Player Matchup

Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
Esuminy
Olorun
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 92L
1,456 MMR
Party 2
Surtr
Surtr
Gold IV
MikeyFresh5
Surtr
Gold IV
Level 123
God Stats
7W - 5L
1,631 SR
Queue Stats
25W - 25L
1,494 MMR
Solo
Hercules
Hercules
Bronze III
SuperLarsonFan
Hercules
Bronze III
Level 49
God Stats
3W - 1L
1,749 SR
Queue Stats
28W - 27L
1,456 MMR
Party 2
Awilix
Awilix
Gold III
ztrendkill
Awilix
Gold III
Level 158
God Stats
3W - 5L
1,486 SR
Queue Stats
24W - 25L
1,474 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,573 SR
1,476 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,522 SR
1,469 MMR
Thoth
Thoth
Bronze III
Ch4rlios0
Thoth
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 28L
1,446 MMR
Solo
Thor
Thor
Silver II
CoolGuyManStuff
Thor
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,554 MMR
Party 1
Hachiman
Hachiman
Gold V
HorribleBot
Hachiman
Gold V
Level 136
God Stats
1W - 2L
1,611 SR
Queue Stats
10W - 14L
1,459 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
RoccoIsNice
Erlang Shen
Gold V
Level 92
God Stats
1W - 4L
1,500 SR
Queue Stats
116W - 108L
1,466 MMR
Solo
Geb
Geb
Gold IV
Tigerkid777
Geb
Gold IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 153L
1,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 1
5,793
579
3,527
5,331
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
Esuminy
Olorun
11
2 / 1 / 2
6,466
647
6,172
5,822
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 0 / 1
7,084
708
4,796
7,633
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Hercules
9
1 / 0 / 5
5,559
556
5,924
7,430
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
ztrendkill
Awilix
11
4 / 1 / 2
5,910
591
4,621
8,545
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Ao KuangVamanaPoseidonThanatos

VS

Bans
Maman BrigitteArachneAthenaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ch4rlios0
Thoth
10
1 / 2 / 1
5,533
553
7,087
5,315
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,252
425
1,632
8,736
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
HorribleBot
Hachiman
9
0 / 1 / 1
4,739
474
3,180
7,352
2,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
RoccoIsNice
Erlang Shen
9
0 / 2 / 0
4,954
495
3,184
6,962
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 0
5,182
518
3,321
8,943
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
1
2.5
L
Thoth
Ch4rlios0
Thoth
1
2
1
0.75
L
0
2
0
0
W
Olorun
Esuminy
Olorun
2
1
2
3
L
Hachiman
HorribleBot
Hachiman
0
1
1
0.5
W
2
0
1
2.5
L
Erlang Shen
RoccoIsNice
Erlang Shen
0
2
0
0
W
Hercules
1
0
5
3.5
L
2
4
0
0.5
W
Awilix
ztrendkill
Awilix
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
18,404
34,761
Taken
37,308
16,618
Mitigated
19,731
11,478
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,527
610
165
993
5,331
2,075
0
3,807
1,524
38,989
0
L
Thoth
Ch4rlios0
Thoth
7,087
0
0
719
5,315
2,031
0
2,539
2,776
46,380
502
L
1,632
662
0
2,673
8,736
2,848
0
272
8,464
0
17,685
W
Olorun
Esuminy
Olorun
6,172
2,605
240
2,591
5,822
2,112
498
982
4,840
45,979
6,197
L
Hachiman
HorribleBot
Hachiman
3,180
1,879
0
1,849
7,352
2,473
0
3,404
3,948
0
33,860
W
4,796
2,146
0
4,353
7,633
4,724
0
0
7,007
1,946
54,509
L
Erlang Shen
RoccoIsNice
Erlang Shen
3,184
1,254
0
1,463
6,962
5,742
0
250
6,284
0
28,277
W
Hercules
5,924
2,265
0
1,982
7,430
4,393
0
2,533
4,897
0
26,731
L
3,321
1,074
0
1,210
8,943
6,637
0
3,490
5,453
14,110
0
W
Awilix
ztrendkill
Awilix
4,621
1,806
0
1,154
8,545
3,314
0
3,484
5,061
0
43,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
24,660
337
Minions Killed
248
0
Camps Cleared
0
995,713
Distance Traveled
945,488
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,793
579
61
6
0
174,652
0
L
Thoth
5,533
553
77
8
0
181,567
2
L
Thor
4,252
425
37
4
0
184,790
2
W
Olorun
6,466
647
79
8
0
201,521
0
L
Hachiman
4,739
474
61
6
0
197,944
0
W
Surtr
7,084
708
94
9
0
174,048
0
L
Erlang Shen
4,954
495
60
6
0
191,435
1
W
Hercules
5,559
556
35
4
0
207,373
2
L
Geb
5,182
518
13
1
0
189,752
0
W
Awilix
5,910
591
68
7
0
238,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role