Player Matchup

Charon
Charon
Bronze III
BANNER TIME
Charon
Bronze III
Level 115
God Stats
3W - 2L
1,707 SR
Queue Stats
6W - 7L
1,554 MMR
Solo
Apollo
Apollo
Silver II
DeviilSonata
Apollo
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,547 MMR
Solo
Discordia
Discordia
Bronze III
GringoTheGreat3
Discordia
Bronze III
Level 107
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 4L
1,546 MMR
Solo
Bastet
Bastet
Gold III
KingD000777
Bastet
Gold III
Level 143
God Stats
116W - 90L
1,545 SR
Queue Stats
658W - 665L
1,547 MMR
Solo
Chaac
Chaac
Gold IV
Timothy0920
Chaac
Gold IV
Level 94
God Stats
0W - 1L
1,836 SR
Queue Stats
19W - 17L
1,553 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,582 SR
1,549 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 175
1,609 SR
1,541 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
Ashikiba
Poseidon
Gold III
Level 163
God Stats
1W - 0L
1,698 SR
Queue Stats
50W - 55L
1,530 MMR
Party 1
Thor
Thor
Bronze III
Asogì
Thor
Bronze III
Level 208
God Stats
4W - 2L
1,853 SR
Queue Stats
108W - 91L
1,545 MMR
Solo
Surtr
Surtr
Gold II
Chxbz
Surtr
Gold II
Level 145
God Stats
16W - 17L
1,596 SR
Queue Stats
60W - 59L
1,576 MMR
Party 1
Danzaburou
Danzaburou
Gold III
TheShackASNack
Danzaburou
Gold III
Level 159
God Stats
6W - 9L
1,397 SR
Queue Stats
785W - 772L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 1 / 1
4,687
469
2,070
5,271
3,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
8
0 / 4 / 1
4,598
460
1,531
6,066
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
GringoTheGreat3
Discordia
9
0 / 2 / 0
4,722
472
1,662
4,001
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
10
2 / 1 / 1
5,330
533
4,112
7,452
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 3 / 0
5,237
524
4,660
9,159
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Bake KujiraJanusThanatosAthena

VS

Bans
Maman BrigitteKukulkanChironAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 2
6,139
614
2,087
5,450
3,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Ashikiba
Poseidon
11
1 / 0 / 0
6,073
607
1,926
3,570
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Asogì
Thor
11
1 / 1 / 3
5,340
534
3,239
7,605
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Chxbz
Surtr
12
4 / 1 / 0
6,837
684
6,851
8,869
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
TheShackASNack
Danzaburou
11
4 / 1 / 2
6,351
635
5,149
5,120
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
11
11
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
W
Poseidon
Ashikiba
Poseidon
1
0
0
1
W
Thor
Asogì
Thor
1
1
3
2.5
L
Charon
0
1
1
0.5
W
Surtr
Chxbz
Surtr
4
1
0
4
L
Apollo
0
4
1
0.13
L
Discordia
GringoTheGreat3
Discordia
0
2
0
0
L
Bastet
2
1
1
2.5
W
Danzaburou
TheShackASNack
Danzaburou
4
1
2
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,035
Damage
19,252
31,949
Taken
30,614
17,967
Mitigated
14,410
10,820
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,087
574
96
1,642
5,450
3,538
0
650
4,758
15,343
3,486
W
Poseidon
Ashikiba
Poseidon
1,926
240
0
870
3,570
1,160
0
974
2,596
57,568
929
W
Thor
Asogì
Thor
3,239
834
0
4,002
7,605
2,571
0
608
6,997
0
33,822
L
Charon
2,070
167
0
1,791
5,271
3,226
0
1,160
4,069
13,217
0
W
Surtr
Chxbz
Surtr
6,851
2,307
0
3,038
8,869
5,467
0
380
7,830
3,876
45,251
L
Apollo
1,531
886
0
392
6,066
2,072
0
681
5,385
0
23,805
L
Discordia
GringoTheGreat3
Discordia
1,662
138
0
500
4,001
1,163
0
1,220
2,781
31,833
0
L
Bastet
4,112
986
0
3,824
7,452
2,426
0
869
6,454
0
42,618
W
Danzaburou
TheShackASNack
Danzaburou
5,149
2,946
0
3,260
5,120
1,674
387
1,120
4,000
0
47,383
L
4,660
896
0
4,313
9,159
9,080
0
553
8,020
0
40,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
30,740
264
Minions Killed
377
0
Camps Cleared
0
995,471
Distance Traveled
1,031,409
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,139
614
21
2
0
206,379
2
W
Poseidon
6,073
607
114
11
0
209,237
1
W
Thor
5,340
534
61
6
0
211,159
2
L
Charon
4,687
469
17
2
0
202,587
1
W
Surtr
6,837
684
89
9
0
208,208
0
L
Apollo
4,598
460
44
4
0
181,998
0
L
Discordia
4,722
472
55
6
0
191,853
0
L
Bastet
5,330
533
70
7
0
227,389
0
W
Danzaburou
6,351
635
92
9
0
196,426
2
L
Chaac
5,237
524
78
8
0
191,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role