Player Matchup

Yemoja
Yemoja
Platinum V
 
Yemoja
Platinum V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
HuffinCopium
Tiamat
Gold I
Level 125
God Stats
2W - 2L
1,808 SR
Queue Stats
11W - 5L
1,954 MMR
Party 4
Apollo
Apollo
Gold II
Vayeng
Apollo
Gold II
Level 228
God Stats
1W - 1L
1,724 SR
Queue Stats
107W - 85L
1,868 MMR
Party 1
Mercury
Mercury
Gold III
warnadokasper
Mercury
Gold III
Level 175
God Stats
2W - 1L
1,750 SR
Queue Stats
88W - 65L
1,868 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 169
1,656 SR
1,738 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,720 SR
1,762 MMR
Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Kyyogre
Gilgamesh
Platinum IV
Level 116
God Stats
2W - 0L
1,745 SR
Queue Stats
38W - 28L
1,852 MMR
Party 2
Anhur
Anhur
Platinum II
NavaKiller
Anhur
Platinum II
Level 90
God Stats
2W - 0L
1,723 SR
Queue Stats
49W - 41L
1,834 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold I
NoTBoXeR
Morgan Le Fay
Gold I
Level 129
God Stats
10W - 6L
1,704 SR
Queue Stats
33W - 24L
1,801 MMR
Party 2
Charon
Charon
Gold III
sexygoldplayer
Charon
Gold III
Level 63
God Stats
6W - 1L
1,926 SR
Queue Stats
52W - 18L
1,822 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 3 / 2
5,539
615
4,785
8,606
4,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
 
Heimdallr
9
0 / 3 / 1
5,157
573
4,255
10,925
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
10
0 / 1 / 0
5,235
582
1,902
3,975
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Vayeng
Apollo
10
1 / 3 / 1
5,175
575
2,818
7,072
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
10
2 / 2 / 1
5,285
587
3,578
7,258
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BellonaBake KujiraMaman BrigitteAphrodite

VS

Bans
AthenaAo KuangUllrVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 0 / 3
5,927
659
5,978
8,475
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Kyyogre
Gilgamesh
11
1 / 1 / 2
6,133
681
6,682
8,945
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
10
3 / 1 / 0
5,923
658
3,473
4,608
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NoTBoXeR
Morgan Le Fay
11
3 / 1 / 2
6,095
677
4,211
4,278
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 5
5,817
646
7,131
8,449
5,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
2
1
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Thanatos
 
Thanatos
5
0
3
6.5
L
Tiamat
0
1
0
0
W
Gilgamesh
Kyyogre
Gilgamesh
1
1
2
2
W
Anhur
3
1
0
3
W
Morgan Le Fay
NoTBoXeR
Morgan Le Fay
3
1
2
4
L
Apollo
Vayeng
Apollo
1
3
1
0.5
W
0
2
5
1.25
L
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
27,475
37,836
Taken
34,755
20,119
Mitigated
20,707
9,909
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,785
1,013
1,329
1,877
8,606
4,993
0
3,552
5,054
20,811
606
L
Heimdallr
 
Heimdallr
4,255
1,963
0
3,660
10,925
8,452
0
534
9,759
0
35,416
W
Thanatos
 
Thanatos
5,978
1,926
0
7,131
8,475
3,537
15
891
7,545
0
40,146
L
Tiamat
1,902
141
0
1,109
3,975
1,917
0
3,247
728
29,925
494
W
Gilgamesh
Kyyogre
Gilgamesh
6,682
2,343
0
3,040
8,945
8,053
0
0
8,260
2,410
42,890
W
Anhur
3,473
1,935
0
2,082
4,608
1,670
28
1,161
3,447
0
47,502
W
Morgan Le Fay
NoTBoXeR
Morgan Le Fay
4,211
542
0
523
4,278
1,648
0
2,191
1,854
41,652
650
L
Apollo
Vayeng
Apollo
2,818
1,498
0
1,344
7,072
2,112
0
3,041
4,031
0
39,404
W
7,131
2,077
0
1,933
8,449
5,799
7
2,043
6,406
25,565
349
L
Mercury
3,578
2,122
0
590
7,258
2,645
0
1,151
6,066
0
35,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
29,895
309
Minions Killed
328
0
Camps Cleared
0
918,352
Distance Traveled
1,089,581
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,539
615
26
3
0
172,031
0
L
Heimdallr
5,157
573
67
7
0
174,456
0
W
Thanatos
5,927
659
61
7
0
232,088
2
L
Tiamat
5,235
582
81
9
0
153,357
2
W
Gilgamesh
6,133
681
72
8
0
276,891
2
W
Anhur
5,923
658
98
11
0
188,218
0
W
Morgan Le Fay
6,095
677
85
9
0
195,713
0
L
Apollo
5,175
575
68
8
0
182,665
3
W
Charon
5,817
646
12
1
0
196,671
0
L
Mercury
5,285
587
67
7
0
235,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role