Player Matchup

Ix Chel
Ix Chel
Addamv16
Ix Chel
Level 134
God Stats
0W - 2L
1,341 SR
Queue Stats
8W - 8L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Din0saur04
Jormungandr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 83L
1,668 Elo+
Solo
Ne Zha
Ne Zha
Exhedon
Ne Zha
Level 141
God Stats
15W - 13L
1,878 SR
Queue Stats
654W - 622L
1,560 Elo+
Solo
Tyr
Tyr
QueueTrix
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,544 Elo+
Solo
Medusa
Medusa
civley
Medusa
Level 101
God Stats
3W - 4L
1,314 SR
Queue Stats
143W - 119L
1,535 Elo+
Solo
Team Averages
Level 125
1,506 SR
1,556 Elo+

VS

Team Averages
Level 128
1,571 SR
1,532 Elo+
Cernunnos
Cernunnos
Asparagus007
Cernunnos
Level 77
God Stats
1W - 0L
1,307 SR
Queue Stats
50W - 50L
1,453 Elo+
Party 1
Surtr
Surtr
DarkMantle
Surtr
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 85L
1,548 Elo+
Party 1
Tiamat
Tiamat
KindBunny711875
Tiamat
Level 125
God Stats
8W - 3L
1,724 SR
Queue Stats
162W - 151L
1,550 Elo+
Solo
Shiva
Shiva
iCubanKid
Shiva
Level 116
God Stats
3W - 2L
1,824 SR
Queue Stats
108W - 92L
1,637 Elo+
Solo
Ix Chel
Ix Chel
xxPancake-
Ix Chel
Level 170
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 68L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Addamv16
Ix Chel
14
2 / 3 / 1
7,946
795
5,859
9,032
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Din0saur04
Jormungandr
14
1 / 1 / 4
7,791
779
6,066
10,344
10,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Exhedon
Ne Zha
13
0 / 7 / 4
7,687
769
5,771
12,034
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 2
7,934
793
6,176
10,328
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
civley
Medusa
14
2 / 4 / 1
8,181
818
12,405
11,230
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asparagus007
Cernunnos
15
2 / 2 / 6
8,593
859
10,671
10,914
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
15
2 / 2 / 6
8,521
852
10,264
10,854
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
2 / 2 / 4
8,899
890
6,789
5,375
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
iCubanKid
Shiva
15
2 / 1 / 9
8,388
839
8,753
13,239
12,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
xxPancake-
Ix Chel
17
7 / 0 / 3
9,662
966
9,561
5,526
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
15
15
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Addamv16
Ix Chel
2
3
1
0.83
W
Cernunnos
Asparagus007
Cernunnos
2
2
6
2.5
W
Surtr
2
2
6
2.5
L
Jormungandr
Din0saur04
Jormungandr
1
1
4
3
L
Ne Zha
Exhedon
Ne Zha
0
7
4
0.29
W
2
2
4
2
L
2
0
2
3
L
Medusa
civley
Medusa
2
4
1
0.63
W
Shiva
iCubanKid
Shiva
2
1
9
6.5
W
Ix Chel
xxPancake-
Ix Chel
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,277
Damage
46,038
52,968
Taken
45,908
35,935
Mitigated
34,497
5,976
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Addamv16
Ix Chel
5,859
265
851
1,106
9,032
3,707
0
2,917
5,774
26,636
442
W
Cernunnos
Asparagus007
Cernunnos
10,671
5,709
0
2,540
10,914
4,431
345
3,820
6,909
0
30,523
W
Surtr
10,264
2,766
0
1,442
10,854
11,322
129
2,843
7,846
901
21,509
L
Jormungandr
Din0saur04
Jormungandr
6,066
568
0
889
10,344
10,895
0
3,478
6,455
20,994
763
L
Ne Zha
Exhedon
Ne Zha
5,771
1,344
0
1,089
12,034
4,765
144
4,166
7,357
0
21,068
W
6,789
710
0
939
5,375
3,557
1,457
452
4,817
27,232
377
L
6,176
700
0
1,351
10,328
11,745
0
2,486
7,174
249
17,544
L
Medusa
civley
Medusa
12,405
5,306
0
690
11,230
4,823
13
3,514
7,277
0
38,663
W
Shiva
iCubanKid
Shiva
8,753
685
250
2,825
13,239
12,515
40
2,664
10,364
202
16,763
W
Ix Chel
xxPancake-
Ix Chel
9,561
1,326
671
1,536
5,526
2,672
0
1,231
4,295
41,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
44,063
224
Minions Killed
242
0
Camps Cleared
0
1,094,500
Distance Traveled
1,170,906
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,946
795
54
5
0
199,642
0
W
Cernunnos
8,593
859
51
5
0
218,140
0
W
Surtr
8,521
852
19
2
0
240,029
2
L
Jormungandr
7,791
779
30
3
0
220,603
0
L
Ne Zha
7,687
769
46
5
0
206,066
0
W
Tiamat
8,899
890
69
7
0
214,821
0
L
Tyr
7,934
793
34
3
0
244,405
0
L
Medusa
8,181
818
60
6
0
223,784
0
W
Shiva
8,388
839
29
3
0
255,805
0
W
Ix Chel
9,662
966
74
7
0
242,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role