Player Matchup

Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold II
Grim Lunacy
Geb
Gold II
Level 159
God Stats
13W - 5L
1,773 SR
Queue Stats
48W - 47L
1,550 MMR
Party 2
Rama
Rama
Gold V
JackHavoc1
Rama
Gold V
Level 191
God Stats
1W - 0L
1,250 SR
Queue Stats
47W - 52L
1,282 MMR
Party 2
Anubis
Anubis
Gold V
Jozie94-707
Anubis
Gold V
Level 148
God Stats
5W - 2L
1,707 SR
Queue Stats
40W - 43L
1,417 MMR
Solo
Thanatos
Thanatos
Gold V
McMkmc
Thanatos
Gold V
Level 89
God Stats
7W - 4L
1,492 SR
Queue Stats
33W - 30L
1,409 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,544 SR
1,432 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,483 SR
1,413 MMR
Maman Brigitte
Maman Brigitte
Gold IV
Cheessman
Maman Brigitte
Gold IV
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 120L
1,411 MMR
Solo
Agni
Agni
Bronze III
DrkPanda
Agni
Bronze III
Level 141
God Stats
0W - 1L
1,283 SR
Queue Stats
35W - 47L
1,411 MMR
Party 3
Bacchus
Bacchus
Gold V
IllCUB RIPPER
Bacchus
Gold V
Level 144
God Stats
8W - 9L
1,634 SR
Queue Stats
95W - 93L
1,429 MMR
Solo
Achilles
Achilles
Bronze III
JaxonPatrick
Achilles
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,404 MMR
Solo
Izanami
Izanami
Bronze III
TheJoJoShowTTV
Izanami
Bronze III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,411 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
5 / 3 / 0
6,528
653
5,954
7,347
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 2 / 2
5,458
546
3,049
7,359
5,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 1
5,545
555
2,576
5,914
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
1 / 0 / 2
6,251
625
3,522
4,989
2,362
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
McMkmc
Thanatos
13
4 / 0 / 3
6,613
661
3,737
6,377
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AresAthenaBake KujiraTyr

VS

Bans
BellonaHachimanVamanaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Cheessman
Maman Brigitte
12
4 / 0 / 4
6,270
627
3,450
8,817
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Agni
10
0 / 3 / 1
5,256
526
2,498
5,396
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
9
2 / 1 / 2
5,750
575
3,473
4,968
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Achilles
JaxonPatrick
Achilles
6
0 / 4 / 1
4,178
418
2,284
7,237
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
2 / 3 / 3
5,600
560
4,876
6,457
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
8
8
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
3
0
1.67
L
Maman Brigitte
Cheessman
Maman Brigitte
4
0
4
6
L
Agni
0
3
1
0.17
W
0
2
2
0.5
L
Bacchus
2
1
2
3
W
1
3
1
0.5
L
Achilles
JaxonPatrick
Achilles
0
4
1
0.13
W
Anubis
1
0
2
2
W
Thanatos
McMkmc
Thanatos
4
0
3
5.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,838
Damage
16,581
31,986
Taken
32,875
17,139
Mitigated
18,008
15,043
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,954
1,888
0
2,863
7,347
4,379
826
1,353
5,595
32,301
9,610
L
Maman Brigitte
Cheessman
Maman Brigitte
3,450
198
0
4,061
8,817
3,054
0
1,752
7,065
38,659
0
L
Agni
2,498
79
0
980
5,396
1,203
0
2,092
3,304
28,347
632
W
3,049
101
0
1,583
7,359
5,386
0
2,045
5,314
10,886
1,055
L
Bacchus
3,473
260
0
1,500
4,968
5,073
0
1,170
3,798
16,327
1,780
W
2,576
2,180
0
1,452
5,914
2,098
0
2,177
3,737
0
39,479
L
Achilles
JaxonPatrick
Achilles
2,284
495
0
1,642
7,237
6,079
0
4,066
3,171
112
11,188
W
Anubis
3,522
175
0
2,893
4,989
2,362
0
2,667
2,094
46,288
733
W
Thanatos
McMkmc
Thanatos
3,737
976
0
6,252
6,377
2,914
0
790
5,511
0
55,792
L
4,876
3,311
0
1,393
6,457
2,599
645
2,465
3,992
0
42,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
27,054
318
Minions Killed
243
0
Camps Cleared
0
969,678
Distance Traveled
912,234
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,528
653
60
6
0
162,710
2
L
Maman Brigitte
6,270
627
61
6
0
212,916
0
L
Agni
5,256
526
71
7
0
186,892
0
W
Geb
5,458
546
14
1
0
189,344
1
L
Bacchus
5,750
575
24
2
0
216,065
2
W
Rama
5,545
555
75
8
0
185,021
1
L
Achilles
4,178
418
17
2
0
115,466
1
W
Anubis
6,251
625
74
7
0
182,214
2
W
Thanatos
6,613
661
95
10
0
250,389
0
L
Izanami
5,600
560
70
7
0
180,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role