Player Matchup

Merlin
Merlin
Pielt
Merlin
Level 45
God Stats
79W - 77L
1,435 SR
Queue Stats
79W - 78L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
SkyostAB
Cthulhu
Level 52
God Stats
3W - 3L
1,672 SR
Queue Stats
88W - 83L
1,389 Elo+
Party 2
Sol
Sol
YUCANOS
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 42
1,536 SR
1,417 Elo+

VS

Team Averages
Level 48
1,423 SR
1,409 Elo+
Ymir
Ymir
ExCopork
Ymir
Level 66
God Stats
4W - 4L
1,261 SR
Queue Stats
24W - 26L
1,369 Elo+
Party 1
Discordia
Discordia
Rampage716
Discordia
Level 28
God Stats
5W - 6L
1,232 SR
Queue Stats
24W - 20L
1,434 Elo+
Party 1
Charybdis
Charybdis
TheosVon
Charybdis
Level 49
God Stats
4W - 3L
1,777 SR
Queue Stats
416W - 416L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pielt
Merlin
14
1 / 7 / 0
9,763
651
12,374
14,782
6,120
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SkyostAB
Cthulhu
15
1 / 6 / 1
10,099
673
7,656
20,141
20,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
12
0 / 8 / 1
8,801
587
10,478
12,105
4,990
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 0 / 16
11,078
739
7,476
20,324
22,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Rampage716
Discordia
18
3 / 1 / 18
11,623
775
14,193
11,211
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheosVon
Charybdis
18
13 / 1 / 5
12,717
848
21,273
13,105
6,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
21
21
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
16
13
L
Merlin
Pielt
Merlin
1
7
0
0.14
W
Discordia
Rampage716
Discordia
3
1
18
12
L
Cthulhu
SkyostAB
Cthulhu
1
6
1
0.25
W
Charybdis
TheosVon
Charybdis
13
1
5
15.5
L
Sol
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
42,942
47,028
Taken
44,640
31,363
Mitigated
33,709
2,503
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,476
1,050
297
5,317
20,324
22,288
480
12,382
6,358
21,043
0
L
Merlin
Pielt
Merlin
12,374
1,292
0
276
14,782
6,120
37
6,744
8,022
38,584
103
W
Discordia
Rampage716
Discordia
14,193
1,997
0
1,079
11,211
5,225
1,142
7,043
4,145
53,125
695
L
Cthulhu
SkyostAB
Cthulhu
7,656
122
511
1,189
20,141
20,253
120
9,567
10,490
38,185
1,539
W
Charybdis
TheosVon
Charybdis
21,273
10,750
0
1,073
13,105
6,196
1,260
10,003
3,060
0
74,295
L
Sol
10,478
2,941
0
527
12,105
4,990
0
5,396
6,677
26,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
35,418
154
Minions Killed
174
0
Camps Cleared
0
703,188
Distance Traveled
854,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,078
739
21
1
0
305,608
0
L
Merlin
9,763
651
59
4
0
237,376
0
W
Discordia
11,623
775
87
6
0
287,146
0
L
Cthulhu
10,099
673
63
4
0
251,926
0
W
Charybdis
12,717
848
66
4
0
261,891
0
L
Sol
8,801
587
32
2
0
213,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role