Player Matchup

Vulcan
Vulcan
BlakMagik_253
Vulcan
Level 156
God Stats
2W - 1L
1,722 SR
Queue Stats
71W - 79L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Brntnf
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 91L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeathSmurf77
Cu Chulainn
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,431 Elo+
Solo
Hades
Hades
pocoyoc
Hades
Level 199
God Stats
9W - 4L
1,538 SR
Queue Stats
149W - 141L
1,435 Elo+
Solo
Shiva
Shiva
wiggaworm_253
Shiva
Level 157
God Stats
37W - 29L
1,709 SR
Queue Stats
149W - 142L
1,495 Elo+
Party 1
Team Averages
Level 155
1,594 SR
1,475 Elo+

VS

Team Averages
Level 97
1,497 SR
1,545 Elo+
Atlas
Atlas
PUDDINGYOMOUFF
Atlas
Level 88
God Stats
0W - 3L
1,342 SR
Queue Stats
11W - 16L
1,233 Elo+
Solo
Arachne
Arachne
RizeRed
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,785 Elo+
Party 2
Heimdallr
Heimdallr
Sickjacken5150
Heimdallr
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 71L
1,604 Elo+
Solo
Discordia
Discordia
ToxicrosePR
Discordia
Level 87
God Stats
2W - 3L
1,642 SR
Queue Stats
52W - 44L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
vElectriic
Baron Samedi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
9,761
697
8,084
4,729
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Brntnf
Cthulhu
13
1 / 3 / 1
6,960
497
4,483
13,018
5,964
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DeathSmurf77
Cu Chulainn
14
2 / 1 / 3
8,550
611
6,761
14,977
11,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
pocoyoc
Hades
16
7 / 1 / 3
9,048
646
7,612
11,056
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 5
7,700
550
6,343
12,660
8,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,373
527
3,929
8,595
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
RizeRed
Arachne
10
0 / 7 / 1
6,029
431
5,637
16,245
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Sickjacken5150
Heimdallr
15
3 / 1 / 2
8,247
589
13,121
8,037
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
ToxicrosePR
Discordia
13
1 / 2 / 0
6,723
480
2,981
8,015
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
vElectriic
Baron Samedi
12
1 / 5 / 0
6,516
465
4,827
10,785
8,437
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Cthulhu
Brntnf
Cthulhu
1
3
1
0.5
W
Cu Chulainn
DeathSmurf77
Cu Chulainn
2
1
3
3.5
L
1
1
2
2
L
Arachne
RizeRed
Arachne
0
7
1
0.07
L
Heimdallr
Sickjacken5150
Heimdallr
3
1
2
4
L
Discordia
ToxicrosePR
Discordia
1
2
0
0.5
W
Hades
pocoyoc
Hades
7
1
3
8.5
L
Baron Samedi
vElectriic
Baron Samedi
1
5
0
0.2
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
30,495
56,440
Taken
51,677
33,257
Mitigated
28,842
18,240
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,084
2,542
0
916
4,729
2,027
326
2,121
2,608
80,762
546
W
Cthulhu
Brntnf
Cthulhu
4,483
194
129
2,966
13,018
5,964
0
1,417
11,601
47,445
0
W
Cu Chulainn
DeathSmurf77
Cu Chulainn
6,761
1,242
0
3,288
14,977
11,143
0
4,530
10,447
0
59,762
L
3,929
1,678
0
2,294
8,595
7,140
0
3,292
5,293
19,609
1,250
L
Arachne
RizeRed
Arachne
5,637
3,891
0
3,677
16,245
6,479
0
4,977
11,150
0
46,323
L
Heimdallr
Sickjacken5150
Heimdallr
13,121
7,888
0
5,197
8,037
3,768
355
3,518
4,479
0
100,991
L
Discordia
ToxicrosePR
Discordia
2,981
224
56
971
8,015
3,018
0
4,995
2,768
47,752
0
W
Hades
pocoyoc
Hades
7,612
643
185
6,852
11,056
5,322
0
701
10,355
70,811
649
L
Baron Samedi
vElectriic
Baron Samedi
4,827
599
112
2,821
10,785
8,437
0
2,853
7,932
33,619
2,269
W
6,343
533
82
3,822
12,660
8,801
0
3,095
9,565
0
38,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,019
Gold Earned
34,888
485
Minions Killed
394
0
Camps Cleared
0
1,473,017
Distance Traveled
1,271,544
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,761
697
138
10
0
312,481
0
W
Cthulhu
6,960
497
74
5
0
279,411
0
W
Cu Chulainn
8,550
611
99
7
0
273,103
2
L
Atlas
7,373
527
19
1
0
276,489
0
L
Arachne
6,029
431
64
5
0
291,836
0
L
Heimdallr
8,247
589
160
11
0
239,699
1
L
Discordia
6,723
480
99
7
0
264,236
0
W
Hades
9,048
646
121
9
0
324,042
0
L
Baron Samedi
6,516
465
52
4
0
199,284
0
W
Shiva
7,700
550
53
4
0
283,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role