Player Matchup

Da Ji
Da Ji
Gold V
Diamonds15k
Da Ji
Gold V
Level 176
God Stats
29W - 22L
1,481 SR
Queue Stats
147W - 146L
1,422 MMR
Solo
Kukulkan
Kukulkan
Silver I
EveritttheGreat
Kukulkan
Silver I
Level 147
God Stats
16W - 14L
1,598 SR
Queue Stats
122W - 129L
1,408 MMR
Solo
Yemoja
Yemoja
Bronze III
GolDRodgerr
Yemoja
Bronze III
Level 48
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 4L
1,400 MMR
Solo
Cabrakan
Cabrakan
Silver I
Kaladin1776
Cabrakan
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,369 MMR
Solo
Charybdis
Charybdis
Silver III
Manu7n7
Charybdis
Silver III
Level 78
God Stats
15W - 16L
1,380 SR
Queue Stats
224W - 240L
1,368 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,446 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,481 SR
1,415 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Hooey98
Xbalanque
Gold IV
Level 155
God Stats
5W - 6L
1,552 SR
Queue Stats
66W - 56L
1,393 MMR
Solo
Bastet
Bastet
Gold II
LVxDaGreat
Bastet
Gold II
Level 157
God Stats
7W - 3L
1,473 SR
Queue Stats
188W - 185L
1,409 MMR
Solo
Bacchus
Bacchus
Silver II
R1k369
Bacchus
Silver II
Level 154
God Stats
4W - 10L
1,378 SR
Queue Stats
149W - 144L
1,363 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
TasteMyCaulk
Morgan Le Fay
Bronze III
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,324
665
852
4,527
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
7
0 / 0 / 0
3,593
719
801
1,728
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
5
0 / 3 / 0
3,078
616
550
5,537
2,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Kaladin1776
Cabrakan
4
0 / 1 / 0
2,907
581
1,103
2,565
1,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Manu7n7
Charybdis
5
0 / 2 / 0
2,953
591
901
3,717
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Bake KujiraAnhurThoth

VS

Bans
ThanatosAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 0 / 0
4,438
888
2,181
3,483
1,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Hooey98
Xbalanque
7
2 / 0 / 3
3,935
787
4,350
1,889
570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
LVxDaGreat
Bastet
7
2 / 0 / 0
3,936
787
1,184
2,674
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
R1k369
Bacchus
7
1 / 0 / 4
4,154
831
2,553
2,782
2,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
TasteMyCaulk
Morgan Le Fay
7
0 / 0 / 0
3,724
745
1,025
1,548
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
L
0
1
0
0
L
Kukulkan
0
0
0
0
L
Yemoja
0
3
0
0
W
Xbalanque
Hooey98
Xbalanque
2
0
3
3.5
L
Cabrakan
Kaladin1776
Cabrakan
0
1
0
0
W
Bastet
LVxDaGreat
Bastet
2
0
0
2
L
Charybdis
Manu7n7
Charybdis
0
2
0
0
W
Bacchus
R1k369
Bacchus
1
0
4
3
W
Morgan Le Fay
TasteMyCaulk
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,207
Damage
11,293
18,074
Taken
12,376
6,647
Mitigated
5,767
6,197
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,181
1,007
0
1,662
3,483
1,812
0
1,103
2,380
0
27,650
L
852
162
0
2,160
4,527
1,453
0
0
4,488
0
18,838
L
Kukulkan
801
0
0
250
1,728
599
0
1,025
703
19,965
375
L
Yemoja
550
169
507
856
5,537
2,189
0
1,420
4,117
5,131
0
W
Xbalanque
Hooey98
Xbalanque
4,350
2,266
0
807
1,889
570
0
152
1,737
0
28,551
L
Cabrakan
Kaladin1776
Cabrakan
1,103
253
0
1,344
2,565
1,289
0
0
2,436
9,503
0
W
Bastet
LVxDaGreat
Bastet
1,184
374
0
2,164
2,674
770
0
131
2,543
0
16,477
L
Charybdis
Manu7n7
Charybdis
901
493
0
1,080
3,717
1,117
0
1,133
2,584
0
14,583
W
Bacchus
R1k369
Bacchus
2,553
805
0
1,617
2,782
2,101
0
398
2,384
9,721
0
W
Morgan Le Fay
TasteMyCaulk
Morgan Le Fay
1,025
92
0
511
1,548
514
0
623
925
22,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,855
Gold Earned
20,187
139
Minions Killed
193
0
Camps Cleared
0
458,172
Distance Traveled
560,571
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,438
888
54
11
0
111,915
0
L
Da Ji
3,324
665
36
7
0
113,473
0
L
Kukulkan
3,593
719
49
10
0
109,666
0
L
Yemoja
3,078
616
9
2
0
97,256
1
W
Xbalanque
3,935
787
46
9
0
98,068
0
L
Cabrakan
2,907
581
19
4
0
43,472
0
W
Bastet
3,936
787
33
7
0
120,539
0
L
Charybdis
2,953
591
26
5
0
94,305
0
W
Bacchus
4,154
831
12
2
0
120,667
3
W
Morgan Le Fay
3,724
745
48
10
0
109,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role