Player Matchup

Surtr
Surtr
Gold IV
ChangedName5142
Surtr
Gold IV
Level 159
God Stats
14W - 5L
1,829 SR
Queue Stats
49W - 28L
1,694 MMR
Party 1
Loki
Loki
Gold II
HzHeatMortal
Loki
Gold II
Level 155
God Stats
2W - 2L
1,576 SR
Queue Stats
73W - 62L
1,626 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
MitchSelling
Ne Zha
Gold IV
Level 129
God Stats
5W - 1L
1,427 SR
Queue Stats
70W - 46L
1,636 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
MuaKnịghtOfAsh
Xbalanque
Platinum V
Level 66
God Stats
9W - 5L
1,500 SR
Queue Stats
252W - 239L
1,638 MMR
Solo
Janus
Janus
Gold III
Roaves12
Janus
Gold III
Level 69
God Stats
28W - 15L
1,476 SR
Queue Stats
109W - 90L
1,702 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,561 SR
1,659 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,606 SR
1,661 MMR
Sun Wukong
Sun Wukong
Gold I
Mdotskiii
Sun Wukong
Gold I
Level 125
God Stats
1W - 2L
1,314 SR
Queue Stats
120W - 105L
1,651 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Roadsterbear
Kuzenbo
Gold I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,727 MMR
Party 3
Susano
Susano
Silver I
Supernaru64
Susano
Silver I
Level 157
God Stats
0W - 1L
1,784 SR
Queue Stats
18W - 20L
1,630 MMR
Solo
Nu Wa
Nu Wa
Silver I
cоok
Nu Wa
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,638 MMR
Party 3
Hachiman
Hachiman
Gold I
jaymush
Hachiman
Gold I
Level 222
God Stats
3W - 1L
1,933 SR
Queue Stats
71W - 75L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
11,035
613
15,144
17,307
16,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 1 / 7
10,219
568
8,512
14,233
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
14
3 / 1 / 5
9,863
548
9,797
11,745
11,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
18
3 / 0 / 6
11,155
620
6,311
9,589
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Roaves12
Janus
17
2 / 0 / 6
10,351
575
11,114
7,761
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothBake KujiraVamana

VS

Bans
KukulkanAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mdotskiii
Sun Wukong
16
1 / 2 / 0
9,478
527
6,219
19,330
19,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Roadsterbear
Kuzenbo
12
0 / 3 / 0
7,842
436
6,710
15,165
16,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
14
1 / 6 / 2
8,024
446
6,319
19,359
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
cоok
Nu Wa
13
0 / 2 / 1
8,045
447
7,919
9,783
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
jaymush
Hachiman
16
1 / 0 / 0
9,634
535
3,334
7,932
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
13
Kills
3
3
Deaths
13
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
4
1
7
7.5
L
Sun Wukong
Mdotskiii
Sun Wukong
1
2
0
0.5
W
Ne Zha
3
1
5
5.5
W
Xbalanque
3
0
6
6
L
Kuzenbo
Roadsterbear
Kuzenbo
0
3
0
0
W
Janus
Roaves12
Janus
2
0
6
5
L
Susano
1
6
2
0.33
L
Nu Wa
cоok
Nu Wa
0
2
1
0.25
L
Hachiman
jaymush
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,878
Damage
30,501
60,635
Taken
71,569
41,147
Mitigated
49,496
25,501
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,144
4,768
0
5,897
17,307
16,711
540
2,828
13,696
6,130
99,039
W
8,512
2,035
0
7,958
14,233
5,959
0
2,298
11,935
0
105,076
L
Sun Wukong
Mdotskiii
Sun Wukong
6,219
1,346
0
5,310
19,330
19,059
0
984
17,220
0
87,876
W
Ne Zha
9,797
1,418
0
3,382
11,745
11,346
59
4,124
7,621
275
31,685
W
Xbalanque
6,311
2,879
0
5,880
9,589
4,138
2,592
2,048
7,496
0
107,657
L
Kuzenbo
Roadsterbear
Kuzenbo
6,710
2,700
0
2,074
15,165
16,266
0
3,629
11,255
28,346
2,963
W
Janus
Roaves12
Janus
11,114
1,225
0
2,384
7,761
2,993
524
3,481
4,280
105,249
0
L
Susano
6,319
1,410
0
6,476
19,359
7,898
0
4,166
14,956
0
69,754
L
Nu Wa
cоok
Nu Wa
7,919
1,688
0
592
9,783
3,361
0
2,979
6,553
67,324
0
L
Hachiman
jaymush
Hachiman
3,334
1,133
0
3,173
7,932
2,912
492
458
7,434
0
82,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
43,023
732
Minions Killed
581
0
Camps Cleared
0
2,008,973
Distance Traveled
1,784,469
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,035
613
166
9
0
365,578
4
W
Loki
10,219
568
152
8
0
443,925
2
L
Sun Wukong
9,478
527
163
9
0
316,757
2
W
Ne Zha
9,863
548
41
2
0
403,348
7
W
Xbalanque
11,155
620
188
10
0
377,547
6
L
Kuzenbo
7,842
436
45
3
0
393,443
4
W
Janus
10,351
575
185
10
0
418,575
2
L
Susano
8,024
446
105
6
0
397,807
4
L
Nu Wa
8,045
447
121
7
0
344,164
6
L
Hachiman
9,634
535
147
8
0
332,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role