Player Matchup

Thor
Thor
Platinum I
FaceTat
Thor
Platinum I
Level 162
God Stats
19W - 16L
1,484 SR
Queue Stats
691W - 689L
1,851 MMR
Party 2
Scylla
Scylla
Platinum I
IGansitO
Scylla
Platinum I
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 43L
1,992 MMR
Solo
Chernobog
Chernobog
Platinum IV
MadNzzzz
Chernobog
Platinum IV
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 60L
2,006 MMR
Solo
Bacchus
Bacchus
Diamond IV
Xixeyz
Bacchus
Diamond IV
Level 153
God Stats
10W - 5L
1,765 SR
Queue Stats
216W - 180L
1,991 MMR
Party 2
Osiris
Osiris
Diamond V
ƒuckmachine
Osiris
Diamond V
Level 126
God Stats
5W - 5L
1,541 SR
Queue Stats
42W - 29L
1,986 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,558 SR
1,965 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 186
1,596 SR
1,961 MMR
Eset
Eset
Platinum I
DesertGardener
Eset
Platinum I
Level 225
God Stats
11W - 11L
1,817 SR
Queue Stats
307W - 290L
2,007 MMR
Solo
Mercury
Mercury
Platinum II
Gnaw
Mercury
Platinum II
Level 138
God Stats
18W - 16L
1,753 SR
Queue Stats
185W - 173L
1,948 MMR
Solo
Achilles
Achilles
Diamond IV
IntroMission
Achilles
Diamond IV
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 45L
2,041 MMR
Party 1
Ganesha
Ganesha
Platinum II
JoelDaAzzhole
Ganesha
Platinum II
Level 275
God Stats
0W - 3L
1,611 SR
Queue Stats
89W - 81L
1,893 MMR
Party 1
Chiron
Chiron
Platinum II
MmrPls
Chiron
Platinum II
Level 132
God Stats
0W - 2L
1,300 SR
Queue Stats
162W - 159L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FaceTat
Thor
17
13 / 1 / 7
10,314
688
9,242
12,773
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
IGansitO
Scylla
17
5 / 2 / 7
9,968
665
9,151
7,469
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
MadNzzzz
Chernobog
17
4 / 1 / 11
10,124
675
13,243
9,015
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Xixeyz
Bacchus
15
3 / 3 / 12
8,912
594
9,840
14,381
13,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
16
4 / 2 / 3
10,121
675
15,864
18,282
20,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaHachimanBake KujiraThanatos

VS

Bans
ThothLokiAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 2
7,234
482
7,197
13,194
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Gnaw
Mercury
14
2 / 5 / 4
8,457
564
6,164
13,696
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
IntroMission
Achilles
15
3 / 5 / 0
9,040
603
12,950
21,770
21,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
12
1 / 3 / 1
7,938
529
2,235
12,213
11,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
MmrPls
Chiron
11
2 / 7 / 1
7,109
474
5,292
13,038
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
29
Kills
9
9
Deaths
31
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Thor
FaceTat
Thor
13
1
7
16.5
L
Mercury
Gnaw
Mercury
2
5
4
0.8
W
Scylla
IGansitO
Scylla
5
2
7
4.25
L
Achilles
IntroMission
Achilles
3
5
0
0.6
L
Ganesha
1
3
1
0.5
W
Chernobog
MadNzzzz
Chernobog
4
1
11
9.5
L
Chiron
MmrPls
Chiron
2
7
1
0.36
W
Bacchus
Xixeyz
Bacchus
3
3
12
3
W
Osiris
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,340
Damage
33,838
61,920
Taken
73,911
47,454
Mitigated
47,620
20,164
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,197
226
0
596
13,194
5,019
36
5,609
7,531
41,239
0
W
Thor
FaceTat
Thor
9,242
1,557
0
6,118
12,773
5,785
1,014
2,313
10,414
0
81,422
L
Mercury
Gnaw
Mercury
6,164
3,013
0
555
13,696
5,989
0
4,763
8,879
0
47,843
W
Scylla
IGansitO
Scylla
9,151
994
0
600
7,469
3,286
988
3,710
3,759
80,671
2,250
L
Achilles
IntroMission
Achilles
12,950
4,785
0
7,781
21,770
21,198
0
3,416
17,193
977
68,974
L
Ganesha
2,235
278
0
2,024
12,213
11,239
0
3,629
8,530
40,083
1,641
W
Chernobog
MadNzzzz
Chernobog
13,243
8,966
0
3,720
9,015
4,194
3,085
1,636
7,327
0
95,966
L
Chiron
MmrPls
Chiron
5,292
1,555
203
1,557
13,038
4,175
0
3,730
9,283
0
37,907
W
Bacchus
Xixeyz
Bacchus
9,840
1,399
0
4,157
14,381
13,538
48
846
13,443
33,981
2,730
W
Osiris
15,864
5,338
0
5,569
18,282
20,651
7
1,085
16,218
14,013
73,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
39,778
590
Minions Killed
394
0
Camps Cleared
0
1,544,044
Distance Traveled
1,539,368
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,234
482
73
5
0
296,250
0
W
Thor
10,314
688
114
8
0
347,688
0
L
Mercury
8,457
564
95
6
0
337,210
3
W
Scylla
9,968
665
140
9
0
291,266
0
L
Achilles
9,040
603
112
7
0
300,905
0
L
Ganesha
7,938
529
32
2
0
316,262
4
W
Chernobog
10,124
675
169
11
0
295,859
1
L
Chiron
7,109
474
82
5
0
288,741
1
W
Bacchus
8,912
594
31
2
0
329,338
3
W
Osiris
10,121
675
136
9
0
279,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role