Player Matchup

Thor
Thor
Dmoney69465
Thor
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 221L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FoolKillinFun
Ah Muzen Cab
Level 74
God Stats
12W - 7L
1,516 SR
Queue Stats
33W - 27L
1,497 Elo+
Solo
Amaterasu
Amaterasu
awamsley
Amaterasu
Level 68
God Stats
2W - 2L
1,200 SR
Queue Stats
43W - 50L
1,394 Elo+
Solo
Aphrodite
Aphrodite
felipe3709
Aphrodite
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,284 Elo+
Solo
Ishtar
Ishtar
lBrokenDreamsl
Ishtar
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,269 Elo+
Solo
Team Averages
Level 68
1,443 SR
1,368 Elo+

VS

Team Averages
Level 55
1,482 SR
1,355 Elo+
Charon
Charon
IHaveA3Inch
Charon
Level 42
God Stats
1W - 3L
1,534 SR
Queue Stats
77W - 88L
1,216 Elo+
Party 1
Bakasura
Bakasura
Kiemour
Bakasura
Level 85
God Stats
0W - 2L
1,718 SR
Queue Stats
14W - 13L
1,555 Elo+
Solo
Tyr
Tyr
RXUGE_NESS
Tyr
Level 46
God Stats
6W - 17L
1,344 SR
Queue Stats
92W - 123L
1,350 Elo+
Solo
Anhur
Anhur
bandit1738770
Anhur
Level 38
God Stats
4W - 8L
1,273 SR
Queue Stats
66W - 66L
1,171 Elo+
Party 1
Kukulkan
Kukulkan
leko_joe
Kukulkan
Level 64
God Stats
42W - 27L
1,539 SR
Queue Stats
145W - 142L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
7,251
604
4,782
9,745
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
FoolKillinFun
Ah Muzen Cab
12
4 / 0 / 1
7,578
632
5,036
4,853
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
awamsley
Amaterasu
12
5 / 1 / 1
7,775
648
7,360
14,893
11,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
felipe3709
Aphrodite
10
0 / 0 / 2
6,110
509
1,547
4,654
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 1
5,679
473
4,104
6,034
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
1 / 1 / 0
6,212
518
4,877
7,214
4,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Kiemour
Bakasura
10
0 / 3 / 0
5,663
472
2,190
9,913
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,792
483
7,151
12,037
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 1
5,344
445
3,157
5,877
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
leko_joe
Kukulkan
6
0 / 1 / 0
4,605
384
376
2,621
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Ah Muzen Cab
FoolKillinFun
Ah Muzen Cab
4
0
1
4.5
L
Charon
1
1
0
1
L
Bakasura
Kiemour
Bakasura
0
3
0
0
L
1
5
0
0.2
W
Amaterasu
awamsley
Amaterasu
5
1
1
5.5
L
0
2
1
0.25
W
Aphrodite
felipe3709
Aphrodite
0
0
2
1
W
1
1
1
1.5
L
Kukulkan
leko_joe
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
17,751
40,179
Taken
37,662
22,120
Mitigated
18,715
19,657
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,782
1,856
0
3,730
9,745
3,965
1,939
1,312
8,319
0
61,269
W
Ah Muzen Cab
FoolKillinFun
Ah Muzen Cab
5,036
2,320
0
250
4,853
1,827
2,598
243
4,610
0
53,816
L
Charon
4,877
816
0
1,631
7,214
4,836
250
1,144
6,070
30,917
0
L
Bakasura
Kiemour
Bakasura
2,190
1,289
0
3,224
9,913
3,742
0
249
9,664
0
35,419
L
7,151
2,771
0
2,832
12,037
7,645
0
0
12,037
0
34,256
W
Amaterasu
awamsley
Amaterasu
7,360
4,763
0
9,026
14,893
11,408
483
0
14,169
0
41,455
L
3,157
1,428
0
8
5,877
1,657
156
154
5,723
0
32,502
W
Aphrodite
felipe3709
Aphrodite
1,547
299
2,430
3,303
4,654
2,647
120
1,492
3,137
16,358
0
W
4,104
2,306
0
918
6,034
2,273
254
2,206
3,828
0
35,034
L
Kukulkan
leko_joe
Kukulkan
376
0
0
750
2,621
835
0
0
2,621
15,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
27,616
345
Minions Killed
247
0
Camps Cleared
0
1,133,024
Distance Traveled
1,003,553
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,251
604
105
9
0
235,749
0
W
Ah Muzen Cab
7,578
632
96
8
0
252,303
0
L
Charon
6,212
518
39
3
0
211,979
0
L
Bakasura
5,663
472
69
6
0
271,669
0
L
Tyr
5,792
483
50
4
0
227,161
1
W
Amaterasu
7,775
648
65
5
0
200,009
0
L
Anhur
5,344
445
63
5
0
213,279
0
W
Aphrodite
6,110
509
30
3
0
223,611
3
W
Ishtar
5,679
473
49
4
0
221,352
0
L
Kukulkan
4,605
384
26
2
0
79,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role