Player Matchup

Sol
Sol
 
Sol
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
IMAN0223
Tsukuyomi
Level 81
God Stats
2W - 2L
1,325 SR
Queue Stats
428W - 356L
1,540 Elo+
Party 1
Charybdis
Charybdis
Khepricles
Charybdis
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 263L
1,527 Elo+
Party 1
Chaac
Chaac
noblespartan661
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,821 Elo+
Party 1
Bake Kujira
Bake Kujira
thearchdork
Bake Kujira
Level 128
God Stats
8W - 2L
1,866 SR
Queue Stats
310W - 272L
1,583 Elo+
Party 1
Team Averages
Level 119
1,538 SR
1,594 Elo+

VS

Team Averages
Level 149
1,577 SR
1,561 Elo+
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HealthfulRain3
King Arthur
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 107L
1,654 Elo+
Party 2
Skadi
Skadi
LuMaree-
Skadi
Level 159
God Stats
18W - 15L
1,547 SR
Queue Stats
636W - 574L
1,490 Elo+
Solo
Bacchus
Bacchus
Neo Assault
Bacchus
Level 172
God Stats
8W - 8L
1,692 SR
Queue Stats
232W - 216L
1,617 Elo+
Party 2
Arachne
Arachne
workojoe
Arachne
Level 158
God Stats
17W - 18L
1,644 SR
Queue Stats
443W - 418L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 0
6,534
594
3,089
5,795
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
IMAN0223
Tsukuyomi
11
2 / 4 / 0
5,982
544
7,992
10,895
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Khepricles
Charybdis
10
2 / 6 / 2
6,082
553
5,681
8,922
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,019
547
2,343
4,826
3,801
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bake Kujira
thearchdork
Bake Kujira
12
3 / 1 / 2
7,538
685
11,598
11,787
15,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 1 / 3
6,152
559
5,120
7,206
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HealthfulRain3
King Arthur
11
1 / 2 / 3
5,957
542
4,719
10,191
7,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
LuMaree-
Skadi
11
4 / 2 / 2
6,478
589
4,862
8,266
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Neo Assault
Bacchus
10
2 / 4 / 5
6,459
587
6,193
11,195
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
workojoe
Arachne
10
3 / 1 / 2
5,879
534
7,659
11,744
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
10
Kills
13
13
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Raijin
 
Raijin
3
1
3
4.5
L
King Arthur
HealthfulRain3
King Arthur
1
2
3
1.25
W
Tsukuyomi
IMAN0223
Tsukuyomi
2
4
0
0.5
W
Charybdis
Khepricles
Charybdis
2
6
2
0.5
L
Skadi
LuMaree-
Skadi
4
2
2
2.5
L
Bacchus
Neo Assault
Bacchus
2
4
5
1.13
W
1
2
0
0.5
W
Bake Kujira
thearchdork
Bake Kujira
3
1
2
4
L
Arachne
workojoe
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
28,553
42,225
Taken
48,602
28,609
Mitigated
30,231
11,642
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,089
836
0
2,265
5,795
1,917
447
2,582
3,213
42,079
6,269
L
Raijin
 
Raijin
5,120
447
0
1,587
7,206
2,355
0
1,560
5,646
36,444
741
L
King Arthur
HealthfulRain3
King Arthur
4,719
581
0
1,614
10,191
7,700
0
6,086
4,105
0
41,305
W
Tsukuyomi
IMAN0223
Tsukuyomi
7,992
1,890
0
3,478
10,895
4,567
0
4,463
6,432
0
40,644
W
Charybdis
Khepricles
Charybdis
5,681
2,633
306
773
8,922
3,312
462
1,504
7,418
0
37,123
L
Skadi
LuMaree-
Skadi
4,862
2,171
0
2,033
8,266
3,032
71
0
8,266
0
50,244
L
Bacchus
Neo Assault
Bacchus
6,193
1,639
0
1,196
11,195
11,898
0
3,504
7,691
19,166
0
W
2,343
502
799
937
4,826
3,801
0
474
4,352
0
16,134
W
Bake Kujira
thearchdork
Bake Kujira
11,598
6,497
0
3,084
11,787
15,012
0
2,245
9,542
63,437
1,906
L
Arachne
workojoe
Arachne
7,659
4,958
0
5,661
11,744
5,246
0
3,139
8,605
0
38,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,155
Gold Earned
30,925
324
Minions Killed
287
0
Camps Cleared
0
1,003,530
Distance Traveled
1,061,279
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,534
594
87
8
0
214,514
2
L
Raijin
6,152
559
66
6
0
220,768
0
L
King Arthur
5,957
542
75
7
0
178,601
1
W
Tsukuyomi
5,982
544
68
6
0
249,048
0
W
Charybdis
6,082
553
57
5
0
182,870
0
L
Skadi
6,478
589
63
6
0
173,550
5
L
Bacchus
6,459
587
24
2
0
225,699
1
W
Chaac
6,019
547
22
2
0
184,297
0
W
Bake Kujira
7,538
685
90
8
0
172,801
0
L
Arachne
5,879
534
59
5
0
262,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role