Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AtypicalEmpress
Athena
Level 66
God Stats
0W - 1L
1,215 SR
Queue Stats
103W - 87L
1,500 Elo+
Party 1
Hachiman
Hachiman
GizmoIzToXic
Hachiman
Level 59
God Stats
6W - 6L
1,506 SR
Queue Stats
106W - 97L
1,519 Elo+
Solo
Nu Wa
Nu Wa
Kevinh5
Nu Wa
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 10L
1,567 Elo+
Solo
Shiva
Shiva
ThaScareCroW3
Shiva
Level 64
God Stats
0W - 2L
1,729 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 73
1,490 SR
1,517 Elo+

VS

Team Averages
Level 118
1,421 SR
1,404 Elo+
Eset
Eset
NSG_BlaxkOut
Eset
Level 108
God Stats
10W - 10L
1,441 SR
Queue Stats
304W - 298L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
ODDBREAKER94059
Erlang Shen
Level 132
God Stats
4W - 3L
1,823 SR
Queue Stats
135W - 109L
1,400 Elo+
Solo
Agni
Agni
Paulo Mendes17
Agni
Level 128
God Stats
68W - 67L
1,468 SR
Queue Stats
292W - 291L
1,432 Elo+
Solo
Anubis
Anubis
Val-R-01
Anubis
Level 140
God Stats
15W - 15L
1,202 SR
Queue Stats
312W - 310L
1,366 Elo+
Solo
Hou Yi
Hou Yi
fabmprz
Hou Yi
Level 84
God Stats
13W - 23L
1,170 SR
Queue Stats
74W - 82L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 1
5,516
552
2,154
4,175
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 4 / 0
4,603
460
2,233
10,406
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
GizmoIzToXic
Hachiman
9
0 / 3 / 0
4,922
492
5,308
7,479
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Kevinh5
Nu Wa
10
1 / 1 / 0
5,480
548
3,086
4,752
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 0
5,272
527
5,243
8,952
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,770
577
3,007
4,493
2,648
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ODDBREAKER94059
Erlang Shen
11
1 / 0 / 0
6,430
643
4,659
10,522
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 0
6,404
640
3,986
5,318
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Val-R-01
Anubis
11
3 / 0 / 2
6,514
651
4,564
8,099
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hou Yi
fabmprz
Hou Yi
10
5 / 0 / 2
5,975
598
5,910
8,917
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
1
1.5
L
0
4
0
0
L
Hachiman
GizmoIzToXic
Hachiman
0
3
0
0
L
Nu Wa
Kevinh5
Nu Wa
1
1
0
1
W
0
1
5
2.5
W
Erlang Shen
ODDBREAKER94059
Erlang Shen
1
0
0
1
W
1
1
0
1
L
0
2
0
0
W
Anubis
Val-R-01
Anubis
3
0
2
4
W
Hou Yi
fabmprz
Hou Yi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
22,126
35,764
Taken
37,349
18,822
Mitigated
19,939
7,439
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,154
129
0
2,248
4,175
1,740
0
733
3,442
40,831
0
L
2,233
870
0
952
10,406
7,076
0
2,909
7,497
15,741
0
L
Hachiman
GizmoIzToXic
Hachiman
5,308
4,028
0
1,573
7,479
2,111
0
2,422
5,057
0
34,866
L
Nu Wa
Kevinh5
Nu Wa
3,086
1,164
0
1,500
4,752
1,705
0
4,135
617
32,756
542
W
3,007
401
0
1,791
4,493
2,648
239
2,000
2,493
19,733
2,942
W
Erlang Shen
ODDBREAKER94059
Erlang Shen
4,659
2,704
0
5,583
10,522
8,545
0
182
9,618
0
42,414
W
3,986
207
0
2,000
5,318
1,530
0
2,342
2,976
45,823
4,202
L
5,243
1,630
0
1,166
8,952
6,190
0
785
8,167
0
31,128
W
Anubis
Val-R-01
Anubis
4,564
284
0
4,688
8,099
3,840
0
1,347
6,752
42,109
6,289
W
Hou Yi
fabmprz
Hou Yi
5,910
2,834
0
3,300
8,917
3,376
0
1,497
7,420
0
39,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
31,093
274
Minions Killed
320
0
Camps Cleared
0
1,017,218
Distance Traveled
960,592
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,516
552
80
8
0
211,788
0
L
Athena
4,603
460
26
3
0
199,361
0
L
Hachiman
4,922
492
58
6
0
188,285
0
L
Nu Wa
5,480
548
59
6
0
184,014
0
W
Eset
5,770
577
28
3
0
188,965
0
W
Erlang Shen
6,430
643
73
7
0
192,680
0
W
Agni
6,404
640
87
9
0
191,080
0
L
Shiva
5,272
527
51
5
0
233,770
0
W
Anubis
6,514
651
85
9
0
179,540
0
W
Hou Yi
5,975
598
47
5
0
208,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role