Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FearTheeBeard1
Gilgamesh
Level 144
God Stats
4W - 2L
1,754 SR
Queue Stats
268W - 262L
1,632 Elo+
Party 1
Kumbhakarna
Kumbhakarna
R O IF IL
Kumbhakarna
Level 127
God Stats
7W - 6L
1,170 SR
Queue Stats
252W - 243L
1,637 Elo+
Party 1
Anhur
Anhur
RazaGon3838
Anhur
Level 115
God Stats
1W - 1L
1,841 SR
Queue Stats
82W - 76L
1,614 Elo+
Solo
Ra
Ra
tmickeyd29
Ra
Level 127
God Stats
6W - 7L
1,343 SR
Queue Stats
294W - 274L
1,606 Elo+
Party 1
Team Averages
Level 127
1,522 SR
1,598 Elo+

VS

Team Averages
Level 127
1,615 SR
1,647 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ganks4Hugs
Ah Muzen Cab
Level 159
God Stats
2W - 1L
1,847 SR
Queue Stats
103W - 98L
1,502 Elo+
Solo
Odin
Odin
MagicalMikeM
Odin
Level 156
God Stats
1W - 1L
1,513 SR
Queue Stats
16W - 12L
1,667 Elo+
Party 2
Sol
Sol
PAPANGERY
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,741 Elo+
Party 2
Set
Set
loki1959
Set
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,609 Elo+
Party 2
Anubis
Anubis
raposo15
Anubis
Level 60
God Stats
2W - 1L
1,718 SR
Queue Stats
4W - 5L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 0
5,535
554
3,278
10,315
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
FearTheeBeard1
Gilgamesh
10
0 / 2 / 0
4,837
484
4,417
8,572
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
R O IF IL
Kumbhakarna
7
0 / 2 / 0
4,613
461
2,089
10,747
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
5,045
505
1,672
6,188
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,456
546
3,240
3,202
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ganks4Hugs
Ah Muzen Cab
10
0 / 1 / 1
5,832
583
7,843
7,916
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 4
6,050
605
3,798
6,451
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 0 / 0
6,560
656
7,886
3,052
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 1
5,639
564
2,826
8,587
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
raposo15
Anubis
10
0 / 0 / 2
5,554
555
1,978
4,671
2,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
L
Gilgamesh
FearTheeBeard1
Gilgamesh
0
2
0
0
W
Ah Muzen Cab
Ganks4Hugs
Ah Muzen Cab
0
1
1
0.5
W
1
0
4
3
W
5
0
0
5
L
Kumbhakarna
R O IF IL
Kumbhakarna
0
2
0
0
L
0
3
0
0
W
2
0
1
2.5
W
Anubis
raposo15
Anubis
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,696
Damage
24,331
39,024
Taken
30,677
16,224
Mitigated
14,939
15,315
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,278
2,026
0
6,951
10,315
3,646
0
0
10,315
0
31,558
L
Gilgamesh
FearTheeBeard1
Gilgamesh
4,417
1,657
0
3,003
8,572
3,461
0
1,235
7,337
0
34,949
W
Ah Muzen Cab
Ganks4Hugs
Ah Muzen Cab
7,843
1,925
0
915
7,916
3,811
22
344
7,572
0
49,634
W
3,798
847
1,157
1,930
6,451
3,845
0
1,319
5,046
0
18,608
W
7,886
4,237
0
1,247
3,052
897
967
689
2,363
43,303
14,043
L
Kumbhakarna
R O IF IL
Kumbhakarna
2,089
130
0
2,815
10,747
5,947
0
4,598
6,149
9,740
0
L
1,672
927
0
1,019
6,188
1,927
0
1,679
4,509
0
42,844
W
2,826
1,081
0
2,289
8,587
4,262
0
598
7,989
0
48,002
W
Anubis
raposo15
Anubis
1,978
154
0
1,491
4,671
2,124
0
2,169
2,378
42,371
0
L
3,240
178
394
1,133
3,202
1,243
0
1,550
1,652
46,648
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
29,635
306
Minions Killed
357
0
Camps Cleared
0
1,024,696
Distance Traveled
954,004
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,535
554
74
7
0
200,951
2
L
Gilgamesh
4,837
484
62
6
0
230,677
0
W
Ah Muzen Cab
5,832
583
86
9
0
185,032
0
W
Odin
6,050
605
25
3
0
202,166
0
W
Sol
6,560
656
91
9
0
172,284
1
L
Kumbhakarna
4,613
461
5
1
0
207,928
0
L
Anhur
5,045
505
76
8
0
184,035
0
W
Set
5,639
564
86
9
0
206,522
0
W
Anubis
5,554
555
69
7
0
188,000
3
L
Ra
5,456
546
89
9
0
201,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role