Player Matchup

Odin
Odin
Alttus
Odin
Level 57
God Stats
9W - 7L
1,872 SR
Queue Stats
100W - 111L
1,519 Elo+
Party 2
Thanatos
Thanatos
Hat0pi
Thanatos
Level 57
God Stats
25W - 21L
1,565 SR
Queue Stats
72W - 83L
1,486 Elo+
Party 2
Maui
Maui
ScopeKS
Maui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,522 Elo+
Party 2
Anubis
Anubis
Six46755466Zero
Anubis
Level 29
God Stats
5W - 5L
1,373 SR
Queue Stats
25W - 32L
1,418 Elo+
Party 2
Izanami
Izanami
TheMonopoliMan
Izanami
Level 43
God Stats
17W - 22L
1,360 SR
Queue Stats
22W - 31L
1,356 Elo+
Solo
Team Averages
Level 42
1,534 SR
1,460 Elo+

VS

Team Averages
Level 44
1,472 SR
1,527 Elo+
Vamana
Vamana
TheDahmerBomber
Vamana
Level 46
God Stats
5W - 5L
1,699 SR
Queue Stats
67W - 62L
1,526 Elo+
Solo
Charon
Charon
Woopanda
Charon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,634 Elo+
Party 1
Chernobog
Chernobog
bagdarr
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,634 Elo+
Party 1
Nemesis
Nemesis
e-girl-stacyyxf
Nemesis
Level 52
God Stats
3W - 4L
1,140 SR
Queue Stats
120W - 125L
1,517 Elo+
Party 3
Scylla
Scylla
on_fuego20
Scylla
Level 26
God Stats
1W - 3L
1,519 SR
Queue Stats
28W - 50L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Alttus
Odin
10
0 / 2 / 2
5,573
507
3,514
10,589
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Hat0pi
Thanatos
12
5 / 1 / 3
6,528
593
8,979
11,193
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
ScopeKS
Maui
10
0 / 0 / 5
6,176
561
3,090
6,101
4,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 1 / 1
6,905
628
5,989
3,441
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 1
5,559
505
3,556
5,143
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,194
654
7,452
10,290
11,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Woopanda
Charon
9
1 / 1 / 0
5,297
482
3,595
7,872
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
bagdarr
Chernobog
9
0 / 1 / 1
5,050
459
2,477
5,289
1,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 4 / 1
5,813
528
5,348
12,278
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
on_fuego20
Scylla
10
0 / 4 / 1
5,439
494
1,679
5,740
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
Alttus
Odin
0
2
2
0.5
W
Thanatos
Hat0pi
Thanatos
5
1
3
6.5
W
Maui
ScopeKS
Maui
0
0
5
2.5
W
5
1
1
5.5
L
1
1
1
1.5
W
1
0
1
1.5
L
Charon
Woopanda
Charon
1
1
0
1
L
Chernobog
bagdarr
Chernobog
0
1
1
0.5
L
2
4
1
0.63
L
Scylla
on_fuego20
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
20,551
36,467
Taken
41,469
17,191
Mitigated
22,480
17,617
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Alttus
Odin
3,514
1,614
0
1,460
10,589
4,415
0
0
10,589
0
36,365
W
Thanatos
Hat0pi
Thanatos
8,979
2,612
0
12,289
11,193
4,216
0
616
10,577
0
48,670
W
Maui
ScopeKS
Maui
3,090
865
66
1,820
6,101
4,862
50
1,449
4,652
15,482
1,263
W
5,989
88
0
750
3,441
1,606
118
1,435
2,006
44,915
1,971
L
7,452
3,656
0
1,489
10,290
11,289
259
1,178
9,112
0
55,159
W
3,556
2,541
0
1,232
5,143
2,092
460
1,774
3,369
0
52,965
L
Charon
Woopanda
Charon
3,595
589
465
2,386
7,872
5,067
0
1,131
6,741
17,177
0
L
Chernobog
bagdarr
Chernobog
2,477
1,464
0
520
5,289
1,661
0
650
4,639
0
30,956
L
5,348
2,258
0
5,254
12,278
3,401
0
2,065
10,213
0
34,837
L
Scylla
on_fuego20
Scylla
1,679
283
0
715
5,740
1,062
0
3,520
2,220
28,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
28,793
332
Minions Killed
254
0
Camps Cleared
0
1,055,851
Distance Traveled
1,067,025
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,573
507
55
5
0
201,109
0
W
Thanatos
6,528
593
82
7
0
249,579
0
W
Maui
6,176
561
16
1
0
210,074
2
W
Anubis
6,905
628
72
7
0
182,059
1
L
Vamana
7,194
654
91
8
0
214,145
0
W
Izanami
5,559
505
107
10
0
213,030
0
L
Charon
5,297
482
23
2
0
204,823
3
L
Chernobog
5,050
459
50
5
0
203,505
0
L
Nemesis
5,813
528
51
5
0
241,536
0
L
Scylla
5,439
494
39
4
0
203,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role