Player Matchup

Zhong Kui
Zhong Kui
Silver I
AJkidshaw704
Zhong Kui
Silver I
Level 89
God Stats
3W - 5L
1,421 SR
Queue Stats
84W - 94L
1,257 MMR
Party 2
Surtr
Surtr
Silver II
Jmanultrax1
Surtr
Silver II
Level 167
God Stats
21W - 14L
1,308 SR
Queue Stats
93W - 96L
1,173 MMR
Solo
Awilix
Awilix
Silver II
TTVPredicateNate
Awilix
Silver II
Level 136
God Stats
9W - 2L
1,798 SR
Queue Stats
175W - 178L
1,012 MMR
Party 1
Sobek
Sobek
Gold V
aldressler
Sobek
Gold V
Level 68
God Stats
26W - 39L
1,496 SR
Queue Stats
40W - 64L
1,319 MMR
Party 1
Hachiman
Hachiman
Silver II
barca88
Hachiman
Silver II
Level 67
God Stats
1W - 0L
1,288 SR
Queue Stats
52W - 61L
1,075 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,462 SR
1,167 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,601 SR
1,168 MMR
Ao Kuang
Ao Kuang
Silver III
Campicity
Ao Kuang
Silver III
Level 65
God Stats
9W - 12L
1,696 SR
Queue Stats
243W - 250L
1,151 MMR
Solo
Rama
Rama
Silver I
DeanR98
Rama
Silver I
Level 156
God Stats
18W - 15L
1,459 SR
Queue Stats
162W - 159L
1,167 MMR
Solo
Achilles
Achilles
Bronze III
MourningPoki
Achilles
Bronze III
Level 125
God Stats
0W - 2L
1,481 SR
Queue Stats
3W - 11L
1,180 MMR
Solo
Hera
Hera
Silver II
Redswenderboi
Hera
Silver II
Level 111
God Stats
0W - 1L
1,749 SR
Queue Stats
88W - 104L
1,175 MMR
Solo
Hades
Hades
Silver II
TheRiser859
Hades
Silver II
Level 114
God Stats
22W - 24L
1,621 SR
Queue Stats
291W - 332L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AJkidshaw704
Zhong Kui
13
3 / 2 / 2
7,918
566
5,042
8,572
5,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 2
9,237
660
9,700
7,576
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 4 / 8
7,884
563
9,323
11,243
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
11
1 / 3 / 8
7,104
507
1,624
9,285
6,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
barca88
Hachiman
14
2 / 1 / 5
8,427
602
7,455
8,255
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
VamanaThanatosAthena

VS

Bans
CharonCerberusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Campicity
Ao Kuang
12
4 / 6 / 3
7,190
514
6,794
14,109
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
DeanR98
Rama
13
2 / 4 / 2
7,717
551
4,714
10,335
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
MourningPoki
Achilles
11
3 / 3 / 2
6,967
498
5,019
10,963
7,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 2
6,925
495
4,775
4,776
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,303
379
2,601
7,786
2,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
10
10
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AJkidshaw704
Zhong Kui
3
2
2
2
L
Ao Kuang
Campicity
Ao Kuang
4
6
3
0.92
L
Rama
DeanR98
Rama
2
4
2
0.75
W
8
0
2
9
L
Achilles
MourningPoki
Achilles
3
3
2
1.33
L
1
0
2
2
W
3
4
8
1.75
L
0
4
0
0
W
Sobek
1
3
8
1.67
W
Hachiman
barca88
Hachiman
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
23,903
44,931
Taken
47,969
25,950
Mitigated
21,270
15,637
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AJkidshaw704
Zhong Kui
5,042
500
0
3,811
8,572
5,881
315
3,959
4,367
52,389
1,969
L
Ao Kuang
Campicity
Ao Kuang
6,794
1,438
0
5,271
14,109
5,377
0
2,336
11,585
44,960
0
L
Rama
DeanR98
Rama
4,714
4,027
0
2,333
10,335
3,950
0
795
9,489
0
55,599
W
9,700
2,886
0
3,478
7,576
5,198
16
2,218
5,358
3,434
57,003
L
Achilles
MourningPoki
Achilles
5,019
667
0
3,004
10,963
7,088
0
1,868
8,831
0
20,405
L
4,775
1,334
0
195
4,776
1,873
0
2,396
2,380
47,855
0
W
9,323
4,760
0
1,036
11,243
4,741
0
3,598
7,613
0
76,631
L
2,601
391
30
2,037
7,786
2,982
0
264
7,107
20,402
740
W
Sobek
1,624
163
1,369
2,177
9,285
6,871
0
2,783
6,470
13,743
0
W
Hachiman
barca88
Hachiman
7,455
4,679
0
3,766
8,255
3,259
672
1,705
6,550
0
72,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,570
Gold Earned
34,102
418
Minions Killed
320
0
Camps Cleared
0
1,412,533
Distance Traveled
1,217,020
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,918
566
91
7
0
266,612
0
L
Ao Kuang
7,190
514
75
5
0
265,877
0
L
Rama
7,717
551
100
7
0
269,282
3
W
Surtr
9,237
660
91
7
0
262,009
1
L
Achilles
6,967
498
18
1
0
294,136
0
L
Hera
6,925
495
78
6
0
264,740
0
W
Awilix
7,884
563
111
8
0
322,762
5
L
Hades
5,303
379
49
4
0
122,985
0
W
Sobek
7,104
507
9
1
0
298,342
2
W
Hachiman
8,427
602
116
8
0
262,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role