Player Matchup

Odin
Odin
Aranthur
Odin
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
568W - 232L
1,568 Elo+
Solo
Cerberus
Cerberus
DURRDY
Cerberus
Level 135
God Stats
7W - 2L
1,903 SR
Queue Stats
250W - 212L
1,638 Elo+
Solo
Yu Huang
Yu Huang
Jehal367
Yu Huang
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,416 Elo+
Solo
Ullr
Ullr
giooofloress
Ullr
Level 41
God Stats
2W - 4L
1,478 SR
Queue Stats
86W - 80L
1,535 Elo+
Solo
Izanami
Izanami
sanchezlatam
Izanami
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 203L
1,564 Elo+
Solo
Team Averages
Level 119
1,576 SR
1,544 Elo+

VS

Team Averages
Level 119
1,440 SR
1,580 Elo+
Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LetsParTee
Atlas
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 272L
1,628 Elo+
Solo
Janus
Janus
Mia Malkova5613
Janus
Level 147
God Stats
0W - 5L
1,198 SR
Queue Stats
65W - 74L
1,561 Elo+
Solo
Nu Wa
Nu Wa
xDowntism
Nu Wa
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
8 / 2 / 11
8,570
952
8,572
13,626
14,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
DURRDY
Cerberus
14
3 / 2 / 12
8,335
926
6,492
14,026
13,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Jehal367
Yu Huang
15
4 / 0 / 14
8,074
897
12,067
6,181
3,380
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 9
8,241
916
12,316
8,501
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
sanchezlatam
Izanami
13
1 / 4 / 11
7,502
834
6,277
9,335
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 6 / 2
8,560
951
9,886
12,114
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
 
Rama
13
1 / 6 / 4
7,232
804
6,548
11,439
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
15
2 / 3 / 5
8,429
937
8,381
12,749
12,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 4 / 2
6,719
747
5,504
6,118
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
xDowntism
Nu Wa
15
0 / 2 / 7
7,478
831
11,552
6,655
3,128
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
21
Kills
10
10
Deaths
21
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
2
1.17
L
Rama
 
Rama
1
6
4
0.5
W
Odin
8
2
11
6.75
W
Cerberus
DURRDY
Cerberus
3
2
12
4.5
W
Yu Huang
Jehal367
Yu Huang
4
0
14
11
L
Atlas
2
3
5
1.5
L
1
4
2
0.5
W
5
2
9
4.75
W
Izanami
sanchezlatam
Izanami
1
4
11
1.63
L
Nu Wa
xDowntism
Nu Wa
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
41,871
51,669
Taken
49,075
39,698
Mitigated
29,589
19,617
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,886
1,036
598
4,775
12,114
6,077
0
5,309
6,805
0
15,560
L
Rama
 
Rama
6,548
4,210
202
1,764
11,439
5,042
442
4,325
7,114
0
13,396
W
Odin
8,572
2,086
1,177
1,976
13,626
14,978
82
4,780
8,846
0
16,436
W
Cerberus
DURRDY
Cerberus
6,492
153
1,786
6,336
14,026
13,527
0
6,426
7,600
11,075
0
W
Yu Huang
Jehal367
Yu Huang
12,067
844
729
1,167
6,181
3,380
430
4,600
1,581
23,475
722
L
Atlas
8,381
1,706
1,723
5,127
12,749
12,834
0
3,296
9,453
14,920
1,556
L
5,504
376
0
855
6,118
2,508
0
2,436
3,682
15,083
0
W
12,316
4,092
1,975
1,129
8,501
4,273
185
4,847
3,654
0
26,974
W
Izanami
sanchezlatam
Izanami
6,277
1,864
2,510
832
9,335
3,540
597
3,806
5,529
0
22,231
L
Nu Wa
xDowntism
Nu Wa
11,552
2,059
0
1,976
6,655
3,128
324
3,166
3,489
26,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,722
Gold Earned
38,418
136
Minions Killed
117
0
Camps Cleared
0
938,517
Distance Traveled
819,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,560
951
14
2
0
171,727
0
L
Rama
7,232
804
24
3
0
154,021
0
W
Odin
8,570
952
16
2
0
204,227
0
W
Cerberus
8,335
926
26
3
0
203,803
0
W
Yu Huang
8,074
897
29
3
0
189,328
0
L
Atlas
8,429
937
7
1
0
191,352
0
L
Janus
6,719
747
28
3
0
114,715
0
W
Ullr
8,241
916
27
3
0
179,665
0
W
Izanami
7,502
834
38
4
0
161,494
0
L
Nu Wa
7,478
831
44
5
0
187,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role