Player Matchup

Hachiman
Hachiman
F5_Cloud-_-
Hachiman
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 142L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
RfriedWasTaken
Cthulhu
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3
Hercules
Hercules
That1QuietKid
Hercules
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Party 3
Janus
Janus
bb_boqufis
Janus
Level 44
God Stats
9W - 4L
1,859 SR
Queue Stats
212W - 203L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
yrunvus85
Hun Batz
Level 59
God Stats
2W - 1L
1,703 SR
Queue Stats
297W - 260L
1,468 Elo+
Party 1
Team Averages
Level 54
1,612 SR
1,476 Elo+

VS

Team Averages
Level 65
1,401 SR
1,378 Elo+
Cerberus
Cerberus
D1rtyTr4sh
Cerberus
Level 28
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 2
Izanami
Izanami
ImnotV1per
Izanami
Level 42
God Stats
2W - 2L
1,750 SR
Queue Stats
12W - 15L
1,443 Elo+
Solo
Hachiman
Hachiman
Merengin
Hachiman
Level 89
God Stats
0W - 4L
1,263 SR
Queue Stats
12W - 15L
1,437 Elo+
Party 2
Thoth
Thoth
PerroVoladorMrkz
Thoth
Level 125
God Stats
0W - 1L
1,262 SR
Queue Stats
66W - 51L
1,417 Elo+
Party 2
Bake Kujira
Bake Kujira
koaladuck2022
Bake Kujira
Level 43
God Stats
5W - 5L
1,467 SR
Queue Stats
195W - 205L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
F5_Cloud-_-
Hachiman
12
4 / 1 / 5
7,326
611
10,286
7,791
2,702
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 4
6,771
564
5,794
11,505
7,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
That1QuietKid
Hercules
11
2 / 5 / 1
6,711
559
7,206
12,003
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
13
2 / 0 / 1
7,169
597
1,765
3,696
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
yrunvus85
Hun Batz
13
3 / 1 / 1
6,934
578
4,411
10,440
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D1rtyTr4sh
Cerberus
10
1 / 4 / 3
5,357
446
2,032
11,020
9,123
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ImnotV1per
Izanami
1
0 / 0 / 0
3,747
312
0
0
0
Hachiman
Merengin
Hachiman
10
2 / 4 / 2
5,855
488
6,872
8,893
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 1
6,677
556
4,278
5,812
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
koaladuck2022
Bake Kujira
13
5 / 3 / 0
7,745
645
10,543
13,619
16,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
9
10
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
D1rtyTr4sh
Cerberus
1
4
3
0.63
W
Hachiman
F5_Cloud-_-
Hachiman
4
1
5
6.5
L
Izanami
ImnotV1per
Izanami
0
0
0
0
L
Hachiman
Merengin
Hachiman
2
4
2
0.75
L
1
1
1
1.5
W
1
3
4
1
W
Hercules
That1QuietKid
Hercules
2
5
1
0.5
W
Janus
2
0
1
2.5
L
Bake Kujira
koaladuck2022
Bake Kujira
5
3
0
1.67
W
Hun Batz
yrunvus85
Hun Batz
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,462
Damage
23,725
45,435
Taken
39,344
24,450
Mitigated
30,664
14,901
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
D1rtyTr4sh
Cerberus
2,032
140
0
2,449
11,020
9,123
0
2,956
8,064
20,502
0
W
Hachiman
F5_Cloud-_-
Hachiman
10,286
7,050
0
2,560
7,791
2,702
420
1,715
6,076
0
55,826
L
Izanami
ImnotV1per
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Merengin
Hachiman
6,872
3,955
0
1,933
8,893
3,049
0
1,629
7,264
0
44,936
L
4,278
153
0
1,693
5,812
1,771
0
1,389
4,284
49,706
601
W
5,794
556
1,240
2,766
11,505
7,811
0
2,896
8,609
30,039
176
W
Hercules
That1QuietKid
Hercules
7,206
3,459
0
3,162
12,003
9,022
0
7,448
4,555
0
42,289
W
Janus
1,765
119
0
1,325
3,696
1,174
590
1,342
2,354
50,313
1,356
L
Bake Kujira
koaladuck2022
Bake Kujira
10,543
8,288
0
1,757
13,619
16,721
0
1,376
11,455
58,110
1,845
W
Hun Batz
yrunvus85
Hun Batz
4,411
1,475
0
3,848
10,440
3,741
0
3,294
7,146
0
53,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
29,381
364
Minions Killed
319
0
Camps Cleared
0
1,234,045
Distance Traveled
919,260
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,357
446
66
6
0
238,409
0
W
Hachiman
7,326
611
86
7
0
218,046
0
L
Izanami
3,747
312
0
0
0
0
0
L
Hachiman
5,855
488
60
5
0
201,221
0
L
Thoth
6,677
556
93
8
0
235,660
0
W
Cthulhu
6,771
564
34
3
0
244,025
1
W
Hercules
6,711
559
64
5
0
226,605
0
W
Janus
7,169
597
93
8
0
257,306
1
L
Bake Kujira
7,745
645
100
8
0
243,970
0
W
Hun Batz
6,934
578
87
7
0
288,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role