Player Matchup

Izanami
Izanami
Barekz
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
Daemonknight
Arachne
Level 131
God Stats
30W - 26L
1,578 SR
Queue Stats
270W - 256L
1,548 Elo+
Solo
Geb
Geb
SkillsofHCO
Geb
Level 140
God Stats
0W - 2L
1,498 SR
Queue Stats
14W - 12L
1,575 Elo+
Party 2
Aphrodite
Aphrodite
deno-batman
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 112L
1,537 Elo+
Solo
Ix Chel
Ix Chel
lokjipo12
Ix Chel
Level 124
God Stats
4W - 2L
1,342 SR
Queue Stats
67W - 58L
1,601 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,552 Elo+

VS

Team Averages
Level 124
1,516 SR
1,557 Elo+
Hun Batz
Hun Batz
DrealRauseo
Hun Batz
Level 138
God Stats
2W - 3L
1,492 SR
Queue Stats
26W - 27L
1,514 Elo+
Party 1
Nike
Nike
Nakimbo_21
Nike
Level 105
God Stats
12W - 13L
1,741 SR
Queue Stats
49W - 38L
1,552 Elo+
Party 1
Thoth
Thoth
Rausky
Thoth
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 117L
1,554 Elo+
Party 1
Charon
Charon
ThatGuyMufasa
Charon
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,619 Elo+
Solo
Ishtar
Ishtar
noobd00d
Ishtar
Level 108
God Stats
5W - 10L
1,345 SR
Queue Stats
246W - 223L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barekz
Izanami
9
1 / 2 / 0
5,259
478
2,860
5,877
2,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Daemonknight
Arachne
10
1 / 3 / 0
5,128
466
3,877
10,453
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 0
4,871
443
994
6,202
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
deno-batman
Aphrodite
11
0 / 1 / 1
6,104
555
2,405
6,158
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
lokjipo12
Ix Chel
10
0 / 2 / 0
5,801
527
2,872
5,192
4,704
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrealRauseo
Hun Batz
12
4 / 0 / 2
6,507
592
4,807
7,220
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
6,051
550
2,436
7,282
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
Rausky
Thoth
10
2 / 1 / 1
6,008
546
3,123
4,974
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 2
6,142
558
6,259
7,359
5,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
noobd00d
Ishtar
10
0 / 0 / 2
6,022
547
4,433
5,859
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Barekz
Izanami
1
2
0
0.5
L
Arachne
Daemonknight
Arachne
1
3
0
0.33
W
Hun Batz
DrealRauseo
Hun Batz
4
0
2
5
W
0
0
1
0.5
W
Thoth
Rausky
Thoth
2
1
1
2.5
L
0
1
0
0
W
3
1
2
4
L
Aphrodite
deno-batman
Aphrodite
0
1
1
0.5
L
Ix Chel
lokjipo12
Ix Chel
0
2
0
0
W
Ishtar
noobd00d
Ishtar
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,008
Damage
21,058
33,882
Taken
32,694
16,890
Mitigated
17,654
10,916
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Barekz
Izanami
2,860
2,146
0
872
5,877
2,112
0
2,946
2,931
0
32,292
L
Arachne
Daemonknight
Arachne
3,877
2,704
0
2,238
10,453
4,210
0
2,483
7,970
0
33,071
W
Hun Batz
DrealRauseo
Hun Batz
4,807
1,250
0
1,680
7,220
3,173
0
758
6,462
0
56,494
W
2,436
80
0
2,814
7,282
5,235
0
2,804
4,478
0
40,229
W
Thoth
Rausky
Thoth
3,123
123
0
1,375
4,974
1,607
0
862
4,112
36,725
0
L
994
122
0
1,775
6,202
3,425
0
1,232
4,970
12,306
0
W
6,259
1,749
0
1,860
7,359
5,501
16
999
6,360
21,769
678
L
Aphrodite
deno-batman
Aphrodite
2,405
273
360
4,449
6,158
2,439
0
2,721
3,437
45,933
1,295
L
Ix Chel
lokjipo12
Ix Chel
2,872
506
0
1,222
5,192
4,704
0
0
4,849
35,128
2,846
W
Ishtar
noobd00d
Ishtar
4,433
2,990
0
2,497
5,859
2,138
683
556
5,303
0
45,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,163
Gold Earned
30,730
279
Minions Killed
352
0
Camps Cleared
0
959,952
Distance Traveled
1,057,531
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,259
478
62
6
0
216,956
0
L
Arachne
5,128
466
48
4
0
233,415
0
W
Hun Batz
6,507
592
98
9
0
242,270
0
W
Nike
6,051
550
79
7
0
205,528
3
W
Thoth
6,008
546
63
6
0
202,670
1
L
Geb
4,871
443
13
1
0
156,942
0
W
Charon
6,142
558
18
2
0
228,345
2
L
Aphrodite
6,104
555
89
8
0
194,072
1
L
Ix Chel
5,801
527
67
6
0
158,567
0
W
Ishtar
6,022
547
94
9
0
178,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role