Player Matchup

Bacchus
Bacchus
De2tructiveP4nd4
Bacchus
Level 48
God Stats
2W - 4L
1,676 SR
Queue Stats
15W - 17L
1,514 Elo+
Solo
Ymir
Ymir
Krovatagy
Ymir
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 75L
1,475 Elo+
Solo
Izanami
Izanami
MaestroXdMantis
Izanami
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 169L
1,551 Elo+
Solo
Merlin
Merlin
PlatSlapper
Merlin
Level 89
God Stats
2W - 3L
1,521 SR
Queue Stats
117W - 108L
1,563 Elo+
Solo
Nemesis
Nemesis
kcham
Nemesis
Level 66
God Stats
25W - 21L
1,134 SR
Queue Stats
475W - 432L
1,536 Elo+
Solo
Team Averages
Level 65
1,466 SR
1,528 Elo+

VS

Team Averages
Level 100
1,634 SR
1,679 Elo+
Hel
Hel
ChacalonJunior
Hel
Level 45
God Stats
1W - 1L
1,281 SR
Queue Stats
49W - 36L
1,545 Elo+
Solo
Chang'e
Chang'e
Coff3man1234
Chang'e
Level 106
God Stats
5W - 4L
1,705 SR
Queue Stats
145W - 130L
1,665 Elo+
Party 1
Thor
Thor
LonelyMaui
Thor
Level 107
God Stats
6W - 6L
1,925 SR
Queue Stats
135W - 119L
1,646 Elo+
Party 1
Chiron
Chiron
LordHelpMe
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 17L
1,729 Elo+
Party 2
Maui
Maui
Pxzza
Maui
Level 121
God Stats
1W - 2L
1,756 SR
Queue Stats
47W - 18L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,146
476
7,778
11,816
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
0 / 0 / 2
9,045
603
6,880
14,306
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 0
7,434
496
9,031
14,146
6,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
1 / 3 / 0
8,214
548
4,628
8,358
3,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
kcham
Nemesis
11
0 / 5 / 0
6,391
426
3,434
13,795
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
8,948
597
6,684
10,284
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Coff3man1234
Chang'e
15
5 / 1 / 2
8,664
578
8,530
9,430
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 0 / 5
7,750
517
7,497
12,062
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chiron
LordHelpMe
Chiron
15
6 / 2 / 2
8,232
549
13,027
11,584
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maui
Pxzza
Maui
14
3 / 1 / 6
8,273
552
5,349
12,091
11,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Chang'e
Coff3man1234
Chang'e
5
1
2
6
L
1
3
2
0.67
L
Ymir
0
0
2
1
W
4
0
5
6.5
W
Chiron
LordHelpMe
Chiron
6
2
2
3.5
L
2
7
0
0.29
L
Merlin
1
3
0
0.33
W
Maui
Pxzza
Maui
3
1
6
6
L
Nemesis
kcham
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,751
Damage
41,087
62,421
Taken
55,451
38,041
Mitigated
32,034
14,592
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,684
325
48
4,621
10,284
6,185
0
5,045
4,643
80,480
1,529
W
Chang'e
Coff3man1234
Chang'e
8,530
627
720
4,306
9,430
3,829
0
3,342
6,088
65,690
1,415
L
7,778
580
0
2,699
11,816
13,131
0
2,276
9,540
23,661
1,106
L
Ymir
6,880
1,889
0
5,174
14,306
9,710
0
6,879
7,427
79,532
6,427
W
7,497
1,214
0
4,438
12,062
4,969
228
1,300
10,762
67
50,955
W
Chiron
LordHelpMe
Chiron
13,027
6,871
1,005
2,494
11,584
5,258
0
4,384
7,153
0
60,793
L
9,031
6,576
0
3,230
14,146
6,227
0
3,411
10,735
0
75,239
L
Merlin
4,628
245
0
2,676
8,358
3,373
0
4,294
4,064
73,131
908
W
Maui
Pxzza
Maui
5,349
1,464
0
2,708
12,091
11,793
0
4,126
7,914
35,615
2,157
L
Nemesis
kcham
Nemesis
3,434
1,613
0
813
13,795
5,600
0
3,223
10,572
0
62,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
41,867
497
Minions Killed
497
0
Camps Cleared
0
1,450,655
Distance Traveled
1,553,994
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,948
597
159
11
0
293,849
2
W
Chang'e
8,664
578
115
8
0
329,620
2
L
Bacchus
7,146
476
33
2
0
306,447
1
L
Ymir
9,045
603
147
10
0
260,058
2
W
Thor
7,750
517
84
6
0
351,569
2
W
Chiron
8,232
549
101
7
0
290,144
0
L
Izanami
7,434
496
114
8
0
263,352
2
L
Merlin
8,214
548
120
8
0
262,011
1
W
Maui
8,273
552
38
3
0
288,812
1
L
Nemesis
6,391
426
83
6
0
358,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role