Player Matchup

Apollo
Apollo
Ruan_Heaper
Apollo
Level 120
God Stats
4W - 6L
1,232 SR
Queue Stats
245W - 214L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shawny_Non
Tsukuyomi
Level 99
God Stats
25W - 20L
1,547 SR
Queue Stats
170W - 168L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Shawny_oni-chan
Baron Samedi
Level 115
God Stats
1W - 3L
1,161 SR
Queue Stats
172W - 173L
1,448 Elo+
Party 1
Ymir
Ymir
chispitaslsd
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,756 Elo+
Solo
Amaterasu
Amaterasu
leleo096
Amaterasu
Level 117
God Stats
2W - 1L
1,175 SR
Queue Stats
51W - 27L
1,575 Elo+
Solo
Team Averages
Level 103
1,323 SR
1,538 Elo+

VS

Team Averages
Level 121
1,661 SR
1,455 Elo+
He Bo
He Bo
Achitus
He Bo
Level 157
God Stats
0W - 2L
1,780 SR
Queue Stats
149W - 128L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Lobo-invernal
Ao Kuang
Level 102
God Stats
9W - 12L
1,741 SR
Queue Stats
121W - 121L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Opresor6464
Ah Muzen Cab
Level 42
God Stats
2W - 2L
1,537 SR
Queue Stats
7W - 18L
1,385 Elo+
Solo
Sylvanus
Sylvanus
dotagps
Sylvanus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
wgereti
Gilgamesh
Level 148
God Stats
2W - 1L
1,749 SR
Queue Stats
115W - 118L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
2 / 1 / 5
14,696
639
9,184
10,722
5,690
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Shawny_Non
Tsukuyomi
20
10 / 1 / 2
13,310
579
13,434
17,895
7,746
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Shawny_oni-chan
Baron Samedi
20
1 / 2 / 4
12,962
564
6,910
10,004
4,798
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 0 / 0
7,369
320
0
0
0
Amaterasu
leleo096
Amaterasu
20
1 / 1 / 4
13,669
594
13,229
26,724
29,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Achitus
He Bo
19
3 / 3 / 2
11,379
495
14,618
17,965
6,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Lobo-invernal
Ao Kuang
18
2 / 4 / 2
10,198
443
5,299
16,381
7,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Opresor6464
Ah Muzen Cab
14
0 / 4 / 0
9,267
403
4,492
12,940
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
dotagps
Sylvanus
10
0 / 2 / 0
7,710
335
3,594
12,410
7,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
wgereti
Gilgamesh
16
0 / 1 / 2
9,496
413
8,464
14,841
13,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
Achitus
He Bo
3
3
2
1.33
L
Ao Kuang
Lobo-invernal
Ao Kuang
2
4
2
0.75
L
Ah Muzen Cab
Opresor6464
Ah Muzen Cab
0
4
0
0
W
Apollo
2
1
5
4.5
W
Tsukuyomi
Shawny_Non
Tsukuyomi
10
1
2
11
W
Baron Samedi
Shawny_oni-chan
Baron Samedi
1
2
4
1.5
W
0
0
0
0
L
Sylvanus
dotagps
Sylvanus
0
2
0
0
W
Amaterasu
leleo096
Amaterasu
1
1
4
3
L
Gilgamesh
wgereti
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
36,467
65,345
Taken
74,537
47,442
Mitigated
41,256
28,704
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Achitus
He Bo
14,618
633
0
9,089
17,965
6,916
0
2,128
15,837
118,510
0
L
Ao Kuang
Lobo-invernal
Ao Kuang
5,299
1,277
0
3,553
16,381
7,845
0
2,377
14,004
72,328
0
L
Ah Muzen Cab
Opresor6464
Ah Muzen Cab
4,492
1,789
0
212
12,940
5,640
0
0
12,940
0
81,065
W
Apollo
9,184
5,632
0
4,036
10,722
5,690
5,159
2,653
8,069
0
152,707
W
Tsukuyomi
Shawny_Non
Tsukuyomi
13,434
3,425
0
6,427
17,895
7,746
2,188
5,639
12,204
0
121,328
W
Baron Samedi
Shawny_oni-chan
Baron Samedi
6,910
468
488
2,828
10,004
4,798
249
6,857
3,095
94,155
1,802
W
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
dotagps
Sylvanus
3,594
882
1,805
4,564
12,410
7,172
0
583
11,827
19,006
1,476
W
Amaterasu
leleo096
Amaterasu
13,229
7,052
0
14,925
26,724
29,208
2,788
9,533
16,094
51
113,426
L
Gilgamesh
wgereti
Gilgamesh
8,464
2,250
0
2,208
14,841
13,683
0
1,799
13,042
0
63,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,006
Gold Earned
48,050
742
Minions Killed
568
0
Camps Cleared
0
1,827,009
Distance Traveled
1,848,558
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,379
495
168
7
0
425,187
4
L
Ao Kuang
10,198
443
112
5
0
497,221
0
L
Ah Muzen Cab
9,267
403
123
5
0
280,357
0
W
Apollo
14,696
639
241
10
0
450,303
0
W
Tsukuyomi
13,310
579
142
6
0
533,033
0
W
Baron Samedi
12,962
564
177
8
0
458,568
3
W
Ymir
7,369
320
0
0
0
0
0
L
Sylvanus
7,710
335
38
2
0
247,954
3
W
Amaterasu
13,669
594
182
8
0
385,105
0
L
Gilgamesh
9,496
413
127
6
0
397,839
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role