Player Matchup

Sobek
Sobek
MercilessMilita
Sobek
Level 22
God Stats
2W - 3L
1,205 SR
Queue Stats
91W - 98L
1,451 Elo+
Solo
Anubis
Anubis
Stravith
Anubis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WEST290077651
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,386 Elo+
Solo
Ymir
Ymir
lINotoriousll
Ymir
Level 37
God Stats
1W - 2L
1,410 SR
Queue Stats
13W - 25L
1,315 Elo+
Solo
Skadi
Skadi
xowlcityx
Skadi
Level 6
God Stats
0W - 2L
1,311 SR
Queue Stats
3W - 3L
1,599 Elo+
Party 1
Team Averages
Level 40
1,385 SR
1,470 Elo+

VS

Team Averages
Level 42
1,643 SR
1,597 Elo+
Vulcan
Vulcan
Obxys
Vulcan
Level 106
God Stats
4W - 1L
1,749 SR
Queue Stats
15W - 11L
1,690 Elo+
Party 2
Anhur
Anhur
RawBackShots
Anhur
Level 39
God Stats
3W - 1L
1,719 SR
Queue Stats
17W - 11L
1,622 Elo+
Solo
Mulan
Mulan
Relaxdegree09
Mulan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 185L
1,504 Elo+
Solo
Awilix
Awilix
SlowMobiuss
Awilix
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
15W - 13L
1,690 Elo+
Party 2
Tiamat
Tiamat
deadhyth
Tiamat
Level 10
God Stats
3W - 0L
1,745 SR
Queue Stats
13W - 18L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,334
695
1,669
5,347
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Anubis
Stravith
Anubis
16
0 / 5 / 2
9,042
754
6,995
14,018
6,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
WEST290077651
Tsukuyomi
15
2 / 11 / 2
9,025
752
7,939
21,653
8,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 1
8,502
709
848
4,314
2,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
xowlcityx
Skadi
15
1 / 12 / 3
9,144
762
6,614
21,398
8,080
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Obxys
Vulcan
18
8 / 2 / 15
11,591
966
21,955
7,925
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 0 / 9
12,501
1,042
8,464
10,161
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
9 / 0 / 10
11,188
932
14,972
14,899
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
17
7 / 1 / 13
11,086
924
9,244
7,861
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
deadhyth
Tiamat
15
0 / 1 / 15
9,891
824
6,269
8,443
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
4
Kills
31
31
Deaths
4
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Vulcan
Obxys
Vulcan
8
2
15
7.75
W
7
0
9
11.5
W
9
0
10
14
W
Awilix
7
1
13
13.5
L
Anubis
Stravith
Anubis
0
5
2
0.2
L
Tsukuyomi
WEST290077651
Tsukuyomi
2
11
2
0.27
W
Tiamat
deadhyth
Tiamat
0
1
15
7.5
L
1
2
1
0.75
L
Skadi
xowlcityx
Skadi
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
60,904
66,730
Taken
49,289
28,776
Mitigated
30,006
2,979
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,669
154
0
1,446
5,347
3,382
0
3,246
2,004
4,525
0
W
Vulcan
Obxys
Vulcan
21,955
8,819
0
1,500
7,925
4,020
1,513
1,690
6,235
45,221
0
W
8,464
3,872
0
2,895
10,161
3,988
9,246
2,088
7,599
0
62,390
W
14,972
2,161
0
4,220
14,899
13,791
775
2,430
12,469
0
29,874
W
Awilix
9,244
3,772
0
1,261
7,861
3,437
1,470
964
6,897
0
21,864
L
Anubis
Stravith
Anubis
6,995
145
0
803
14,018
6,548
232
5,885
7,807
37,692
0
L
Tsukuyomi
WEST290077651
Tsukuyomi
7,939
2,001
0
165
21,653
8,152
0
8,952
12,327
0
23,971
W
Tiamat
deadhyth
Tiamat
6,269
1,108
0
2,057
8,443
4,770
1,318
2,321
6,122
19,064
770
L
848
212
437
128
4,314
2,614
175
1,552
2,615
3,675
64
L
Skadi
xowlcityx
Skadi
6,614
2,575
0
0
21,398
8,080
84
7,676
13,057
0
18,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
56,257
126
Minions Killed
254
0
Camps Cleared
0
681,912
Distance Traveled
1,279,824
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,334
695
8
1
0
92,195
0
W
Vulcan
11,591
966
56
5
0
236,665
0
W
Anhur
12,501
1,042
115
10
0
245,118
6
W
Mulan
11,188
932
30
3
0
275,697
0
W
Awilix
11,086
924
25
2
0
301,355
0
L
Anubis
9,042
754
56
5
0
181,741
0
L
Tsukuyomi
9,025
752
29
2
0
184,140
0
W
Tiamat
9,891
824
28
2
0
220,989
1
L
Ymir
8,502
709
12
1
0
74,858
0
L
Skadi
9,144
762
21
2
0
148,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role