Player Matchup

Yu Huang
Yu Huang
HavokHunter
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,667 Elo+
Solo
Baron Samedi
Baron Samedi
Mr T3115
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,201 Elo+
Party 2
Ah Puch
Ah Puch
Pelushin2024
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,377 Elo+
Solo
Lancelot
Lancelot
Rayburn14
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,250 Elo+
Party 2
Surtr
Surtr
gifted_clapper0
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,378 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,375 Elo+

VS

Team Averages
Level 73
1,660 SR
1,576 Elo+
Eset
Eset
 
Eset
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chubbszilla
Sol
Level 158
God Stats
2W - 1L
1,507 SR
Queue Stats
49W - 51L
1,513 Elo+
Party 1
Bellona
Bellona
GlizzyGoblino
Bellona
Level 28
God Stats
1W - 0L
1,958 SR
Queue Stats
18W - 5L
1,689 Elo+
Party 1
Charybdis
Charybdis
Nolimit_senpai
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,417 Elo+
Solo
Freya
Freya
WesleysPipes
Freya
Level 146
God Stats
5W - 0L
1,833 SR
Queue Stats
110W - 36L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HavokHunter
Yu Huang
13
1 / 11 / 4
7,267
661
6,379
14,422
5,797
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Mr T3115
Baron Samedi
17
2 / 7 / 6
9,081
826
7,987
15,954
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Pelushin2024
Ah Puch
18
5 / 7 / 4
10,016
911
18,550
13,917
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Rayburn14
Lancelot
11
3 / 8 / 2
7,672
697
5,288
11,752
7,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 8 / 2
8,291
754
6,166
18,241
22,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
9 / 1 / 26
11,089
1,008
15,037
9,612
5,058
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 4 / 20
10,858
987
17,017
13,041
6,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
18
8 / 3 / 23
10,941
995
15,630
17,343
20,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Nolimit_senpai
Charybdis
15
2 / 4 / 22
9,157
832
5,984
12,519
5,817
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

16
12 / 3 / 20
10,634
967
17,114
11,977
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
152
14
Kills
41
41
Deaths
15
18
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
1
26
22
W
10
4
20
5
W
Bellona
8
3
23
6.5
L
Yu Huang
HavokHunter
Yu Huang
1
11
4
0.27
L
Baron Samedi
Mr T3115
Baron Samedi
2
7
6
0.71
W
Charybdis
Nolimit_senpai
Charybdis
2
4
22
3.25
L
Ah Puch
Pelushin2024
Ah Puch
5
7
4
1
L
Lancelot
Rayburn14
Lancelot
3
8
2
0.5
W
12
3
20
7.33
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,370
Damage
70,782
74,286
Taken
64,492
52,498
Mitigated
44,042
10,390
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,037
1,809
1,095
1,720
9,612
5,058
1,092
4,232
5,380
29,798
0
W
17,017
4,156
549
3,481
13,041
6,051
1,265
7,160
5,881
32,328
1,850
W
Bellona
15,630
3,407
1,116
3,921
17,343
20,893
384
7,939
9,404
0
26,928
L
Yu Huang
HavokHunter
Yu Huang
6,379
310
101
348
14,422
5,797
0
9,437
4,836
9,485
215
L
Baron Samedi
Mr T3115
Baron Samedi
7,987
935
1,064
3,510
15,954
10,155
0
10,016
5,742
18,695
0
W
Charybdis
Nolimit_senpai
Charybdis
5,984
2,441
0
1,165
12,519
5,817
1,156
8,303
4,216
0
18,608
L
Ah Puch
Pelushin2024
Ah Puch
18,550
175
650
2,301
13,917
6,767
0
9,284
4,500
34,301
301
L
Lancelot
Rayburn14
Lancelot
5,288
840
0
141
11,752
7,766
0
8,175
3,286
0
6,425
W
17,114
5,566
836
3,450
11,977
6,223
478
5,247
6,730
19,337
1,193
L
6,166
1,541
167
2,108
18,241
22,013
0
11,363
6,521
426
14,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,327
Gold Earned
52,679
97
Minions Killed
172
0
Camps Cleared
0
800,525
Distance Traveled
1,062,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,089
1,008
34
3
0
195,585
0
W
Sol
10,858
987
63
6
0
214,077
0
W
Bellona
10,941
995
35
3
0
232,948
0
L
Yu Huang
7,267
661
5
0
0
151,283
0
L
Baron Samedi
9,081
826
20
2
0
147,107
0
W
Charybdis
9,157
832
33
3
0
203,834
0
L
Ah Puch
10,016
911
44
4
0
208,766
0
L
Lancelot
7,672
697
6
1
0
150,350
0
W
Freya
10,634
967
7
1
0
216,071
0
L
Surtr
8,291
754
22
2
0
143,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role