Player Matchup

Nox
Nox
BabyDooby6245
Nox
Level 24
God Stats
6W - 6L
1,150 SR
Queue Stats
247W - 260L
1,440 Elo+
Party 1
Surtr
Surtr
Danielrosine
Surtr
Level 29
God Stats
4W - 3L
1,738 SR
Queue Stats
13W - 8L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
Old Man HighWay
Aphrodite
Level 65
God Stats
13W - 6L
1,386 SR
Queue Stats
107W - 109L
1,455 Elo+
Party 1
Osiris
Osiris
ShadoxExe
Osiris
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 115L
1,428 Elo+
Party 1
Skadi
Skadi
butterflyBBY
Skadi
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 148L
1,569 Elo+
Solo
Team Averages
Level 54
1,455 SR
1,471 Elo+

VS

Team Averages
Level 65
1,515 SR
1,514 Elo+
Izanami
Izanami
BluethTeal
Izanami
Level 61
God Stats
26W - 23L
1,613 SR
Queue Stats
175W - 145L
1,550 Elo+
Solo
Thoth
Thoth
ChoppavalIi
Thoth
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,446 Elo+
Party 2
Ne Zha
Ne Zha
Inburrito2020
Ne Zha
Level 94
God Stats
8W - 5L
1,638 SR
Queue Stats
16W - 15L
1,561 Elo+
Solo
Bellona
Bellona
WeHaveTheMeat
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,605 Elo+
Party 2
Vulcan
Vulcan
tfrettyy
Vulcan
Level 68
God Stats
0W - 2L
1,323 SR
Queue Stats
78W - 91L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
8,698
870
8,202
5,291
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
5 / 1 / 10
8,460
846
7,494
12,308
10,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Old Man HighWay
Aphrodite
13
0 / 4 / 12
7,440
744
4,500
11,708
8,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
ShadoxExe
Osiris
15
7 / 0 / 11
8,986
899
12,652
9,107
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 11
9,212
921
11,334
9,737
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BluethTeal
Izanami
16
1 / 2 / 4
8,620
862
4,920
8,108
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 2
7,038
704
6,097
9,675
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 3
7,406
741
3,892
8,794
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
14
3 / 5 / 4
7,963
796
10,281
14,290
20,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
tfrettyy
Vulcan
13
1 / 6 / 0
7,233
723
11,237
8,388
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
24
Kills
7
7
Deaths
24
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Izanami
BluethTeal
Izanami
1
2
4
1.5
L
1
8
2
0.25
W
5
1
10
10
L
1
3
3
0.83
W
Aphrodite
Old Man HighWay
Aphrodite
0
4
12
1.5
W
Osiris
ShadoxExe
Osiris
7
0
11
12.5
L
Bellona
3
5
4
1
W
7
2
11
6.25
L
Vulcan
tfrettyy
Vulcan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,182
Damage
36,427
48,151
Taken
49,255
31,680
Mitigated
34,973
9,234
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,202
673
0
285
5,291
2,444
124
2,668
2,511
24,583
0
L
Izanami
BluethTeal
Izanami
4,920
3,623
0
1,594
8,108
3,651
738
1,692
6,416
0
37,560
L
6,097
683
0
0
9,675
3,636
0
3,708
5,967
14,815
0
W
7,494
2,083
0
1,144
12,308
10,423
306
5,100
6,767
259
17,947
L
3,892
2,009
0
1,048
8,794
3,986
463
1,038
7,756
0
12,290
W
Aphrodite
Old Man HighWay
Aphrodite
4,500
325
2,005
3,954
11,708
8,766
0
3,797
7,341
10,390
0
W
Osiris
ShadoxExe
Osiris
12,652
7,147
0
876
9,107
5,927
113
2,894
6,021
0
22,536
L
Bellona
10,281
2,237
0
1,520
14,290
20,158
0
4,093
10,197
1,313
21,555
W
11,334
3,594
0
970
9,737
4,120
929
3,241
6,187
0
33,216
L
Vulcan
tfrettyy
Vulcan
11,237
2,048
0
250
8,388
3,542
43
2,327
6,061
22,573
43

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
38,260
186
Minions Killed
190
0
Camps Cleared
0
1,098,918
Distance Traveled
896,624
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,698
870
57
6
0
207,667
1
L
Izanami
8,620
862
76
8
0
179,981
2
L
Thoth
7,038
704
18
2
0
177,600
0
W
Surtr
8,460
846
8
1
0
235,441
0
L
Ne Zha
7,406
741
20
2
0
146,242
1
W
Aphrodite
7,440
744
14
1
0
207,034
1
W
Osiris
8,986
899
35
4
0
241,117
0
L
Bellona
7,963
796
31
3
0
195,282
0
W
Skadi
9,212
921
72
7
0
207,659
0
L
Vulcan
7,233
723
45
5
0
197,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role