Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Biiduka
Loki
Level 65
God Stats
1W - 1L
1,125 SR
Queue Stats
12W - 6L
1,584 Elo+
Party 3
Ishtar
Ishtar
Lautto
Ishtar
Level 125
God Stats
3W - 2L
1,722 SR
Queue Stats
157W - 154L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
RëiDragon
Sun Wukong
Level 202
God Stats
6W - 1L
1,595 SR
Queue Stats
76W - 55L
1,658 Elo+
Party 3
Team Averages
Level 129
1,488 SR
1,547 Elo+

VS

Team Averages
Level 105
1,478 SR
1,478 Elo+
Artemis
Artemis
ElDonaldTrump
Artemis
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 22L
1,255 Elo+
Party 1
Anubis
Anubis
evo__morales
Anubis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,662 Elo+
Party 1
Serqet
Serqet
julianga1234
Serqet
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 93L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
nzblln
Sun Wukong
Level 92
God Stats
2W - 3L
1,494 SR
Queue Stats
208W - 192L
1,521 Elo+
Solo
Yemoja
Yemoja
vehelits
Yemoja
Level 128
God Stats
1W - 2L
1,398 SR
Queue Stats
63W - 64L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 0 / 2
8,124
580
4,986
2,793
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
 
Maui
12
1 / 0 / 5
7,401
529
3,458
10,032
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Biiduka
Loki
14
1 / 1 / 3
7,609
544
4,002
10,529
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ishtar
Lautto
Ishtar
13
1 / 3 / 2
7,233
517
4,329
9,179
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
RëiDragon
Sun Wukong
15
4 / 0 / 3
9,227
659
12,843
13,116
11,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
1 / 2 / 2
7,643
546
5,825
9,925
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
0 / 2 / 0
5,762
412
2,045
5,423
2,597
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
13
3 / 0 / 0
6,784
485
7,055
9,288
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
nzblln
Sun Wukong
12
0 / 4 / 0
6,943
496
4,336
14,203
12,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yemoja
vehelits
Yemoja
11
0 / 2 / 0
6,449
461
2,556
10,609
8,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
4
4
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
2
4
W
Maui
 
Maui
1
0
5
3.5
W
Loki
Biiduka
Loki
1
1
3
2.5
L
Artemis
1
2
2
1
W
Ishtar
Lautto
Ishtar
1
3
2
0.67
W
Sun Wukong
RëiDragon
Sun Wukong
4
0
3
5.5
L
Anubis
0
2
0
0
L
Serqet
3
0
0
3
L
Sun Wukong
nzblln
Sun Wukong
0
4
0
0
L
Yemoja
vehelits
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
21,817
45,649
Taken
49,448
28,344
Mitigated
32,179
17,392
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,986
736
0
851
2,793
807
372
1,039
1,598
53,398
2,443
W
Maui
 
Maui
3,458
802
0
4,362
10,032
8,583
0
1,611
8,329
23,184
0
W
Loki
Biiduka
Loki
4,002
926
0
6,098
10,529
3,917
280
1,065
9,207
0
68,535
L
Artemis
5,825
2,827
0
3,293
9,925
4,287
0
1,002
8,923
0
54,785
W
Ishtar
Lautto
Ishtar
4,329
1,994
0
3,129
9,179
3,217
318
30
8,858
0
49,586
W
Sun Wukong
RëiDragon
Sun Wukong
12,843
2,105
0
2,952
13,116
11,820
60
709
11,938
0
79,544
L
Anubis
2,045
0
0
1,182
5,423
2,597
0
2,192
3,063
36,730
0
L
Serqet
7,055
644
0
5,419
9,288
3,796
0
1,296
7,946
0
52,625
L
Sun Wukong
nzblln
Sun Wukong
4,336
959
0
4,763
14,203
12,977
0
1,511
12,642
0
54,874
L
Yemoja
vehelits
Yemoja
2,556
1,223
2,029
3,321
10,609
8,522
0
2,095
8,446
20,083
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
33,581
442
Minions Killed
397
0
Camps Cleared
0
1,401,335
Distance Traveled
1,308,495
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,124
580
93
7
0
238,949
0
W
Maui
7,401
529
31
2
0
297,258
6
W
Loki
7,609
544
102
7
0
325,860
0
L
Artemis
7,643
546
103
7
0
216,404
0
W
Ishtar
7,233
517
92
7
0
227,470
0
W
Sun Wukong
9,227
659
124
9
0
311,798
2
L
Anubis
5,762
412
62
4
0
243,634
0
L
Serqet
6,784
485
93
7
0
342,773
1
L
Sun Wukong
6,943
496
117
8
0
244,917
0
L
Yemoja
6,449
461
22
2
0
260,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role