Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Adleraugel-anton
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,701 SR
Queue Stats
112W - 136L
1,542 Elo+
Party 3
Surtr
Surtr
HKR_Kiwii
Surtr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 82L
1,528 Elo+
Party 1
Janus
Janus
Laichnschaender
Janus
Level 117
God Stats
3W - 6L
1,408 SR
Queue Stats
36W - 46L
1,422 Elo+
Party 3
Skadi
Skadi
Le_Stalker9x
Skadi
Level 84
God Stats
30W - 24L
1,603 SR
Queue Stats
100W - 97L
1,533 Elo+
Party 1
Khepri
Khepri
XxXxScOpIcZXxXx
Khepri
Level 126
God Stats
0W - 6L
1,194 SR
Queue Stats
580W - 540L
1,584 Elo+
Solo
Team Averages
Level 112
1,481 SR
1,522 Elo+

VS

Team Averages
Level 121
1,627 SR
1,490 Elo+
Ymir
Ymir
Green7Sky8
Ymir
Level 143
God Stats
3W - 1L
1,691 SR
Queue Stats
29W - 38L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
X3oN23
Baron Samedi
Level 177
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 144L
1,097 Elo+
Solo
Hachiman
Hachiman
verreckeinfach
Hachiman
Level 60
God Stats
6W - 0L
1,766 SR
Queue Stats
36W - 7L
1,756 Elo+
Solo
Bacchus
Bacchus
ykRiin
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 100L
1,564 Elo+
Party 2
Pele
Pele
ykYukii
Pele
Level 104
God Stats
25W - 23L
1,680 SR
Queue Stats
138W - 139L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adleraugel-anton
Ah Muzen Cab
13
4 / 2 / 0
7,403
494
12,594
14,919
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
HKR_Kiwii
Surtr
13
1 / 5 / 0
7,642
509
3,545
16,659
13,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 3
7,323
488
6,295
11,797
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
5,455
364
2,751
6,017
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 1 / 3
7,479
499
3,655
10,748
11,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,379
492
3,185
12,410
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
X3oN23
Baron Samedi
16
2 / 0 / 7
9,954
664
11,212
9,797
7,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
17
8 / 0 / 1
10,198
680
16,684
9,581
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ykRiin
Bacchus
12
0 / 3 / 5
7,223
482
6,814
11,704
7,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pele
ykYukii
Pele
16
3 / 2 / 4
8,397
560
7,687
15,829
7,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Adleraugel-anton
Ah Muzen Cab
4
2
0
2
W
0
0
5
2.5
L
Surtr
HKR_Kiwii
Surtr
1
5
0
0.2
L
0
3
3
0.5
L
0
2
0
0
W
Baron Samedi
X3oN23
Baron Samedi
2
0
7
5.5
L
0
1
3
1.5
W
Hachiman
8
0
1
8.5
W
Bacchus
ykRiin
Bacchus
0
3
5
0.83
W
Pele
ykYukii
Pele
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
45,582
60,140
Taken
59,321
37,763
Mitigated
39,213
12,384
Healing
23,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Adleraugel-anton
Ah Muzen Cab
12,594
4,743
0
872
14,919
7,394
0
7,206
7,301
0
58,054
W
3,185
346
0
2,708
12,410
11,483
75
2,533
9,877
24,697
0
L
Surtr
HKR_Kiwii
Surtr
3,545
1,352
0
2,838
16,659
13,180
0
8,026
8,633
825
46,617
L
6,295
440
0
5,349
11,797
4,280
0
1,334
10,377
65,350
0
L
2,751
722
0
1,515
6,017
1,902
0
252
5,765
0
25,665
W
Baron Samedi
X3oN23
Baron Samedi
11,212
1,087
451
6,637
9,797
7,685
210
1,186
8,611
77,051
5,789
L
3,655
610
0
1,810
10,748
11,007
0
3,264
7,358
27,330
1,892
W
Hachiman
16,684
12,116
0
4,859
9,581
4,236
1,236
1,359
8,222
0
97,602
W
Bacchus
ykRiin
Bacchus
6,814
292
0
3,559
11,704
7,951
58
1,983
9,721
36,543
0
W
Pele
ykYukii
Pele
7,687
1,019
0
5,398
15,829
7,858
214
3,179
12,650
0
84,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
43,151
367
Minions Killed
517
0
Camps Cleared
0
1,300,102
Distance Traveled
1,546,314
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,403
494
68
5
0
282,596
0
W
Ymir
7,379
492
51
3
0
296,868
6
L
Surtr
7,642
509
91
6
0
262,792
0
L
Janus
7,323
488
126
8
0
311,993
0
L
Skadi
5,455
364
40
3
0
155,915
0
W
Baron Samedi
9,954
664
127
8
0
263,993
0
L
Khepri
7,479
499
42
3
0
286,806
0
W
Hachiman
10,198
680
139
9
0
311,922
0
W
Bacchus
7,223
482
78
5
0
338,223
2
W
Pele
8,397
560
122
8
0
335,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role