Player Matchup

Agni
Agni
Catimist
Agni
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 55L
1,301 Elo+
Solo
Medusa
Medusa
GeneralGuy1
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,578 Elo+
Party 1
Kuzenbo
Kuzenbo
GeneralWays
Kuzenbo
Level 103
God Stats
2W - 1L
1,812 SR
Queue Stats
18W - 19L
1,519 Elo+
Party 1
Serqet
Serqet
gatoromanito
Serqet
Level 137
God Stats
16W - 17L
1,487 SR
Queue Stats
35W - 49L
1,491 Elo+
Solo
King Arthur
King Arthur
joul222
King Arthur
Level 121
God Stats
12W - 15L
1,195 SR
Queue Stats
219W - 238L
1,475 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,473 Elo+

VS

Team Averages
Level 131
1,508 SR
1,489 Elo+
Jing Wei
Jing Wei
Buttfideler
Jing Wei
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 63L
1,575 Elo+
Party 2
Ra
Ra
MalcolmX 713898
Ra
Level 157
God Stats
12W - 15L
1,500 SR
Queue Stats
1,208W - 1,169L
1,511 Elo+
Solo
Freya
Freya
Mattari
Freya
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,191 Elo+
Party 2
Shiva
Shiva
ProShekels
Shiva
Level 128
God Stats
11W - 9L
1,539 SR
Queue Stats
96W - 83L
1,534 Elo+
Party 2
Horus
Horus
WlNGW0NG
Horus
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 3 / 0
6,211
887
3,949
5,119
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
0 / 2 / 0
5,984
855
3,816
4,910
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
GeneralWays
Kuzenbo
11
0 / 1 / 1
5,625
804
2,307
6,047
5,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
10
0 / 1 / 1
5,607
801
3,670
4,469
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

King Arthur
joul222
King Arthur
11
0 / 2 / 1
5,649
807
3,276
8,028
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Buttfideler
Jing Wei
13
1 / 0 / 4
6,740
963
3,684
4,839
1,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
1 / 0 / 5
6,729
961
3,129
4,324
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Mattari
Freya
12
1 / 0 / 2
6,543
935
2,308
4,393
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
13
4 / 0 / 3
6,927
990
10,524
7,774
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
WlNGW0NG
Horus
12
2 / 1 / 3
6,759
966
2,965
4,988
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
9
9
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Buttfideler
Jing Wei
1
0
4
3
L
Agni
1
3
0
0.33
L
Medusa
0
2
0
0
L
Kuzenbo
GeneralWays
Kuzenbo
0
1
1
0.5
W
1
0
5
3.5
W
Freya
Mattari
Freya
1
0
2
2
W
Shiva
4
0
3
5.5
W
Horus
WlNGW0NG
Horus
2
1
3
3.5
L
Serqet
0
1
1
0.5
L
King Arthur
joul222
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
22,610
28,573
Taken
26,318
15,776
Mitigated
14,519
4,496
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Buttfideler
Jing Wei
3,684
2,214
0
607
4,839
1,862
1,229
1,465
3,168
0
19,536
L
Agni
3,949
143
0
1,000
5,119
1,838
0
823
4,078
18,403
0
L
Medusa
3,816
1,021
0
1,000
4,910
1,869
99
1,843
2,862
0
17,760
L
Kuzenbo
GeneralWays
Kuzenbo
2,307
810
0
1,934
6,047
5,135
0
1,091
4,567
6,457
470
W
3,129
532
1,504
1,935
4,324
1,884
645
610
3,496
23,298
0
W
Freya
Mattari
Freya
2,308
766
0
919
4,393
1,930
788
290
4,087
11,422
1,126
W
Shiva
10,524
2,804
78
1,782
7,774
5,260
0
1,771
5,777
0
19,581
W
Horus
WlNGW0NG
Horus
2,965
1,440
1,135
2,214
4,988
3,583
117
1,443
3,231
0
11,487
L
Serqet
3,670
662
0
250
4,469
2,231
0
574
3,681
0
9,132
L
King Arthur
joul222
King Arthur
3,276
205
168
144
8,028
4,703
0
786
6,817
0
9,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
33,698
114
Minions Killed
183
0
Camps Cleared
0
660,629
Distance Traveled
815,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,740
963
45
6
0
156,363
0
L
Agni
6,211
887
41
6
0
155,659
0
L
Medusa
5,984
855
30
4
0
110,236
0
L
Kuzenbo
5,625
804
15
2
0
114,536
0
W
Ra
6,729
961
54
8
0
150,133
0
W
Freya
6,543
935
38
5
0
153,058
0
W
Shiva
6,927
990
28
4
0
189,814
0
W
Horus
6,759
966
18
3
0
166,341
0
L
Serqet
5,607
801
12
2
0
136,786
0
L
King Arthur
5,649
807
16
2
0
143,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role