Player Matchup

Vamana
Vamana
Alexis2K05
Vamana
Level 155
God Stats
1W - 2L
1,757 SR
Queue Stats
124W - 94L
1,554 Elo+
Solo
Heimdallr
Heimdallr
Duhkoder
Heimdallr
Level 86
God Stats
4W - 12L
1,334 SR
Queue Stats
56W - 59L
1,529 Elo+
Party 2
Ymir
Ymir
FireBeeFireBee
Ymir
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 161L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
Shtfkp
Nu Wa
Level 63
God Stats
7W - 5L
1,765 SR
Queue Stats
130W - 115L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
X_Unfortunately_
Erlang Shen
Level 124
God Stats
9W - 9L
1,847 SR
Queue Stats
86W - 73L
1,558 Elo+
Party 2
Team Averages
Level 106
1,641 SR
1,553 Elo+

VS

Team Averages
Level 109
1,582 SR
1,564 Elo+
Ullr
Ullr
AdaptableGolem4
Ullr
Level 89
God Stats
17W - 14L
1,706 SR
Queue Stats
358W - 343L
1,528 Elo+
Party 3
Hel
Hel
Imnotcreativ
Hel
Level 52
God Stats
17W - 12L
1,613 SR
Queue Stats
89W - 76L
1,573 Elo+
Party 3
Surtr
Surtr
JiffyGoldBloom
Surtr
Level 142
God Stats
21W - 18L
1,599 SR
Queue Stats
50W - 55L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
Pakemans
Erlang Shen
Level 127
God Stats
3W - 0L
1,311 SR
Queue Stats
32W - 32L
1,555 Elo+
Solo
Kukulkan
Kukulkan
drychicken12
Kukulkan
Level 136
God Stats
16W - 8L
1,681 SR
Queue Stats
78W - 67L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alexis2K05
Vamana
13
1 / 3 / 2
7,015
501
5,881
12,295
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
Duhkoder
Heimdallr
11
0 / 2 / 3
6,350
454
7,326
9,951
4,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 2
6,545
468
3,888
11,510
9,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Shtfkp
Nu Wa
14
3 / 3 / 1
7,930
566
6,593
7,802
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
X_Unfortunately_
Erlang Shen
11
0 / 4 / 0
6,442
460
7,370
16,082
14,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,272
519
10,523
12,412
5,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 2
6,734
481
6,807
9,099
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
6 / 1 / 1
8,221
587
7,295
10,789
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Pakemans
Erlang Shen
15
3 / 0 / 2
8,674
620
12,175
14,479
20,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
drychicken12
Kukulkan
14
0 / 1 / 2
7,733
552
3,967
5,044
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
15
15
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Vamana
Alexis2K05
Vamana
1
3
2
0.67
L
Heimdallr
Duhkoder
Heimdallr
0
2
3
0.75
L
1
3
2
0.67
W
4
2
2
2.5
W
6
1
1
6.5
W
Erlang Shen
Pakemans
Erlang Shen
3
0
2
4
L
Nu Wa
Shtfkp
Nu Wa
3
3
1
1.17
L
Erlang Shen
X_Unfortunately_
Erlang Shen
0
4
0
0
W
Kukulkan
drychicken12
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
40,767
57,640
Taken
51,823
39,959
Mitigated
40,560
9,456
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,523
3,789
0
1,154
12,412
5,810
1,202
3,458
8,954
0
63,575
L
Vamana
Alexis2K05
Vamana
5,881
2,780
0
1,252
12,295
8,633
0
1,805
10,418
0
73,485
L
Heimdallr
Duhkoder
Heimdallr
7,326
1,899
0
1,742
9,951
4,153
0
3,838
6,113
0
48,835
L
3,888
124
0
1,853
11,510
9,780
0
2,756
8,754
24,594
0
W
6,807
279
4,052
5,579
9,099
3,724
205
2,646
6,453
31,321
0
W
7,295
2,449
0
2,137
10,789
8,548
51
1,179
9,610
6,165
75,341
W
Erlang Shen
Pakemans
Erlang Shen
12,175
7,160
0
6,070
14,479
20,672
0
517
13,962
0
66,399
L
Nu Wa
Shtfkp
Nu Wa
6,593
1,422
0
500
7,802
2,743
28
3,192
4,610
65,515
748
L
Erlang Shen
X_Unfortunately_
Erlang Shen
7,370
5,542
0
4,109
16,082
14,650
0
194
14,842
0
43,496
W
Kukulkan
drychicken12
Kukulkan
3,967
239
0
1,249
5,044
1,806
0
2,681
2,363
70,249
202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
38,634
403
Minions Killed
487
0
Camps Cleared
0
1,367,775
Distance Traveled
1,334,530
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,272
519
103
7
0
255,581
0
L
Vamana
7,015
501
115
8
0
319,753
0
L
Heimdallr
6,350
454
68
5
0
273,220
0
L
Ymir
6,545
468
36
3
0
259,667
7
W
Hel
6,734
481
44
3
0
268,111
0
W
Surtr
8,221
587
112
8
0
302,877
2
W
Erlang Shen
8,674
620
101
7
0
230,850
0
L
Nu Wa
7,930
566
110
8
0
272,080
0
L
Erlang Shen
6,442
460
74
5
0
243,055
0
W
Kukulkan
7,733
552
127
9
0
277,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role