Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Deceived3377
Nox
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 124L
1,524 Elo+
Solo
Achilles
Achilles
Kurokawa04
Achilles
Level 68
God Stats
50W - 59L
1,169 SR
Queue Stats
151W - 167L
1,206 Elo+
Party 2
Charon
Charon
Mickeyyaboi
Charon
Level 149
God Stats
9W - 1L
1,644 SR
Queue Stats
486W - 481L
1,550 Elo+
Solo
Jing Wei
Jing Wei
Rockyy_1704
Jing Wei
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 168L
1,103 Elo+
Party 2
Team Averages
Level 126
1,463 SR
1,377 Elo+

VS

Team Averages
Level 57
1,390 SR
1,438 Elo+
Loki
Loki
BigManSmallChub
Loki
Level 28
God Stats
4W - 5L
1,566 SR
Queue Stats
26W - 22L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Dizaster33
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,431 Elo+
Party 1
Janus
Janus
goose05
Janus
Level 60
God Stats
2W - 5L
1,363 SR
Queue Stats
43W - 57L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
iSlipNot
Jing Wei
Level 124
God Stats
5W - 6L
1,354 SR
Queue Stats
322W - 300L
1,540 Elo+
Solo
Bellona
Bellona
mcconnellj
Bellona
Level 8
God Stats
0W - 3L
1,168 SR
Queue Stats
4W - 12L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 0 / 1
7,589
759
7,798
6,987
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 1
6,188
619
2,901
3,904
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kurokawa04
Achilles
11
5 / 3 / 2
6,529
653
7,462
9,491
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
10
1 / 0 / 5
6,089
609
4,118
6,826
3,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rockyy_1704
Jing Wei
10
3 / 0 / 1
5,981
598
4,209
6,994
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,751
475
4,110
9,363
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Dizaster33
Jormungandr
8
1 / 3 / 1
5,283
528
2,446
9,535
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
goose05
Janus
10
1 / 3 / 2
5,793
579
6,071
6,727
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
iSlipNot
Jing Wei
11
0 / 2 / 0
5,623
562
2,931
7,466
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
mcconnellj
Bellona
7
0 / 3 / 0
4,566
457
2,900
8,063
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
3
3
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
L
1
5
0
0.2
W
2
0
1
2.5
L
Jormungandr
Dizaster33
Jormungandr
1
3
1
0.5
W
Achilles
Kurokawa04
Achilles
5
3
2
2
W
Charon
1
0
5
3.5
W
Jing Wei
Rockyy_1704
Jing Wei
3
0
1
3.5
L
Janus
goose05
Janus
1
3
2
0.67
L
Jing Wei
iSlipNot
Jing Wei
0
2
0
0
L
Bellona
mcconnellj
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,488
Damage
18,458
34,202
Taken
41,154
15,404
Mitigated
19,494
6,892
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,798
3,396
0
985
6,987
2,663
0
244
6,743
0
62,796
L
4,110
1,338
0
2,537
9,363
2,970
0
372
8,991
0
24,675
W
2,901
606
0
500
3,904
1,669
0
2,253
1,445
41,505
1,858
L
Jormungandr
Dizaster33
Jormungandr
2,446
1,016
0
1,627
9,535
7,321
10
3,152
6,383
15,110
0
W
Achilles
Kurokawa04
Achilles
7,462
3,314
0
1,387
9,491
4,763
0
2,202
7,191
0
43,765
W
Charon
4,118
945
0
1,750
6,826
3,927
0
2,122
4,612
13,315
0
W
Jing Wei
Rockyy_1704
Jing Wei
4,209
3,510
0
2,270
6,994
2,382
0
1,262
5,694
0
38,785
L
Janus
goose05
Janus
6,071
358
0
865
6,727
2,352
0
2,406
4,321
38,103
0
L
Jing Wei
iSlipNot
Jing Wei
2,931
2,603
0
1,948
7,466
2,296
0
1,033
6,433
0
42,122
L
Bellona
mcconnellj
Bellona
2,900
1,198
0
1,316
8,063
4,555
0
0
8,063
0
17,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
26,016
332
Minions Killed
246
0
Camps Cleared
0
1,037,902
Distance Traveled
1,042,557
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,589
759
109
11
0
185,085
0
L
Loki
4,751
475
38
4
0
232,828
3
W
Nox
6,188
619
77
8
0
199,962
0
L
Jormungandr
5,283
528
20
2
0
203,876
1
W
Achilles
6,529
653
72
7
0
230,242
0
W
Charon
6,089
609
8
1
0
218,567
2
W
Jing Wei
5,981
598
66
7
0
204,046
0
L
Janus
5,793
579
83
8
0
199,173
0
L
Jing Wei
5,623
562
78
8
0
203,502
1
L
Bellona
4,566
457
27
3
0
203,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role