Player Matchup

Sobek
Sobek
Elite Rouxster
Sobek
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,214 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MR EMPYER 559
Kumbhakarna
Level 90
God Stats
1W - 1L
1,715 SR
Queue Stats
87W - 89L
1,522 Elo+
Solo
Chang'e
Chang'e
TheFallenUchihax
Chang'e
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 110L
1,377 Elo+
Party 1
Osiris
Osiris
gozilla_
Osiris
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
180W - 199L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
xHxELLzGuArDiAn
The Morrigan
Level 39
God Stats
1W - 5L
1,715 SR
Queue Stats
412W - 419L
1,452 Elo+
Solo
Team Averages
Level 73
1,586 SR
1,400 Elo+

VS

Team Averages
Level 119
1,460 SR
1,438 Elo+
Chiron
Chiron
Brainpry
Chiron
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 49L
1,484 Elo+
Party 2
Neith
Neith
Conquer_Psycho
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 52L
1,249 Elo+
Solo
Merlin
Merlin
NYCKILLER09
Merlin
Level 128
God Stats
11W - 10L
1,502 SR
Queue Stats
596W - 607L
1,487 Elo+
Solo
Ix Chel
Ix Chel
SuniTheDeity
Ix Chel
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 56L
1,463 Elo+
Solo
Tyr
Tyr
swarm4life
Tyr
Level 67
God Stats
1W - 1L
1,297 SR
Queue Stats
25W - 23L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
8,896
684
4,243
14,484
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
MR EMPYER 559
Kumbhakarna
13
1 / 4 / 6
8,624
663
6,306
25,244
20,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 3
9,311
716
8,512
18,384
10,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
gozilla_
Osiris
17
6 / 3 / 2
9,710
747
15,638
20,941
31,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
xHxELLzGuArDiAn
The Morrigan
13
1 / 4 / 4
8,078
621
5,185
9,365
4,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brainpry
Chiron
19
7 / 1 / 10
11,456
881
19,874
11,077
5,774
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
3 / 2 / 7
9,749
750
14,571
7,287
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
18
4 / 2 / 10
10,260
789
17,992
9,311
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
SuniTheDeity
Ix Chel
18
1 / 2 / 16
10,101
777
13,053
10,480
8,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
3 / 4 / 8
9,955
766
10,261
15,551
12,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
10
Kills
18
18
Deaths
11
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
Brainpry
Chiron
7
1
10
12
W
3
2
7
3.25
L
0
3
5
0.83
L
Kumbhakarna
MR EMPYER 559
Kumbhakarna
1
4
6
1
W
Merlin
4
2
10
4.5
W
Ix Chel
SuniTheDeity
Ix Chel
1
2
16
4.5
L
2
4
3
0.88
L
Osiris
gozilla_
Osiris
6
3
2
2.33
W
3
4
8
1.75
L
The Morrigan
xHxELLzGuArDiAn
The Morrigan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,884
Damage
75,751
88,418
Taken
53,706
83,831
Mitigated
35,204
34,754
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Brainpry
Chiron
19,874
8,360
3,042
2,994
11,077
5,774
1,664
5,140
5,791
0
35,239
W
14,571
3,862
633
868
7,287
3,082
3,358
2,533
4,443
0
24,044
L
4,243
289
329
2,327
14,484
17,491
0
6,042
8,442
9,569
0
L
Kumbhakarna
MR EMPYER 559
Kumbhakarna
6,306
614
1,805
6,187
25,244
20,120
0
5,221
20,023
10,654
0
W
Merlin
17,992
1,141
2,857
2,237
9,311
5,014
1,106
2,918
6,022
34,154
0
W
Ix Chel
SuniTheDeity
Ix Chel
13,053
1,838
2,171
2,872
10,480
8,461
606
4,678
5,424
36,434
0
L
8,512
1,393
8,544
6,223
18,384
10,284
62
7,963
10,421
29,917
2,313
L
Osiris
gozilla_
Osiris
15,638
2,706
3,008
4,475
20,941
31,072
0
7,261
13,680
0
23,716
W
10,261
1,115
951
3,043
15,551
12,873
543
7,951
7,203
0
16,688
L
The Morrigan
xHxELLzGuArDiAn
The Morrigan
5,185
2,444
475
1,381
9,365
4,864
0
4,558
4,807
14,298
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,619
Gold Earned
51,521
106
Minions Killed
165
0
Camps Cleared
0
1,171,198
Distance Traveled
1,195,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,456
881
54
4
0
251,249
0
W
Neith
9,749
750
16
1
0
177,720
0
L
Sobek
8,896
684
11
1
0
270,655
0
L
Kumbhakarna
8,624
663
4
0
0
241,088
0
W
Merlin
10,260
789
30
2
0
245,281
0
W
Ix Chel
10,101
777
43
3
0
250,715
0
L
Chang'e
9,311
716
44
3
0
213,729
0
L
Osiris
9,710
747
21
2
0
262,264
0
W
Tyr
9,955
766
22
2
0
270,487
0
L
The Morrigan
8,078
621
26
2
0
183,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role