Player Matchup

Hachiman
Hachiman
Gold V
Bush_Phrog
Hachiman
Gold V
Level 145
God Stats
2W - 2L
1,388 SR
Queue Stats
10W - 16L
1,398 MMR
Party 1
Scylla
Scylla
Silver I
Jake oconnor229
Scylla
Silver I
Level 79
God Stats
4W - 7L
1,640 SR
Queue Stats
10W - 17L
1,280 MMR
Party 1
Mulan
Mulan
Silver II
Shotossm
Mulan
Silver II
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,222 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,509 SR
1,300 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,583 SR
1,400 MMR
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver IV
Bochet
Discordia
Silver IV
Level 52
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 15L
1,291 MMR
Solo
Anhur
Anhur
Gold IV
Madsnow_Ryuk
Anhur
Gold IV
Level 98
God Stats
1W - 4L
1,750 SR
Queue Stats
233W - 246L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bush_Phrog
Hachiman
17
5 / 0 / 0
11,344
756
7,770
10,940
4,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 4
11,403
760
6,797
10,153
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Shotossm
Mulan
15
0 / 0 / 6
9,999
667
11,091
15,864
15,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
AchillesNe ZhaIx ChelThoth

VS

Bans
Bake KujiraXbalanqueKuzenboMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 1 / 0
8,594
573
7,940
11,792
12,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Bochet
Discordia
16
1 / 2 / 0
10,066
671
15,261
6,009
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 3 / 0
9,799
653
7,305
11,381
5,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Discordia
Bochet
Discordia
1
2
0
0.5
W
Hachiman
Bush_Phrog
Hachiman
5
0
0
5
W
1
1
4
3
L
0
3
0
0
W
Mulan
Shotossm
Mulan
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,658
Damage
30,506
36,957
Taken
29,182
24,257
Mitigated
21,286
14,121
Healing
1,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,940
1,056
0
1,144
11,792
12,956
0
2,557
9,152
0
16,362
L
Discordia
Bochet
Discordia
15,261
133
0
23
6,009
2,785
0
776
5,212
44,117
249
W
Hachiman
Bush_Phrog
Hachiman
7,770
4,424
0
4,755
10,940
4,595
1,904
5,184
5,273
0
59,332
W
6,797
364
0
3,678
10,153
4,116
312
6,569
3,435
53,134
664
L
7,305
3,217
0
585
11,381
5,545
0
3,219
8,162
0
55,097
W
Mulan
Shotossm
Mulan
11,091
1,094
0
5,688
15,864
15,546
610
3,536
11,844
0
34,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
28,459
217
Minions Killed
173
0
Camps Cleared
0
877,127
Distance Traveled
841,298
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,594
573
18
1
0
313,704
0
L
Discordia
10,066
671
60
4
0
280,042
5
W
Hachiman
11,344
756
89
6
0
275,806
1
W
Scylla
11,403
760
96
6
0
289,805
3
L
Anhur
9,799
653
95
6
0
247,552
0
W
Mulan
9,999
667
32
2
0
311,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role