Player Matchup

Ymir
Ymir
EL_PROFANADOR1
Ymir
Level 65
God Stats
3W - 5L
1,485 SR
Queue Stats
18W - 18L
1,457 Elo+
Solo
Hades
Hades
IllChusito03
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,714 Elo+
Solo
Cliodhna
Cliodhna
Waterbury8358
Cliodhna
Level 61
God Stats
7W - 13L
1,107 SR
Queue Stats
634W - 598L
1,480 Elo+
Solo
Vamana
Vamana
cocossete
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,451 Elo+
Solo
Izanami
Izanami
mts170_
Izanami
Level 47
God Stats
13W - 17L
1,648 SR
Queue Stats
228W - 233L
1,425 Elo+
Solo
Team Averages
Level 57
1,448 SR
1,505 Elo+

VS

Team Averages
Level 71
1,606 SR
1,535 Elo+
Kukulkan
Kukulkan
BenjaTookADab
Kukulkan
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 185L
1,498 Elo+
Solo
Izanami
Izanami
Bubba_Barrett
Izanami
Level 46
God Stats
3W - 0L
1,283 SR
Queue Stats
13W - 13L
1,423 Elo+
Party 1
Sobek
Sobek
Bubba_UnderDog
Sobek
Level 86
God Stats
8W - 8L
1,618 SR
Queue Stats
100W - 74L
1,566 Elo+
Party 1
Bellona
Bellona
Its Zeb
Bellona
Level 57
God Stats
38W - 26L
1,729 SR
Queue Stats
59W - 61L
1,502 Elo+
Solo
Arachne
Arachne
TheRuddyPagan
Arachne
Level 65
God Stats
4W - 1L
1,900 SR
Queue Stats
147W - 126L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,054
470
5,198
13,319
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 2
7,876
525
8,398
11,354
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Waterbury8358
Cliodhna
16
5 / 1 / 1
8,631
575
11,554
13,314
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vamana
cocossete
Vamana
3
0 / 1 / 0
4,888
326
210
1,743
843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
mts170_
Izanami
11
0 / 3 / 1
6,362
424
4,927
8,521
3,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BenjaTookADab
Kukulkan
16
1 / 2 / 1
8,910
594
5,881
10,400
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
12
1 / 1 / 3
7,382
492
11,845
7,975
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 4
8,257
550
6,138
17,477
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Its Zeb
Bellona
15
3 / 0 / 0
10,010
667
3,016
8,377
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
12
2 / 4 / 0
7,145
476
4,297
11,820
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
9
9
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BenjaTookADab
Kukulkan
1
2
1
0.75
W
Izanami
1
1
3
2.5
W
2
1
4
4
L
1
2
2
1
L
2
2
2
1.5
W
Bellona
Its Zeb
Bellona
3
0
0
3
W
Arachne
2
4
0
0.5
L
Cliodhna
Waterbury8358
Cliodhna
5
1
1
5.5
L
Vamana
cocossete
Vamana
0
1
0
0
L
Izanami
mts170_
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,287
Damage
31,177
48,251
Taken
56,049
28,488
Mitigated
39,448
8,018
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BenjaTookADab
Kukulkan
5,881
858
0
2,039
10,400
4,096
0
5,746
4,654
75,690
486
W
Izanami
11,845
7,504
532
840
7,975
3,283
439
1,872
6,103
0
66,111
W
6,138
279
0
6,923
17,477
16,335
58
2,231
15,246
24,664
982
L
5,198
1,420
0
1,735
13,319
11,230
0
2,751
10,521
20,104
0
L
8,398
268
115
2,322
11,354
6,398
0
5,095
6,163
58,814
5,506
W
Bellona
Its Zeb
Bellona
3,016
806
0
1,750
8,377
10,771
1,492
237
8,072
0
73,183
W
Arachne
4,297
3,276
0
2,400
11,820
4,963
0
3,403
8,417
0
40,092
L
Cliodhna
Waterbury8358
Cliodhna
11,554
2,830
0
1,416
13,314
6,896
0
1,658
11,524
0
83,384
L
Vamana
cocossete
Vamana
210
93
0
568
1,743
843
0
0
1,640
0
6,037
L
Izanami
mts170_
Izanami
4,927
3,427
0
1,862
8,521
3,121
97
2,294
6,227
0
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
41,704
349
Minions Killed
455
0
Camps Cleared
0
1,265,972
Distance Traveled
1,460,523
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,910
594
140
9
0
295,099
3
W
Izanami
7,382
492
96
6
0
272,667
0
W
Sobek
8,257
550
23
2
0
321,321
0
L
Ymir
7,054
470
28
2
0
274,702
2
L
Hades
7,876
525
111
7
0
293,903
0
W
Bellona
10,010
667
135
9
0
300,229
0
W
Arachne
7,145
476
61
4
0
271,207
0
L
Cliodhna
8,631
575
131
9
0
376,035
0
L
Vamana
4,888
326
15
1
0
44,195
0
L
Izanami
6,362
424
64
4
0
277,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role