Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Danzera1337
Hachiman
Level 31
God Stats
3W - 3L
1,338 SR
Queue Stats
52W - 56L
1,403 Elo+
Solo
Surtr
Surtr
DroPz WizZard
Surtr
Level 88
God Stats
4W - 2L
1,543 SR
Queue Stats
33W - 37L
1,443 Elo+
Solo
Team Averages
Level 96
1,476 SR
1,469 Elo+

VS

Team Averages
Level 119
1,531 SR
1,463 Elo+
Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Jnnes
Cernunnos
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,380 Elo+
Party 1
Ganesha
Ganesha
Pequenita
Ganesha
Level 85
God Stats
1W - 3L
1,447 SR
Queue Stats
3W - 9L
1,408 Elo+
Party 1
Lancelot
Lancelot
survivorrXD
Lancelot
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
311W - 340L
1,494 Elo+
Solo
Surtr
Surtr
teRmi19
Surtr
Level 89
God Stats
8W - 7L
1,709 SR
Queue Stats
86W - 87L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 3
6,702
609
5,396
5,548
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
9
0 / 0 / 4
5,822
529
4,106
7,882
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
 
Set
11
1 / 2 / 1
5,688
517
3,041
8,534
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Danzera1337
Hachiman
11
1 / 3 / 1
5,721
520
3,959
6,247
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
6,821
620
5,263
11,665
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 2 / 0
6,852
623
2,575
5,533
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
Jnnes
Cernunnos
9
2 / 1 / 1
5,394
490
6,695
6,382
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ganesha
Pequenita
Ganesha
8
0 / 1 / 3
5,650
514
2,312
7,210
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
survivorrXD
Lancelot
12
2 / 2 / 1
6,223
566
4,511
11,277
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
teRmi19
Surtr
11
4 / 2 / 1
7,071
643
7,850
9,108
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
8
8
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
W
Maui
 
Maui
0
0
4
2
W
Set
 
Set
1
2
1
0.75
L
Agni
 
Agni
0
2
0
0
W
Hachiman
Danzera1337
Hachiman
1
3
1
0.5
W
3
3
0
1
L
Cernunnos
Jnnes
Cernunnos
2
1
1
2.5
L
Ganesha
Pequenita
Ganesha
0
1
3
1.5
L
Lancelot
survivorrXD
Lancelot
2
2
1
1.25
L
Surtr
teRmi19
Surtr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,765
Damage
23,943
39,876
Taken
39,510
22,761
Mitigated
20,371
12,212
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,396
481
0
2,224
5,548
2,119
0
2,384
3,129
41,541
629
W
Maui
 
Maui
4,106
1,007
0
1,818
7,882
6,067
0
1,317
6,565
22,563
0
W
Set
 
Set
3,041
1,187
0
1,235
8,534
4,707
0
221
8,196
0
42,711
L
Agni
 
Agni
2,575
160
0
295
5,533
2,086
0
3,121
2,162
55,201
3,636
W
Hachiman
Danzera1337
Hachiman
3,959
2,332
0
2,072
6,247
2,179
0
812
5,435
0
39,575
W
5,263
2,301
0
4,863
11,665
7,689
0
225
11,006
711
42,620
L
Cernunnos
Jnnes
Cernunnos
6,695
3,723
0
2,361
6,382
2,353
0
2,162
4,220
0
34,160
L
Ganesha
Pequenita
Ganesha
2,312
206
0
1,628
7,210
4,349
0
2,305
4,849
12,399
773
L
Lancelot
survivorrXD
Lancelot
4,511
687
0
6,069
11,277
4,910
0
1,044
10,035
0
54,065
L
Surtr
teRmi19
Surtr
7,850
4,354
0
2,808
9,108
6,673
0
497
8,147
493
43,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
31,190
330
Minions Killed
342
0
Camps Cleared
0
1,158,689
Distance Traveled
1,036,667
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,702
609
92
8
0
243,059
2
W
Maui
5,822
529
33
3
0
241,342
4
W
Set
5,688
517
72
7
0
229,770
2
L
Agni
6,852
623
119
11
0
221,870
0
W
Hachiman
5,721
520
58
5
0
207,154
1
W
Surtr
6,821
620
75
7
0
237,364
3
L
Cernunnos
5,394
490
60
5
0
174,637
1
L
Ganesha
5,650
514
4
0
0
176,662
2
L
Lancelot
6,223
566
87
8
0
271,055
0
L
Surtr
7,071
643
72
7
0
192,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role