Player Matchup

Apollo
Apollo
Bronze III
Arisyi I
Apollo
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,500 MMR
Party 3
Bacchus
Bacchus
Bronze III
ElmoLannister
Bacchus
Bronze III
Level 145
God Stats
0W - 4L
1,266 SR
Queue Stats
59W - 65L
1,500 MMR
Party 3
Set
Set
Gold I
LaFiqqa
Set
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,593 MMR
Party 1
Vulcan
Vulcan
Gold V
LaWiqqa
Vulcan
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,429 MMR
Party 1
Osiris
Osiris
Bronze III
llalo123123
Osiris
Bronze III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,453 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,481 SR
1,503 MMR
Cerberus
Cerberus
Gold I
HadansTuathaDe
Cerberus
Gold I
Level 178
God Stats
11W - 11L
1,441 SR
Queue Stats
309W - 301L
1,419 MMR
Party 2
Ra
Ra
Gold I
Leonard0601
Ra
Gold I
Level 155
God Stats
14W - 19L
1,464 SR
Queue Stats
180W - 166L
1,594 MMR
Party 2
Ishtar
Ishtar
Bronze III
Ryalicious
Ishtar
Bronze III
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 19L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
mmaddo11
Bellona
Bronze III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
mos3k
Ah Muzen Cab
Bronze III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arisyi I
Apollo
16
0 / 4 / 2
9,208
485
7,013
16,057
7,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
12
0 / 3 / 0
7,929
417
5,691
15,828
18,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
17
3 / 4 / 0
9,447
497
12,601
21,158
12,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
LaWiqqa
Vulcan
16
1 / 6 / 2
9,141
481
8,684
11,376
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
0 / 4 / 2
9,414
495
10,362
19,736
24,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
HachimanAthenaBake KujiraVamana

VS

Bans
ArachneThanatosMaman BrigitteNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 1 / 9
9,440
497
14,076
16,245
11,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 1 / 8
11,814
622
9,819
11,515
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Ryalicious
Ishtar
19
5 / 0 / 10
11,264
593
13,832
16,077
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
mmaddo11
Bellona
17
4 / 0 / 3
10,898
574
10,109
17,285
24,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
mos3k
Ah Muzen Cab
19
5 / 2 / 2
11,579
609
11,507
11,525
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
20
21
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arisyi I
Apollo
0
4
2
0.25
L
Bacchus
0
3
0
0
W
Cerberus
4
1
9
8.5
L
Set
3
4
0
0.75
L
Vulcan
LaWiqqa
Vulcan
1
6
2
0.33
W
2
1
8
6
W
Ishtar
Ryalicious
Ishtar
5
0
10
10
L
Osiris
0
4
2
0.25
W
Bellona
mmaddo11
Bellona
4
0
3
5.5
W
Ah Muzen Cab
mos3k
Ah Muzen Cab
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
59,343
84,155
Taken
72,647
67,253
Mitigated
55,708
13,550
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arisyi I
Apollo
7,013
2,562
0
2,484
16,057
7,652
0
3,114
12,615
0
79,155
L
Bacchus
5,691
526
0
1,873
15,828
18,432
0
6,191
8,919
30,586
867
W
Cerberus
14,076
372
0
2,584
16,245
11,584
0
5,070
11,037
47,825
424
L
Set
12,601
5,832
0
4,720
21,158
12,647
0
4,037
16,735
0
98,104
L
Vulcan
LaWiqqa
Vulcan
8,684
2,987
0
2,344
11,376
4,153
0
4,599
6,554
76,279
1,789
W
9,819
580
2,007
5,248
11,515
5,933
176
3,359
8,006
117,151
2,084
W
Ishtar
Ryalicious
Ishtar
13,832
9,012
0
3,554
16,077
8,575
388
3,095
12,858
0
127,931
L
Osiris
10,362
3,773
0
2,129
19,736
24,369
0
5,743
12,710
0
67,378
W
Bellona
mmaddo11
Bellona
10,109
3,873
0
6,255
17,285
24,195
0
1,616
15,651
8,990
68,969
W
Ah Muzen Cab
mos3k
Ah Muzen Cab
11,507
5,033
0
2,557
11,525
5,421
365
1,575
9,906
0
105,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
54,995
613
Minions Killed
722
0
Camps Cleared
0
1,937,118
Distance Traveled
2,062,430
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,208
485
168
9
0
349,361
4
L
Bacchus
7,929
417
49
3
0
415,308
5
W
Cerberus
9,440
497
73
4
0
444,109
2
L
Set
9,447
497
137
7
0
425,224
5
L
Vulcan
9,141
481
139
7
0
367,198
2
W
Ra
11,814
622
200
11
0
445,037
8
W
Ishtar
11,264
593
155
8
0
411,302
0
L
Osiris
9,414
495
120
6
0
380,027
4
W
Bellona
10,898
574
130
7
0
375,145
2
W
Ah Muzen Cab
11,579
609
164
9
0
386,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role