Player Matchup

Sol
Sol
Bratgirl97
Sol
Level 177
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 95L
1,444 Elo+
Party 1
Mercury
Mercury
DemonIJM
Mercury
Level 65
God Stats
0W - 2L
1,171 SR
Queue Stats
30W - 56L
1,203 Elo+
Party 1
The Morrigan
The Morrigan
JayShmooZe
The Morrigan
Level 165
God Stats
0W - 5L
1,287 SR
Queue Stats
246W - 293L
1,468 Elo+
Solo
He Bo
He Bo
Jrabbit19
He Bo
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 79L
1,230 Elo+
Party 1
Neith
Neith
Pacemaker609
Neith
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 22L
1,068 Elo+
Party 1
Team Averages
Level 121
1,351 SR
1,283 Elo+

VS

Team Averages
Level 94
1,500 SR
1,492 Elo+
Heimdallr
Heimdallr
BetterAntimatter
Heimdallr
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 131L
1,482 Elo+
Solo
Geb
Geb
BossWitTheSauce
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,420 Elo+
Solo
Nu Wa
Nu Wa
S Mags9121
Nu Wa
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 25L
1,423 Elo+
Solo
Jing Wei
Jing Wei
The_Vile_Sonata
Jing Wei
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,550 Elo+
Party 2
Nox
Nox
x_MizfitApollo
Nox
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
10,428
802
11,955
11,493
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
DemonIJM
Mercury
14
2 / 6 / 12
8,588
661
7,326
12,221
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
JayShmooZe
The Morrigan
15
2 / 4 / 8
8,569
659
5,890
9,349
6,392
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Jrabbit19
He Bo
13
0 / 9 / 11
7,881
606
4,176
13,722
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 7
10,984
845
15,799
15,752
7,032
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
8 / 4 / 18
10,934
841
15,908
12,544
6,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 17
10,392
799
6,590
19,150
23,091
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
20
12 / 2 / 13
12,521
963
20,068
9,685
4,851
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
17
5 / 3 / 19
10,589
815
9,293
13,110
6,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 5 / 17
9,119
701
3,570
10,295
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
111
20
Kills
27
27
Deaths
20
48
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
8
4
18
4.25
W
2
6
17
1.75
L
8
3
10
4.33
L
Mercury
DemonIJM
Mercury
2
6
12
1.33
L
The Morrigan
JayShmooZe
The Morrigan
2
4
8
1.5
L
He Bo
Jrabbit19
He Bo
0
9
11
0.61
L
8
5
7
2.3
W
Nu Wa
12
2
13
9.25
W
Jing Wei
5
3
19
4.83
W
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
55,429
62,537
Taken
64,784
28,239
Mitigated
47,657
15,293
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
15,908
9,102
394
2,768
12,544
6,768
3,022
3,881
8,663
0
33,231
W
6,590
145
3,021
3,415
19,150
23,091
40
4,479
14,671
19,483
626
L
11,955
1,357
1,993
5,015
11,493
4,684
21
5,314
6,179
37,520
0
L
Mercury
DemonIJM
Mercury
7,326
415
819
748
12,221
5,555
0
4,220
7,994
0
13,362
L
The Morrigan
JayShmooZe
The Morrigan
5,890
1,724
458
643
9,349
6,392
22
4,121
5,165
15,435
97
L
He Bo
Jrabbit19
He Bo
4,176
308
259
581
13,722
4,576
0
8,057
5,665
11,775
466
L
15,799
3,497
437
4,340
15,752
7,032
0
8,237
7,515
0
47,284
W
Nu Wa
20,068
5,372
1,849
1,989
9,685
4,851
2,008
4,129
5,556
55,383
532
W
Jing Wei
9,293
5,650
698
2,787
13,110
6,720
2,352
4,333
8,777
0
23,079
W
3,570
406
1,328
1,086
10,295
6,227
513
4,935
5,360
12,387
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
53,555
156
Minions Killed
161
0
Camps Cleared
0
1,150,866
Distance Traveled
1,135,634
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,934
841
26
2
0
207,411
0
W
Geb
10,392
799
22
2
0
254,963
2
L
Sol
10,428
802
41
3
0
294,724
0
L
Mercury
8,588
661
9
1
0
251,657
0
L
The Morrigan
8,569
659
18
1
0
172,946
0
L
He Bo
7,881
606
18
1
0
185,370
0
L
Neith
10,984
845
70
5
0
246,169
0
W
Nu Wa
12,521
963
60
5
0
228,694
0
W
Jing Wei
10,589
815
30
2
0
215,658
0
W
Nox
9,119
701
23
2
0
228,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role