Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DC FOOD
Danzaburou
Level 123
God Stats
11W - 8L
1,701 SR
Queue Stats
14W - 10L
1,796 Elo+
Party 1
Kuzenbo
Kuzenbo
MrCyclopsEye
Kuzenbo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,456 Elo+
Solo
Bellona
Bellona
The Sypion
Bellona
Level 129
God Stats
3W - 2L
1,682 SR
Queue Stats
171W - 157L
1,588 Elo+
Party 1
Jormungandr
Jormungandr
UNK0WNPLAY3R
Jormungandr
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 166L
1,511 Elo+
Party 1
Team Averages
Level 138
1,577 SR
1,570 Elo+

VS

Team Averages
Level 166
1,569 SR
1,566 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Amaro15732
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,662 Elo+
Solo
Sol
Sol
EnvyxSDSx
Sol
Level 144
God Stats
1W - 1L
1,733 SR
Queue Stats
22W - 15L
1,564 Elo+
Solo
Awilix
Awilix
GhostGod77
Awilix
Level 96
God Stats
9W - 7L
1,610 SR
Queue Stats
85W - 74L
1,532 Elo+
Solo
Khepri
Khepri
luvmaster8885
Khepri
Level 238
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 77L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 0 / 0
6,016
547
3,697
5,614
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
DC FOOD
Danzaburou
10
0 / 0 / 1
5,523
502
1,750
5,922
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
MrCyclopsEye
Kuzenbo
10
0 / 2 / 3
5,892
536
3,316
8,731
8,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
The Sypion
Bellona
12
1 / 0 / 0
6,822
620
5,335
8,927
10,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
UNK0WNPLAY3R
Jormungandr
11
3 / 0 / 0
6,547
595
6,594
7,445
3,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 1 / 0
6,788
617
5,154
8,609
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Amaro15732
Scylla
1
0 / 0 / 0
3,632
330
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 0
6,616
601
4,473
4,984
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
GhostGod77
Awilix
10
1 / 1 / 0
4,888
444
4,607
7,608
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,849
532
3,063
10,787
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Scylla
Amaro15732
Scylla
0
0
0
0
W
Danzaburou
DC FOOD
Danzaburou
0
0
1
0.5
L
1
0
0
1
L
Awilix
GhostGod77
Awilix
1
1
0
1
W
Kuzenbo
MrCyclopsEye
Kuzenbo
0
2
3
0.75
W
Bellona
The Sypion
Bellona
1
0
0
1
W
Jormungandr
UNK0WNPLAY3R
Jormungandr
3
0
0
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
17,297
36,639
Taken
31,988
26,439
Mitigated
18,290
12,703
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,697
2,024
0
1,801
5,614
2,047
0
2,222
3,392
0
54,876
L
Sun Wukong
 
Sun Wukong
5,154
873
0
2,093
8,609
4,971
0
0
7,511
0
53,392
L
Scylla
Amaro15732
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
DC FOOD
Danzaburou
1,750
390
0
1,122
5,922
2,394
757
368
5,554
0
41,850
L
4,473
2,461
0
2,037
4,984
1,680
738
819
4,165
48,590
8,609
L
Awilix
GhostGod77
Awilix
4,607
1,584
0
1,895
7,608
4,065
0
4,077
3,531
0
28,537
W
Kuzenbo
MrCyclopsEye
Kuzenbo
3,316
1,320
140
2,602
8,731
8,029
380
3,131
5,600
13,482
0
W
Bellona
The Sypion
Bellona
5,335
1,224
0
3,850
8,927
10,211
0
0
8,927
0
50,793
W
Jormungandr
UNK0WNPLAY3R
Jormungandr
6,594
1,675
301
2,887
7,445
3,758
314
1,339
6,106
56,384
0
L
3,063
288
252
2,489
10,787
7,574
0
5,014
5,773
22,812
4,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
27,773
345
Minions Killed
293
0
Camps Cleared
0
1,116,088
Distance Traveled
869,859
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,016
547
92
8
0
205,125
0
L
Sun Wukong
6,788
617
111
10
0
231,064
4
L
Scylla
3,632
330
0
0
0
0
0
W
Danzaburou
5,523
502
68
6
0
239,739
4
L
Sol
6,616
601
103
9
0
206,244
1
L
Awilix
4,888
444
36
3
0
222,119
1
W
Kuzenbo
5,892
536
13
1
0
219,874
0
W
Bellona
6,822
620
101
9
0
225,310
2
W
Jormungandr
6,547
595
71
6
0
226,040
0
L
Khepri
5,849
532
43
4
0
210,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role