Player Matchup

Neith
Neith
GrizzGreen123
Neith
Level 122
God Stats
19W - 14L
1,676 SR
Queue Stats
163W - 157L
1,548 Elo+
Party 3
Yu Huang
Yu Huang
Karabiner98Kurz
Yu Huang
Level 145
God Stats
1W - 1L
1,391 SR
Queue Stats
6W - 6L
1,503 Elo+
Party 2
Surtr
Surtr
SwaggerDabs
Surtr
Level 89
God Stats
7W - 9L
1,500 SR
Queue Stats
87W - 97L
1,381 Elo+
Party 3
Fafnir
Fafnir
ThoseCox
Fafnir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,588 Elo+
Party 2
Vamana
Vamana
cloudx2
Vamana
Level 125
God Stats
4W - 3L
1,552 SR
Queue Stats
66W - 83L
1,467 Elo+
Party 3
Team Averages
Level 127
1,524 SR
1,497 Elo+

VS

Team Averages
Level 92
1,661 SR
1,504 Elo+
Sylvanus
Sylvanus
EsLayer
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,531 Elo+
Solo
Danzaburou
Danzaburou
JuNk1E1
Danzaburou
Level 109
God Stats
2W - 6L
1,758 SR
Queue Stats
184W - 213L
1,488 Elo+
Party 1
Ix Chel
Ix Chel
NotYourSenpai27
Ix Chel
Level 121
God Stats
2W - 2L
1,846 SR
Queue Stats
348W - 404L
1,500 Elo+
Party 1
Achilles
Achilles
Owr18
Achilles
Level 26
God Stats
43W - 47L
1,523 SR
Queue Stats
84W - 106L
1,469 Elo+
Party 1
Fenrir
Fenrir
laffytaffy5405
Fenrir
Level 114
God Stats
8W - 4L
1,677 SR
Queue Stats
133W - 114L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
9,711
540
14,890
14,747
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
17
4 / 3 / 1
9,971
554
8,891
9,645
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
8 / 2 / 5
9,443
525
17,151
17,198
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fafnir
ThoseCox
Fafnir
13
0 / 1 / 8
8,687
483
4,684
13,962
16,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
cloudx2
Vamana
14
0 / 6 / 0
8,770
487
7,995
18,497
17,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EsLayer
Sylvanus
13
2 / 3 / 1
8,193
455
5,427
15,907
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
JuNk1E1
Danzaburou
14
2 / 7 / 2
8,815
490
9,565
18,112
8,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 3 / 1
9,021
501
10,875
12,058
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
Owr18
Achilles
18
6 / 0 / 0
11,268
626
13,939
14,634
13,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 4
8,898
494
8,939
17,961
9,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
17
Kills
16
16
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EsLayer
Sylvanus
2
3
1
0.83
W
5
4
6
2
L
Danzaburou
JuNk1E1
Danzaburou
2
7
2
0.43
W
Yu Huang
4
3
1
1.5
L
3
3
1
1.17
L
Achilles
Owr18
Achilles
6
0
0
6
W
8
2
5
5.25
W
Fafnir
ThoseCox
Fafnir
0
1
8
4
W
Vamana
cloudx2
Vamana
0
6
0
0
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,611
Damage
48,745
74,049
Taken
78,672
53,974
Mitigated
51,113
14,977
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EsLayer
Sylvanus
5,427
1,813
1,774
3,678
15,907
14,979
58
3,783
11,797
30,966
0
W
14,890
3,796
0
5,548
14,747
7,028
16
1,761
12,986
0
74,126
L
Danzaburou
JuNk1E1
Danzaburou
9,565
4,217
0
3,030
18,112
8,124
776
1,919
15,329
0
74,599
W
Yu Huang
8,891
785
0
750
9,645
3,833
704
5,451
4,194
86,436
1,684
L
10,875
1,309
672
3,646
12,058
5,346
0
6,405
5,653
73,360
1,046
L
Achilles
Owr18
Achilles
13,939
3,217
0
6,274
14,634
13,299
410
107
13,651
266
96,683
W
17,151
8,263
0
2,776
17,198
9,354
0
4,814
12,330
3,631
79,262
W
Fafnir
ThoseCox
Fafnir
4,684
1,568
0
3,864
13,962
16,366
6
3,766
10,196
20,736
0
W
Vamana
cloudx2
Vamana
7,995
3,735
0
2,039
18,497
17,393
0
924
16,286
0
80,781
L
8,939
1,289
0
1,487
17,961
9,365
0
2,650
15,031
0
71,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,582
Gold Earned
46,195
526
Minions Killed
504
0
Camps Cleared
0
1,786,342
Distance Traveled
1,731,820
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,193
455
42
2
0
348,777
2
W
Neith
9,711
540
115
6
0
362,081
4
L
Danzaburou
8,815
490
97
5
0
307,151
0
W
Yu Huang
9,971
554
170
9
0
356,242
1
L
Ix Chel
9,021
501
110
6
0
296,942
0
L
Achilles
11,268
626
152
8
0
397,183
0
W
Surtr
9,443
525
87
5
0
405,777
0
W
Fafnir
8,687
483
20
1
0
345,660
0
W
Vamana
8,770
487
134
7
0
316,582
0
L
Fenrir
8,898
494
103
6
0
381,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role