Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
JustBruno
Neith
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
jottap21
Nu Wa
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
40W - 41L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
xPatogeno
Gilgamesh
Level 106
God Stats
1W - 2L
1,497 SR
Queue Stats
50W - 47L
1,539 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,455 Elo+

VS

Team Averages
Level 129
1,453 SR
1,506 Elo+
Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Enzo-IceBall
Sol
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 138L
1,401 Elo+
Party 2
Artio
Artio
Jokempo
Artio
Level 155
God Stats
15W - 8L
1,607 SR
Queue Stats
184W - 176L
1,605 Elo+
Party 1
Poseidon
Poseidon
levonorgestrel08
Poseidon
Level 96
God Stats
7W - 5L
1,366 SR
Queue Stats
322W - 303L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
nzblln
Sun Wukong
Level 92
God Stats
2W - 3L
1,291 SR
Queue Stats
208W - 192L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 3 / 1
6,730
518
10,680
9,776
3,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
 
Mercury
11
3 / 4 / 3
6,728
518
5,710
13,943
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
JustBruno
Neith
13
2 / 3 / 0
7,542
580
6,074
9,279
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
jottap21
Nu Wa
10
2 / 4 / 1
6,537
503
5,997
8,415
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xPatogeno
Gilgamesh
13
0 / 1 / 0
7,809
601
9,060
13,079
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
8 / 0 / 4
8,175
629
10,320
15,176
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 2
7,616
586
4,054
9,284
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
Jokempo
Artio
13
3 / 1 / 9
7,681
591
6,370
14,047
10,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 6
7,856
604
9,714
9,994
3,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
nzblln
Sun Wukong
13
0 / 0 / 3
7,003
539
7,398
12,934
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
15
15
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
L
Mercury
 
Mercury
3
4
3
1.13
W
Kali
 
Kali
8
0
4
10
W
0
1
2
1
W
Artio
Jokempo
Artio
3
1
9
7.5
L
Neith
JustBruno
Neith
2
3
0
0.67
L
Nu Wa
jottap21
Nu Wa
2
4
1
0.63
W
4
5
6
1.4
W
Sun Wukong
nzblln
Sun Wukong
0
0
3
1.5
L
Gilgamesh
xPatogeno
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,521
Damage
37,856
54,492
Taken
61,435
28,717
Mitigated
33,615
11,854
Healing
27,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,680
1,952
0
4,137
9,776
3,274
0
4,018
5,758
59,923
3,320
L
Mercury
 
Mercury
5,710
3,256
0
2,374
13,943
5,709
0
4,571
9,324
0
41,946
W
Kali
 
Kali
10,320
4,773
0
9,383
15,176
6,389
10
4,605
10,477
0
62,255
W
4,054
979
0
3,701
9,284
3,592
414
1,577
7,707
58,741
17,984
W
Artio
Jokempo
Artio
6,370
521
1,979
5,281
14,047
10,491
289
4,004
9,949
26,360
0
L
Neith
JustBruno
Neith
6,074
2,812
0
1,835
9,279
3,260
0
4,452
4,827
0
61,652
L
Nu Wa
jottap21
Nu Wa
5,997
1,822
0
250
8,415
2,910
190
4,739
3,627
38,970
0
W
9,714
1,728
45
2,640
9,994
3,187
345
4,467
5,478
56,515
2,898
W
Sun Wukong
nzblln
Sun Wukong
7,398
1,359
0
4,716
12,934
9,956
0
2,014
10,199
0
54,183
L
Gilgamesh
xPatogeno
Gilgamesh
9,060
2,632
0
3,258
13,079
13,564
175
1,893
10,206
0
64,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
38,331
423
Minions Killed
452
0
Camps Cleared
0
1,292,705
Distance Traveled
1,356,095
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,730
518
93
7
0
237,508
0
L
Mercury
6,728
518
59
5
0
320,006
0
W
Kali
8,175
629
99
8
0
307,797
4
W
Sol
7,616
586
134
10
0
252,057
2
W
Artio
7,681
591
30
2
0
300,814
7
L
Neith
7,542
580
95
7
0
242,142
0
L
Nu Wa
6,537
503
69
5
0
243,640
1
W
Poseidon
7,856
604
93
7
0
253,210
3
W
Sun Wukong
7,003
539
96
7
0
242,217
0
L
Gilgamesh
7,809
601
107
8
0
249,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role