Player Matchup

Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
Basch112
Martichoras
Level 154
God Stats
6W - 4L
1,285 SR
Queue Stats
155W - 146L
1,449 Elo+
Party 3
Anubis
Anubis
EnvyxSDSx
Anubis
Level 144
God Stats
7W - 0L
1,978 SR
Queue Stats
22W - 15L
1,552 Elo+
Solo
Mulan
Mulan
TheColonShredder
Mulan
Level 122
God Stats
2W - 2L
1,734 SR
Queue Stats
93W - 83L
1,473 Elo+
Solo
Lancelot
Lancelot
gary_winthorpe42
Lancelot
Level 118
God Stats
7W - 7L
1,679 SR
Queue Stats
167W - 177L
1,457 Elo+
Solo
Team Averages
Level 133
1,635 SR
1,486 Elo+

VS

Team Averages
Level 116
1,496 SR
1,480 Elo+
Hachiman
Hachiman
DeadMango37
Hachiman
Level 27
God Stats
23W - 31L
1,464 SR
Queue Stats
49W - 64L
1,474 Elo+
Party 1
Ra
Ra
DubZyyyy
Ra
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Sobek
Sobek
MrSlaw20
Sobek
Level 150
God Stats
0W - 1L
1,069 SR
Queue Stats
4W - 9L
1,380 Elo+
Solo
Anhur
Anhur
ReactiveCrowd
Anhur
Level 156
God Stats
11W - 9L
1,626 SR
Queue Stats
338W - 328L
1,525 Elo+
Party 1
Hades
Hades
TheBotchedKing
Hades
Level 141
God Stats
2W - 5L
1,820 SR
Queue Stats
123W - 116L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 1 / 6
6,565
597
6,716
9,361
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
Basch112
Martichoras
11
3 / 1 / 1
7,069
643
6,522
7,291
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
EnvyxSDSx
Anubis
13
6 / 0 / 2
7,587
690
4,972
3,914
2,029
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 0
7,070
643
7,069
10,108
6,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 4
5,902
537
5,350
10,848
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeadMango37
Hachiman
10
0 / 4 / 0
5,004
455
3,582
6,888
2,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
4,866
442
2,803
5,714
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
MrSlaw20
Sobek
10
0 / 1 / 1
5,897
536
5,970
10,771
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 1
6,089
554
4,246
9,840
7,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 0
5,993
545
4,350
13,220
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
6
6
W
Martichoras
Basch112
Martichoras
3
1
1
3.5
L
Hachiman
DeadMango37
Hachiman
0
4
0
0
L
0
4
1
0.13
W
Anubis
EnvyxSDSx
Anubis
6
0
2
7
L
Sobek
MrSlaw20
Sobek
0
1
1
0.5
L
1
3
1
0.5
L
3
4
0
0.75
W
3
1
0
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,629
Damage
20,951
41,522
Taken
46,433
22,137
Mitigated
27,698
16,650
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,716
479
0
3,343
9,361
6,605
0
1,835
7,445
14,989
1,938
W
Martichoras
Basch112
Martichoras
6,522
3,056
0
3,809
7,291
3,071
622
189
7,102
0
54,840
L
Hachiman
DeadMango37
Hachiman
3,582
1,816
0
832
6,888
2,387
0
1,026
5,862
0
35,930
L
2,803
396
156
1,156
5,714
1,838
0
3,260
2,454
26,664
0
W
Anubis
EnvyxSDSx
Anubis
4,972
126
0
2,455
3,914
2,029
140
1,135
2,664
57,915
1,899
L
Sobek
MrSlaw20
Sobek
5,970
859
0
4,954
10,771
10,929
0
164
10,607
30,617
4,677
L
4,246
1,387
0
2,594
9,840
7,014
0
2,905
6,935
0
25,863
L
4,350
481
367
5,759
13,220
5,530
0
4,079
9,141
38,529
613
W
7,069
1,270
0
2,274
10,108
6,149
0
4,160
5,208
0
45,471
W
5,350
1,438
0
4,769
10,848
4,283
0
3,565
7,162
0
37,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,193
Gold Earned
27,849
347
Minions Killed
289
0
Camps Cleared
0
1,092,833
Distance Traveled
1,035,378
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,565
597
15
1
0
228,708
1
W
Martichoras
7,069
643
96
9
0
183,207
0
L
Hachiman
5,004
455
70
6
0
213,743
0
L
Ra
4,866
442
39
4
0
203,867
3
W
Anubis
7,587
690
98
9
0
204,508
2
L
Sobek
5,897
536
70
6
0
204,956
2
L
Anhur
6,089
554
31
3
0
196,571
0
L
Hades
5,993
545
79
7
0
216,241
0
W
Mulan
7,070
643
78
7
0
203,693
0
W
Lancelot
5,902
537
60
5
0
272,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role