Player Matchup

Bellona
Bellona
Hzrd FFA
Bellona
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,324 Elo+
Party 1
Geb
Geb
Rorro-dono
Geb
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 11L
1,469 Elo+
Party 2
Mulan
Mulan
Sagacityx
Mulan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,429 Elo+
Party 1
Cerberus
Cerberus
hipamo
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,447 Elo+
Party 2
Hel
Hel
wearemorrigan
Hel
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,465 Elo+
Party 2
Team Averages
Level 100
1,457 SR
1,427 Elo+

VS

Team Averages
Level 102
1,512 SR
1,387 Elo+
Jormungandr
Jormungandr
Elite Rouxster
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,243 Elo+
Party 3
Chronos
Chronos
Eric3000gt
Chronos
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
323W - 329L
1,408 Elo+
Solo
Nike
Nike
SlimMagician195
Nike
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 94L
1,428 Elo+
Solo
Hel
Hel
TheFallenUchihax
Hel
Level 91
God Stats
3W - 1L
1,715 SR
Queue Stats
104W - 103L
1,400 Elo+
Party 3
Zeus
Zeus
gozilla_
Zeus
Level 127
God Stats
4W - 6L
1,343 SR
Queue Stats
178W - 191L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hzrd FFA
Bellona
15
4 / 1 / 12
8,587
859
8,443
12,662
15,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 17
8,809
881
9,146
12,328
10,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Sagacityx
Mulan
14
4 / 2 / 12
8,153
815
13,082
14,390
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
hipamo
Cerberus
16
7 / 1 / 14
9,722
972
13,102
15,045
14,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 1 / 16
8,628
863
8,878
10,662
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elite Rouxster
Jormungandr
13
0 / 3 / 4
7,111
711
8,494
11,576
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Eric3000gt
Chronos
14
1 / 5 / 2
8,411
841
8,027
12,959
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 5 / 3
6,713
671
11,629
11,316
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 3
7,119
712
7,626
9,796
3,931
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
13
3 / 6 / 0
7,884
788
13,589
9,835
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
23
Kills
5
6
Deaths
23
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Elite Rouxster
Jormungandr
0
3
4
0.67
L
Chronos
Eric3000gt
Chronos
1
5
2
0.4
W
Bellona
Hzrd FFA
Bellona
4
1
12
10
W
3
1
17
11.5
W
Mulan
Sagacityx
Mulan
4
2
12
5
L
0
5
3
0.3
L
1
4
3
0.63
L
Zeus
3
6
0
0.5
W
Cerberus
hipamo
Cerberus
7
1
14
14
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,651
Damage
49,365
65,087
Taken
55,482
60,683
Mitigated
33,752
39,496
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Elite Rouxster
Jormungandr
8,494
1,412
480
2,143
11,576
11,512
0
4,868
6,039
17,022
0
L
Chronos
Eric3000gt
Chronos
8,027
2,517
368
786
12,959
5,835
0
7,111
5,502
18,591
1,405
W
Bellona
Hzrd FFA
Bellona
8,443
1,517
1,053
2,530
12,662
15,275
113
7,433
5,141
0
14,925
W
9,146
829
3,689
3,399
12,328
10,912
173
7,535
4,590
21,031
0
W
Mulan
Sagacityx
Mulan
13,082
1,201
1,871
3,328
14,390
13,826
222
7,403
6,732
0
16,865
L
11,629
765
898
793
11,316
8,305
0
5,892
4,830
2,673
14,425
L
7,626
2,141
2,820
3,539
9,796
3,931
0
6,745
2,956
12,483
401
L
Zeus
13,589
1,536
274
297
9,835
4,169
0
6,037
3,658
20,684
281
W
Cerberus
hipamo
Cerberus
13,102
81
1,659
5,453
15,045
14,763
447
8,517
6,265
23,884
1,033
W
8,878
138
10,013
6,501
10,662
5,907
220
6,466
3,831
19,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
37,238
127
Minions Killed
90
0
Camps Cleared
0
1,081,214
Distance Traveled
909,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,111
711
16
2
0
202,028
0
L
Chronos
8,411
841
38
4
0
198,524
0
W
Bellona
8,587
859
19
2
0
232,800
0
W
Geb
8,809
881
23
2
0
219,257
0
W
Mulan
8,153
815
12
1
0
201,170
0
L
Nike
6,713
671
11
1
0
186,272
0
L
Hel
7,119
712
8
1
0
158,154
0
L
Zeus
7,884
788
17
2
0
164,989
0
W
Cerberus
9,722
972
52
5
0
228,745
0
W
Hel
8,628
863
21
2
0
199,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role