Player Matchup

Chaac
Chaac
Kgdub33
Chaac
Level 46
God Stats
1W - 1L
1,721 SR
Queue Stats
53W - 52L
1,513 Elo+
Solo
Bacchus
Bacchus
beerman1023
Bacchus
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 16L
1,479 Elo+
Party 3
Merlin
Merlin
santiclaus31
Merlin
Level 119
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 18L
1,293 Elo+
Party 2
Jing Wei
Jing Wei
slanger7
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,698 Elo+
Party 3
Pele
Pele
xShoTGuNMikex
Pele
Level 104
God Stats
0W - 1L
1,728 SR
Queue Stats
19W - 24L
1,341 Elo+
Party 2
Team Averages
Level 72
1,550 SR
1,465 Elo+

VS

Team Averages
Level 81
1,572 SR
1,504 Elo+
Ratatoskr
Ratatoskr
FolkloreFanatic
Ratatoskr
Level 116
God Stats
21W - 16L
1,547 SR
Queue Stats
240W - 221L
1,540 Elo+
Party 1
King Arthur
King Arthur
Hamiee
King Arthur
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
160W - 158L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
Mnes
Cernunnos
Level 44
God Stats
8W - 4L
1,500 SR
Queue Stats
143W - 137L
1,484 Elo+
Party 1
Charon
Charon
Padeeks
Charon
Level 29
God Stats
17W - 9L
1,834 SR
Queue Stats
79W - 67L
1,558 Elo+
Party 1
Janus
Janus
ProGamingEx
Janus
Level 126
God Stats
8W - 6L
1,478 SR
Queue Stats
244W - 224L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kgdub33
Chaac
11
0 / 3 / 1
6,887
492
6,046
15,838
16,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
beerman1023
Bacchus
10
0 / 3 / 0
6,200
443
4,385
10,512
9,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
1 / 4 / 0
7,822
559
3,297
7,439
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
slanger7
Jing Wei
10
0 / 2 / 0
6,106
436
6,003
10,778
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 3 / 1
7,284
520
4,407
12,037
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FolkloreFanatic
Ratatoskr
15
9 / 1 / 2
8,641
617
7,144
10,105
4,119
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Hamiee
King Arthur
15
3 / 1 / 1
8,650
618
11,850
12,981
15,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Mnes
Cernunnos
13
0 / 0 / 3
6,934
495
7,248
7,448
3,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Padeeks
Charon
13
1 / 0 / 4
7,562
540
4,895
7,232
5,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 1 / 2
8,268
591
6,294
6,393
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
FolkloreFanatic
Ratatoskr
9
1
2
10
W
King Arthur
Hamiee
King Arthur
3
1
1
3.5
L
Chaac
Kgdub33
Chaac
0
3
1
0.17
W
Cernunnos
Mnes
Cernunnos
0
0
3
1.5
W
Charon
Padeeks
Charon
1
0
4
3
W
2
1
2
3
L
Bacchus
beerman1023
Bacchus
0
3
0
0
L
Merlin
1
4
0
0.25
L
Jing Wei
slanger7
Jing Wei
0
2
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
37,431
56,604
Taken
44,159
37,334
Mitigated
31,135
15,265
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
FolkloreFanatic
Ratatoskr
7,144
2,712
0
4,657
10,105
4,119
564
532
9,573
0
59,126
W
King Arthur
Hamiee
King Arthur
11,850
1,600
0
2,235
12,981
15,937
0
17
12,964
142
73,830
L
Chaac
Kgdub33
Chaac
6,046
1,318
0
6,302
15,838
16,695
19
85
15,753
0
47,048
W
Cernunnos
Mnes
Cernunnos
7,248
3,282
0
2,220
7,448
3,439
0
2,773
4,675
0
59,856
W
Charon
Padeeks
Charon
4,895
760
1,455
1,941
7,232
5,072
0
1,549
5,683
23,638
0
W
6,294
222
0
970
6,393
2,568
104
2,828
3,565
60,258
4,814
L
Bacchus
beerman1023
Bacchus
4,385
905
426
1,647
10,512
9,570
0
2,226
8,286
18,693
0
L
Merlin
3,297
152
0
580
7,439
2,731
649
3,661
3,490
63,582
0
L
Jing Wei
slanger7
Jing Wei
6,003
4,945
0
4,066
10,778
3,804
0
2,581
8,197
0
40,331
L
4,407
1,063
0
2,244
12,037
4,534
0
2,256
9,637
0
54,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
40,055
370
Minions Killed
454
0
Camps Cleared
0
1,377,724
Distance Traveled
1,424,888
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,641
617
107
8
0
347,645
5
W
King Arthur
8,650
618
119
9
0
273,902
3
L
Chaac
6,887
492
81
6
0
261,543
0
W
Cernunnos
6,934
495
93
7
0
255,861
0
W
Charon
7,562
540
30
2
0
288,433
6
W
Janus
8,268
591
105
8
0
259,047
6
L
Bacchus
6,200
443
23
2
0
273,583
4
L
Merlin
7,822
559
123
9
0
279,050
0
L
Jing Wei
6,106
436
64
5
0
256,290
0
L
Pele
7,284
520
79
6
0
307,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role