Player Matchup

Ymir
Ymir
DTBandit
Ymir
Level 129
God Stats
1W - 0L
1,691 SR
Queue Stats
30W - 15L
1,449 Elo+
Party 1
Pele
Pele
Nyjaekeonaa
Pele
Level 31
God Stats
4W - 6L
1,304 SR
Queue Stats
10W - 20L
1,214 Elo+
Solo
Gilgamesh
Gilgamesh
Paul2hip8
Gilgamesh
Level 69
God Stats
12W - 8L
1,697 SR
Queue Stats
57W - 53L
1,472 Elo+
Solo
Chiron
Chiron
Phildobaggins89
Chiron
Level 108
God Stats
6W - 2L
1,655 SR
Queue Stats
31W - 19L
1,500 Elo+
Party 1
Janus
Janus
bobonknob
Janus
Level 132
God Stats
1W - 0L
1,835 SR
Queue Stats
4W - 2L
1,449 Elo+
Party 1
Team Averages
Level 94
1,636 SR
1,417 Elo+

VS

Team Averages
Level 83
1,615 SR
1,443 Elo+
Surtr
Surtr
CrossfireTGB
Surtr
Level 84
God Stats
1W - 1L
1,741 SR
Queue Stats
26W - 19L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Lilicca S2
Nu Wa
Level 69
God Stats
3W - 3L
1,758 SR
Queue Stats
20W - 30L
1,438 Elo+
Solo
Pele
Pele
dj_budai08
Pele
Level 106
God Stats
3W - 6L
1,577 SR
Queue Stats
63W - 70L
1,522 Elo+
Solo
Artemis
Artemis
o7wq
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
plsz09
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 2
6,125
557
2,949
6,901
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 1
6,510
592
520
7,885
2,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Paul2hip8
Gilgamesh
11
3 / 1 / 4
6,686
608
8,729
13,196
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 2
6,382
580
6,383
4,430
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
bobonknob
Janus
12
5 / 0 / 2
7,314
665
5,150
4,402
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,578
507
5,906
10,191
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
5
0 / 1 / 0
4,413
401
573
2,517
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 4 / 0
5,845
531
4,949
11,066
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
o7wq
Artemis
8
0 / 0 / 0
4,500
409
3,392
5,332
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
plsz09
Sylvanus
8
0 / 3 / 0
5,019
456
1,976
8,796
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
2
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ymir
1
0
2
2
L
Nu Wa
0
1
0
0
W
1
2
1
0.75
W
Gilgamesh
Paul2hip8
Gilgamesh
3
1
4
5
W
1
0
2
2
W
Janus
bobonknob
Janus
5
0
2
6
L
2
4
0
0.5
L
Artemis
o7wq
Artemis
0
0
0
0
L
Sylvanus
plsz09
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
16,796
36,814
Taken
37,902
21,438
Mitigated
19,472
8,656
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,906
2,354
0
2,762
10,191
5,969
0
520
8,927
385
30,782
W
Ymir
2,949
606
0
1,447
6,901
5,137
407
803
6,098
16,560
0
L
Nu Wa
573
105
0
500
2,517
736
0
1,673
696
13,122
196
W
520
130
0
1,770
7,885
2,791
8
26
7,791
0
51,271
W
Gilgamesh
Paul2hip8
Gilgamesh
8,729
3,709
0
3,343
13,196
10,550
908
522
11,983
0
40,679
W
6,383
2,173
453
1,264
4,430
1,446
831
467
3,963
0
45,952
W
Janus
bobonknob
Janus
5,150
658
0
379
4,402
1,514
1,040
831
3,463
50,449
0
L
4,949
917
0
3,837
11,066
4,155
0
2,006
8,824
0
39,472
L
Artemis
o7wq
Artemis
3,392
915
0
414
5,332
2,145
0
1,075
4,257
0
21,384
L
Sylvanus
plsz09
Sylvanus
1,976
215
470
3,127
8,796
6,467
0
2,459
6,203
16,325
1,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
25,355
353
Minions Killed
227
0
Camps Cleared
0
1,031,086
Distance Traveled
948,216
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,578
507
55
5
0
231,709
1
W
Ymir
6,125
557
20
2
0
211,679
0
L
Nu Wa
4,413
401
33
3
0
80,927
0
W
Pele
6,510
592
86
8
0
213,917
0
W
Gilgamesh
6,686
608
61
6
0
184,772
0
W
Chiron
6,382
580
89
8
0
202,794
0
W
Janus
7,314
665
97
9
0
217,924
0
L
Pele
5,845
531
76
7
0
229,887
0
L
Artemis
4,500
409
36
3
0
208,453
0
L
Sylvanus
5,019
456
27
2
0
197,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role