Player Matchup

Gilgamesh
Gilgamesh
KingGeorgelll
Gilgamesh
Level 104
God Stats
9W - 5L
1,563 SR
Queue Stats
68W - 71L
1,516 Elo+
Party 1
Susano
Susano
RaizEProper
Susano
Level 109
God Stats
4W - 3L
1,353 SR
Queue Stats
133W - 145L
1,529 Elo+
Party 1
Thoth
Thoth
T3LERiot
Thoth
Level 157
God Stats
2W - 2L
1,299 SR
Queue Stats
267W - 309L
1,564 Elo+
Party 1
Maui
Maui
TheAlmightyFish
Maui
Level 157
God Stats
3W - 0L
1,749 SR
Queue Stats
41W - 18L
1,678 Elo+
Party 3
Xbalanque
Xbalanque
itscarlee
Xbalanque
Level 149
God Stats
3W - 0L
1,784 SR
Queue Stats
35W - 21L
1,661 Elo+
Party 3
Team Averages
Level 135
1,550 SR
1,590 Elo+

VS

Team Averages
Level 136
1,586 SR
1,565 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Alergin97
Tsukuyomi
Level 125
God Stats
16W - 11L
1,849 SR
Queue Stats
242W - 215L
1,593 Elo+
Solo
Geb
Geb
Juicagee
Geb
Level 128
God Stats
6W - 5L
1,582 SR
Queue Stats
324W - 339L
1,580 Elo+
Party 2
Cupid
Cupid
Lete
Cupid
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 166L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
Workagee
Gilgamesh
Level 158
God Stats
7W - 3L
1,500 SR
Queue Stats
170W - 176L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingGeorgelll
Gilgamesh
15
0 / 1 / 1
8,421
602
10,342
16,560
17,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
14
2 / 1 / 1
7,442
532
4,785
10,998
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
T3LERiot
Thoth
14
3 / 2 / 1
7,958
568
7,353
6,368
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 3
7,105
508
2,654
8,051
6,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
itscarlee
Xbalanque
14
1 / 1 / 1
8,013
572
3,804
7,228
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 2 / 2
7,162
512
4,726
8,904
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Alergin97
Tsukuyomi
11
2 / 0 / 2
6,464
462
2,264
4,011
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 2
7,023
502
4,437
11,641
9,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Lete
Cupid
14
1 / 2 / 2
7,560
540
4,282
6,634
2,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Workagee
Gilgamesh
15
2 / 0 / 0
8,803
629
12,806
17,473
20,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
6
6
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
2
1
L
Tsukuyomi
Alergin97
Tsukuyomi
2
0
2
3
L
0
2
2
0.5
W
Gilgamesh
KingGeorgelll
Gilgamesh
0
1
1
0.5
L
Cupid
Lete
Cupid
1
2
2
1
W
Susano
2
1
1
2.5
W
Thoth
T3LERiot
Thoth
3
2
1
1.75
W
0
1
3
1.5
L
Gilgamesh
Workagee
Gilgamesh
2
0
0
2
W
Xbalanque
itscarlee
Xbalanque
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,938
Damage
28,515
49,205
Taken
48,663
34,032
Mitigated
36,872
14,781
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,726
284
0
1,605
8,904
2,988
0
4,926
3,978
61,201
0
L
Tsukuyomi
Alergin97
Tsukuyomi
2,264
913
0
3,320
4,011
1,330
0
469
3,507
0
39,202
L
4,437
519
0
1,965
11,641
9,851
0
3,880
7,710
19,990
4,958
W
Gilgamesh
KingGeorgelll
Gilgamesh
10,342
2,563
0
3,270
16,560
17,837
0
430
14,654
5,466
69,369
L
Cupid
Lete
Cupid
4,282
1,904
200
1,876
6,634
2,620
0
909
5,725
0
64,009
W
Susano
4,785
1,472
0
6,107
10,998
4,664
0
842
10,068
0
74,522
W
Thoth
T3LERiot
Thoth
7,353
209
0
500
6,368
2,332
0
2,346
4,022
79,274
1,254
W
2,654
686
0
1,890
8,051
6,270
0
3,135
4,916
15,350
0
L
Gilgamesh
Workagee
Gilgamesh
12,806
4,310
0
2,950
17,473
20,083
0
1,864
14,272
0
82,756
W
Xbalanque
itscarlee
Xbalanque
3,804
1,416
0
3,014
7,228
2,929
664
1,923
5,305
0
64,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
37,012
530
Minions Killed
447
0
Camps Cleared
0
1,481,707
Distance Traveled
1,320,500
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,162
512
116
8
0
260,511
1
L
Tsukuyomi
6,464
462
70
5
0
195,392
0
L
Geb
7,023
502
22
2
0
312,537
5
W
Gilgamesh
8,421
602
143
10
0
272,086
0
L
Cupid
7,560
540
104
7
0
272,574
0
W
Susano
7,442
532
108
8
0
365,993
0
W
Thoth
7,958
568
134
10
0
289,480
2
W
Maui
7,105
508
18
1
0
290,230
3
L
Gilgamesh
8,803
629
135
10
0
279,486
0
W
Xbalanque
8,013
572
127
9
0
263,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role