Player Matchup

Achilles
Achilles
Applebiscut
Achilles
Level 157
God Stats
10W - 8L
1,722 SR
Queue Stats
23W - 33L
1,470 Elo+
Party 1
Hachiman
Hachiman
Fletch Gordan
Hachiman
Level 94
God Stats
7W - 10L
1,535 SR
Queue Stats
11W - 25L
1,434 Elo+
Party 1
Hades
Hades
mindofmiller
Hades
Level 46
God Stats
20W - 13L
1,625 SR
Queue Stats
21W - 18L
1,534 Elo+
Party 1
Team Averages
Level 99
1,627 SR
1,479 Elo+

VS

Team Averages
Level 86
1,500 SR
1,339 Elo+
Vamana
Vamana
DreamzAngels
Vamana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,212 Elo+
Party 2
Skadi
Skadi
HotshotGameshop
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Hel
Hel
TheAlphaWolf-6
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Applebiscut
Achilles
13
3 / 2 / 10
8,551
777
7,488
13,753
12,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Fletch Gordan
Hachiman
14
6 / 1 / 8
9,040
822
10,819
5,339
2,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 5
9,105
828
9,337
7,571
4,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
3 / 3 / 1
8,384
762
9,961
12,818
11,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 5 / 1
5,880
535
1,911
7,368
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 3
7,076
643
6,252
11,212
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Applebiscut
Achilles
3
2
10
4
L
Vamana
3
3
1
1.17
W
Hachiman
Fletch Gordan
Hachiman
6
1
8
10
L
0
5
1
0.1
L
1
6
3
0.42
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
18,124
26,663
Taken
31,398
18,998
Mitigated
18,153
8,187
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Applebiscut
Achilles
7,488
2,054
0
3,171
13,753
12,562
787
2,873
10,880
0
16,649
L
Vamana
9,961
4,665
0
622
12,818
11,470
0
3,938
8,869
0
32,895
W
Hachiman
Fletch Gordan
Hachiman
10,819
6,062
0
803
5,339
2,153
1,182
1,367
3,950
0
32,906
L
1,911
956
0
260
7,368
2,215
0
1,518
5,850
0
6,902
L
6,252
1,182
1,906
1,868
11,212
4,468
0
3,825
7,379
20,643
0
W
9,337
206
1,691
2,522
7,571
4,283
975
1,985
5,577
30,040
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
21,340
104
Minions Killed
92
0
Camps Cleared
0
609,918
Distance Traveled
485,538
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,551
777
16
1
0
215,503
0
L
Vamana
8,384
762
49
4
0
200,621
4
W
Hachiman
9,040
822
34
3
0
196,499
0
L
Skadi
5,880
535
13
1
0
114,995
0
L
Hel
7,076
643
30
3
0
169,922
0
W
Hades
9,105
828
54
5
0
197,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role