Player Matchup

Medusa
Medusa
Insetar
Medusa
Level 144
God Stats
5W - 3L
1,822 SR
Queue Stats
72W - 66L
1,610 Elo+
Party 3
Aphrodite
Aphrodite
Kanae_Noona
Aphrodite
Level 121
God Stats
1W - 4L
1,278 SR
Queue Stats
87W - 94L
1,359 Elo+
Party 1
Anubis
Anubis
Nasty SOB262
Anubis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,533 Elo+
Party 3
Tyr
Tyr
SmiteHantor
Tyr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 78L
1,571 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xT_Extr3mer
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 1
Team Averages
Level 108
1,520 SR
1,479 Elo+

VS

Team Averages
Level 129
1,536 SR
1,467 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cammber
Hel
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 83L
1,436 Elo+
Party 2
Thoth
Thoth
Daydayyyy
Thoth
Level 171
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 139L
1,439 Elo+
Party 2
Surtr
Surtr
MaEl4599
Surtr
Level 147
God Stats
2W - 0L
1,682 SR
Queue Stats
59W - 70L
1,540 Elo+
Solo
Scylla
Scylla
Polarities
Scylla
Level 105
God Stats
10W - 2L
1,500 SR
Queue Stats
239W - 230L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Insetar
Medusa
15
3 / 4 / 3
8,679
723
9,257
11,243
5,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Kanae_Noona
Aphrodite
14
1 / 6 / 5
8,232
686
4,371
15,489
9,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
13
0 / 6 / 2
7,502
625
5,323
12,315
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 2
9,500
792
8,498
16,262
22,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morgan Le Fay
xT_Extr3mer
Morgan Le Fay
13
0 / 9 / 2
7,209
601
1,967
14,027
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 1 / 11
9,686
807
15,572
8,539
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hel
16
6 / 2 / 14
9,811
818
9,394
11,357
5,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
Daydayyyy
Thoth
16
8 / 1 / 11
10,473
873
16,973
6,025
2,674
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
MaEl4599
Surtr
15
5 / 4 / 14
9,811
818
11,858
23,342
25,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Polarities
Scylla
17
5 / 2 / 14
10,054
838
10,848
9,248
4,431
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
8
Kills
28
28
Deaths
10
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
11
9.5
W
Hel
6
2
14
6.5
W
Thoth
Daydayyyy
Thoth
8
1
11
13.5
L
Medusa
Insetar
Medusa
3
4
3
1.13
L
Aphrodite
Kanae_Noona
Aphrodite
1
6
5
0.58
W
Surtr
MaEl4599
Surtr
5
4
14
3
L
Anubis
0
6
2
0.17
W
Scylla
Polarities
Scylla
5
2
14
6
L
4
3
2
1.67
L
Morgan Le Fay
xT_Extr3mer
Morgan Le Fay
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
64,645
69,336
Taken
58,511
50,772
Mitigated
42,189
18,816
Healing
33,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,572
0
565
1,689
8,539
4,177
983
1,435
7,104
30,040
726
W
Hel
9,394
298
11,894
7,086
11,357
5,758
882
1,995
9,362
18,317
0
W
Thoth
Daydayyyy
Thoth
16,973
103
547
849
6,025
2,674
3,386
724
5,301
34,901
0
L
Medusa
Insetar
Medusa
9,257
4,102
929
982
11,243
5,406
0
8,553
2,690
0
23,517
L
Aphrodite
Kanae_Noona
Aphrodite
4,371
697
6,993
5,561
15,489
9,824
0
12,455
3,034
14,752
0
W
Surtr
MaEl4599
Surtr
11,858
2,682
463
9,403
23,342
25,149
533
5,474
17,868
2,755
13,214
L
Anubis
5,323
29
366
1,007
12,315
7,528
0
10,174
2,141
17,187
0
W
Scylla
Polarities
Scylla
10,848
405
405
470
9,248
4,431
1,224
2,033
7,215
25,095
326
L
8,498
884
83
2,855
16,262
22,111
0
12,343
3,919
0
16,151
L
Morgan Le Fay
xT_Extr3mer
Morgan Le Fay
1,967
303
0
40
14,027
5,903
0
11,099
2,928
10,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
49,835
145
Minions Killed
142
0
Camps Cleared
0
1,025,392
Distance Traveled
1,169,520
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,686
807
34
3
0
236,666
2
W
Hel
9,811
818
14
1
0
236,612
0
W
Thoth
10,473
873
46
4
0
230,656
1
L
Medusa
8,679
723
49
4
0
223,539
0
L
Aphrodite
8,232
686
39
3
0
201,289
0
W
Surtr
9,811
818
13
1
0
229,732
0
L
Anubis
7,502
625
19
2
0
178,926
0
W
Scylla
10,054
838
35
3
0
235,854
0
L
Tyr
9,500
792
19
2
0
260,201
0
L
Morgan Le Fay
7,209
601
19
2
0
161,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role