Player Matchup

Jing Wei
Jing Wei
Arlice
Jing Wei
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 108L
1,810 Elo+
Solo
Cliodhna
Cliodhna
AuricCalamity
Cliodhna
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 336L
1,454 Elo+
Solo
Yu Huang
Yu Huang
DindeDodue
Yu Huang
Level 89
God Stats
2W - 5L
1,475 SR
Queue Stats
177W - 188L
1,560 Elo+
Solo
Charybdis
Charybdis
Sourman70
Charybdis
Level 79
God Stats
15W - 12L
1,645 SR
Queue Stats
397W - 424L
1,554 Elo+
Solo
Nike
Nike
杂种游戏
Nike
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 74L
1,466 Elo+
Solo
Team Averages
Level 80
1,524 SR
1,569 Elo+

VS

Team Averages
Level 100
1,423 SR
1,578 Elo+
Anhur
Anhur
NavyClownn
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,584 Elo+
Solo
Ymir
Ymir
OleSorrel
Ymir
Level 96
God Stats
2W - 2L
1,532 SR
Queue Stats
131W - 129L
1,610 Elo+
Solo
Mulan
Mulan
SENORshadow
Mulan
Level 45
God Stats
1W - 0L
1,473 SR
Queue Stats
45W - 23L
1,648 Elo+
Solo
Ne Zha
Ne Zha
ShadowWalker188
Ne Zha
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 54L
1,485 Elo+
Solo
Janus
Janus
SupportSimp
Janus
Level 126
God Stats
1W - 0L
1,110 SR
Queue Stats
305W - 299L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arlice
Jing Wei
16
2 / 7 / 6
8,878
683
8,688
15,216
6,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
AuricCalamity
Cliodhna
15
4 / 7 / 3
8,934
687
15,567
14,696
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
DindeDodue
Yu Huang
17
3 / 2 / 7
9,368
721
17,086
9,236
4,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Sourman70
Charybdis
16
1 / 6 / 9
8,888
684
18,447
13,101
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 6
8,988
691
6,321
13,051
12,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
6 / 3 / 12
11,796
907
12,178
13,481
7,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
18
4 / 2 / 20
11,140
857
5,690
22,177
31,151
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 2 / 17
10,649
819
14,874
26,362
27,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 4 / 18
9,465
728
10,620
16,730
15,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 1 / 16
11,506
885
17,227
10,292
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
110
12
Kills
27
27
Deaths
12
31
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arlice
Jing Wei
2
7
6
0.71
L
Cliodhna
AuricCalamity
Cliodhna
4
7
3
0.79
L
Yu Huang
DindeDodue
Yu Huang
3
2
7
3.25
W
Anhur
6
3
12
4
W
Ymir
4
2
20
7
W
7
2
17
7.75
W
1
4
18
2.5
L
Charybdis
Sourman70
Charybdis
1
6
9
0.92
W
9
1
16
17
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,109
Damage
60,589
65,300
Taken
89,042
34,937
Mitigated
87,314
11,448
Healing
32,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arlice
Jing Wei
8,688
5,168
95
2,146
15,216
6,254
0
7,172
8,044
0
22,616
L
Cliodhna
AuricCalamity
Cliodhna
15,567
421
0
1,547
14,696
5,880
0
4,211
10,485
0
22,746
L
Yu Huang
DindeDodue
Yu Huang
17,086
1,135
346
1,233
9,236
4,517
0
2,951
6,285
30,156
447
W
Anhur
12,178
6,608
627
643
13,481
7,770
4,183
1,759
11,722
0
41,324
W
Ymir
5,690
968
2,460
5,508
22,177
31,151
508
3,711
18,466
9,636
0
W
14,874
1,336
1,385
9,063
26,362
27,196
389
4,607
21,755
0
20,371
W
10,620
1,626
1,804
3,520
16,730
15,602
1,000
3,912
12,818
0
20,888
L
Charybdis
Sourman70
Charybdis
18,447
8,420
376
1,548
13,101
5,615
0
3,874
9,227
0
33,099
W
17,227
1,369
5,419
2,544
10,292
5,595
2,135
2,826
7,466
42,866
0
L
6,321
90
953
3,204
13,051
12,671
0
4,709
8,342
0
11,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
54,556
123
Minions Killed
168
0
Camps Cleared
0
1,063,843
Distance Traveled
1,301,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,878
683
27
2
0
223,347
0
L
Cliodhna
8,934
687
18
1
0
219,334
0
L
Yu Huang
9,368
721
39
3
0
240,975
0
W
Anhur
11,796
907
66
5
0
241,412
0
W
Ymir
11,140
857
17
1
0
256,585
0
W
Mulan
10,649
819
18
1
0
259,224
0
W
Ne Zha
9,465
728
11
1
0
273,301
0
L
Charybdis
8,888
684
35
3
0
203,858
0
W
Janus
11,506
885
56
4
0
271,083
0
L
Nike
8,988
691
4
0
0
176,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role