Player Matchup

Bakasura
Bakasura
AragornLORD
Bakasura
Level 127
God Stats
3W - 2L
1,461 SR
Queue Stats
44W - 44L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
MaminCloun
Nu Wa
Level 82
God Stats
3W - 3L
1,388 SR
Queue Stats
42W - 46L
1,432 Elo+
Party 1
Hera
Hera
YHTEPMEHWpc
Hera
Level 69
God Stats
3W - 2L
1,743 SR
Queue Stats
65W - 66L
1,447 Elo+
Party 1
Team Averages
Level 93
1,531 SR
1,439 Elo+

VS

Team Averages
Level 91
1,451 SR
1,441 Elo+
Awilix
Awilix
CaneIooo
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,519 Elo+
Solo
Hercules
Hercules
ImuSatsugaisha
Hercules
Level 104
God Stats
17W - 15L
1,455 SR
Queue Stats
227W - 216L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
PogHD
Zhong Kui
Level 65
God Stats
15W - 13L
1,399 SR
Queue Stats
204W - 193L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AragornLORD
Bakasura
15
1 / 3 / 1
11,121
585
2,558
8,915
5,075
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
0 / 3 / 2
10,651
561
11,770
10,403
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 1 / 1
12,007
632
6,638
5,614
2,506
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CaneIooo
Awilix
16
2 / 1 / 4
11,847
624
3,895
11,056
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
18
3 / 1 / 4
12,063
635
5,279
9,032
10,409
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
PogHD
Zhong Kui
18
2 / 0 / 5
12,074
635
7,160
9,903
7,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AragornLORD
Bakasura
1
3
1
0.5
L
Awilix
CaneIooo
Awilix
2
1
4
4
L
Hercules
3
1
4
5
W
Nu Wa
0
3
2
0.33
L
Zhong Kui
PogHD
Zhong Kui
2
0
5
4.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
16,334
24,932
Taken
29,991
12,090
Mitigated
22,740
3,896
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AragornLORD
Bakasura
2,558
1,688
0
2,445
8,915
5,075
1,361
2,585
6,330
0
35,403
L
Awilix
CaneIooo
Awilix
3,895
1,549
0
2,041
11,056
4,821
556
6,611
4,226
0
51,378
L
Hercules
5,279
874
0
3,084
9,032
10,409
156
4,798
3,973
0
21,760
W
Nu Wa
11,770
5,317
0
792
10,403
4,509
1,000
3,206
7,197
34,744
3,614
L
Zhong Kui
PogHD
Zhong Kui
7,160
185
0
6,790
9,903
7,510
671
6,147
3,447
56,740
1,355
W
6,638
1,043
0
659
5,614
2,506
1,030
1,358
4,256
52,347
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,779
Gold Earned
35,984
206
Minions Killed
206
0
Camps Cleared
0
1,001,747
Distance Traveled
1,060,982
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,121
585
76
4
0
361,852
6
L
Awilix
11,847
624
72
4
0
318,103
0
L
Hercules
12,063
635
24
1
0
381,947
2
W
Nu Wa
10,651
561
34
2
0
328,344
4
L
Zhong Kui
12,074
635
110
6
0
360,932
0
W
Hera
12,007
632
96
5
0
311,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role