Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ArkadenMaster
King Arthur
Level 154
God Stats
1W - 0L
1,265 SR
Queue Stats
4W - 1L
1,717 Elo+
Party 1
Ishtar
Ishtar
PinoLegend
Ishtar
Level 118
God Stats
2W - 1L
1,810 SR
Queue Stats
147W - 121L
1,532 Elo+
Solo
Bake Kujira
Bake Kujira
SunWukonguei
Bake Kujira
Level 142
God Stats
2W - 1L
1,699 SR
Queue Stats
140W - 136L
1,545 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,559 Elo+

VS

Team Averages
Level 108
1,488 SR
1,550 Elo+
Thanatos
Thanatos
GokkuderaH
Thanatos
Level 149
God Stats
5W - 11L
1,454 SR
Queue Stats
109W - 124L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
PercyVrauz
Guan Yu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,739 Elo+
Party 2
Janus
Janus
ServenteCarry
Janus
Level 126
God Stats
7W - 14L
1,369 SR
Queue Stats
214W - 204L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tomatron5000
Ah Muzen Cab
Level 140
God Stats
17W - 11L
1,386 SR
Queue Stats
116W - 94L
1,541 Elo+
Party 3
Athena
Athena
zDesert
Athena
Level 8
God Stats
6W - 2L
1,729 SR
Queue Stats
10W - 8L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
9 / 2 / 1
8,009
728
12,096
12,367
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
 
Hera
12
1 / 0 / 2
6,678
607
4,040
3,730
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ArkadenMaster
King Arthur
12
1 / 0 / 1
7,127
648
3,973
6,639
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
PinoLegend
Ishtar
11
0 / 3 / 2
6,360
578
2,112
6,404
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
SunWukonguei
Bake Kujira
10
1 / 1 / 4
6,292
572
4,794
9,165
6,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GokkuderaH
Thanatos
10
1 / 5 / 0
5,409
492
4,948
12,537
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
PercyVrauz
Guan Yu
9
0 / 1 / 0
5,110
465
2,065
7,169
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

10
0 / 3 / 1
5,288
481
4,568
5,563
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Tomatron5000
Ah Muzen Cab
11
5 / 2 / 0
6,795
618
6,345
8,596
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
zDesert
Athena
8
0 / 1 / 2
5,089
463
2,172
9,436
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
6
6
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
2
1
4.75
W
Hera
 
Hera
1
0
2
2
W
King Arthur
ArkadenMaster
King Arthur
1
0
1
1.5
L
Thanatos
GokkuderaH
Thanatos
1
5
0
0.2
L
Guan Yu
PercyVrauz
Guan Yu
0
1
0
0
W
Ishtar
PinoLegend
Ishtar
0
3
2
0.33
L
0
3
1
0.17
W
Bake Kujira
SunWukonguei
Bake Kujira
1
1
4
3
L
Ah Muzen Cab
Tomatron5000
Ah Muzen Cab
5
2
0
2.5
L
Athena
zDesert
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
20,098
38,305
Taken
43,301
20,510
Mitigated
20,145
8,262
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,096
7,453
0
2,405
12,367
5,537
0
1,565
10,584
0
57,075
W
Hera
 
Hera
4,040
796
0
750
3,730
1,301
320
667
3,015
58,974
1,348
W
King Arthur
ArkadenMaster
King Arthur
3,973
965
0
1,526
6,639
5,009
0
252
5,867
0
41,342
L
Thanatos
GokkuderaH
Thanatos
4,948
1,437
0
8,424
12,537
4,340
0
1,995
9,179
0
33,056
L
Guan Yu
PercyVrauz
Guan Yu
2,065
291
0
2,564
7,169
4,747
0
0
6,670
0
23,277
W
Ishtar
PinoLegend
Ishtar
2,112
1,197
0
1,380
6,404
2,425
868
778
5,586
0
50,306
L
4,568
210
0
1,000
5,563
1,905
0
1,591
3,859
41,823
0
W
Bake Kujira
SunWukonguei
Bake Kujira
4,794
2,564
0
2,201
9,165
6,238
204
3,067
5,995
23,749
731
L
Ah Muzen Cab
Tomatron5000
Ah Muzen Cab
6,345
2,906
0
1,523
8,596
3,222
0
1,587
6,140
0
52,965
L
Athena
zDesert
Athena
2,172
1,099
0
2,182
9,436
5,931
0
3,593
5,372
12,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
27,691
424
Minions Killed
266
0
Camps Cleared
0
1,207,920
Distance Traveled
1,113,367
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,009
728
104
9
0
301,484
2
W
Hera
6,678
607
117
11
0
226,610
5
W
King Arthur
7,127
648
78
7
0
209,959
3
L
Thanatos
5,409
492
62
6
0
231,614
2
L
Guan Yu
5,110
465
40
4
0
197,995
0
W
Ishtar
6,360
578
87
8
0
209,513
0
L
Janus
5,288
481
72
7
0
232,156
0
W
Bake Kujira
6,292
572
38
3
0
260,354
2
L
Ah Muzen Cab
6,795
618
81
7
0
212,948
2
L
Athena
5,089
463
11
1
0
238,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role