Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KING NASTY NAS
Sobek
Level 291
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,180 Elo+
Party 1
Sun Wukong
Sun Wukong
MRcoolman702
Sun Wukong
Level 146
God Stats
3W - 4L
1,549 SR
Queue Stats
101W - 222L
1,497 Elo+
Party 1
Artemis
Artemis
UdonReaper
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,444 Elo+
Party 1
Team Averages
Level 153
1,510 SR
1,424 Elo+

VS

Team Averages
Level 129
1,739 SR
1,600 Elo+
Tsukuyomi
Tsukuyomi
Alergin97
Tsukuyomi
Level 125
God Stats
16W - 11L
1,832 SR
Queue Stats
241W - 215L
1,587 Elo+
Solo
Artemis
Artemis
Darolaho
Artemis
Level 129
God Stats
28W - 7L
1,860 SR
Queue Stats
261W - 203L
1,611 Elo+
Solo
Mulan
Mulan
Ickuss
Mulan
Level 140
God Stats
4W - 0L
1,930 SR
Queue Stats
79W - 48L
1,676 Elo+
Party 2
Olorun
Olorun
Rosenstein
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,550 Elo+
Solo
Ares
Ares
xDarkVisionsx
Ares
Level 124
God Stats
21W - 18L
1,573 SR
Queue Stats
77W - 77L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 1 / 0
5,613
702
2,195
5,993
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 0
4,974
622
2,449
4,118
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 1
4,311
539
2,390
6,842
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
MRcoolman702
Sun Wukong
9
1 / 0 / 2
5,255
657
4,776
6,469
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
UdonReaper
Artemis
5
0 / 3 / 1
3,703
463
2,112
4,176
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alergin97
Tsukuyomi
9
1 / 1 / 1
4,717
590
2,304
5,638
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
Darolaho
Artemis
9
3 / 0 / 2
5,195
649
6,520
2,626
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Ickuss
Mulan
9
0 / 2 / 0
4,858
607
3,441
8,271
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Rosenstein
Olorun
9
1 / 0 / 0
5,305
663
3,250
3,751
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 4
5,125
641
2,322
6,609
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
1
0
3
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Tsukuyomi
Alergin97
Tsukuyomi
1
1
1
1.5
W
Artemis
Darolaho
Artemis
3
0
2
4
W
Mulan
Ickuss
Mulan
0
2
0
0
L
0
2
1
0.25
L
Sun Wukong
MRcoolman702
Sun Wukong
1
0
2
2
W
Olorun
Rosenstein
Olorun
1
0
0
1
L
Artemis
UdonReaper
Artemis
0
3
1
0.17
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,922
Damage
17,837
27,598
Taken
26,895
15,407
Mitigated
14,035
7,080
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,195
676
0
661
5,993
2,460
0
928
5,039
41,688
3,288
L
Ah Muzen Cab
 
Ah Muzen Cab
2,449
700
0
704
4,118
1,155
0
2,566
1,324
0
37,632
W
Tsukuyomi
Alergin97
Tsukuyomi
2,304
531
0
3,019
5,638
2,020
0
1,341
4,256
0
30,632
W
Artemis
Darolaho
Artemis
6,520
3,532
0
680
2,626
964
551
609
2,017
0
39,621
W
Mulan
Ickuss
Mulan
3,441
858
0
2,537
8,271
5,482
0
498
7,133
0
31,408
L
2,390
131
0
2,814
6,842
4,894
0
1,197
5,645
11,224
2,902
L
Sun Wukong
MRcoolman702
Sun Wukong
4,776
1,016
0
2,301
6,469
5,665
0
0
6,469
0
33,798
W
Olorun
Rosenstein
Olorun
3,250
1,291
60
883
3,751
1,484
0
61
3,690
35,295
1,291
L
Artemis
UdonReaper
Artemis
2,112
794
0
600
4,176
1,233
0
564
3,612
0
13,797
W
2,322
277
0
2,022
6,609
4,085
0
1,752
4,857
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
25,200
256
Minions Killed
289
0
Camps Cleared
0
789,643
Distance Traveled
806,738
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,613
702
87
11
0
181,880
1
L
Ah Muzen Cab
4,974
622
68
9
0
174,890
0
W
Tsukuyomi
4,717
590
60
8
0
183,323
0
W
Artemis
5,195
649
72
9
0
157,239
0
W
Mulan
4,858
607
57
7
0
151,539
0
L
Sobek
4,311
539
18
2
0
152,553
0
L
Sun Wukong
5,255
657
61
8
0
170,257
1
W
Olorun
5,305
663
84
11
0
149,617
0
L
Artemis
3,703
463
22
3
0
110,063
0
W
Ares
5,125
641
16
2
0
165,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role