Player Matchup

Baron Samedi
Baron Samedi
Aldotruk
Baron Samedi
Level 107
God Stats
2W - 0L
1,455 SR
Queue Stats
10W - 17L
1,282 Elo+
Party 1
He Bo
He Bo
CantaXDD
He Bo
Level 98
God Stats
1W - 3L
1,330 SR
Queue Stats
14W - 25L
1,219 Elo+
Party 1
Xing Tian
Xing Tian
Stukje_eelt
Xing Tian
Level 122
God Stats
3W - 2L
1,499 SR
Queue Stats
184W - 165L
1,495 Elo+
Solo
Cernunnos
Cernunnos
miguel_994342
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,219 Elo+
Party 1
Cu Chulainn
Cu Chulainn
richard_rplm_
Cu Chulainn
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
11W - 18L
1,282 Elo+
Party 1
Team Averages
Level 116
1,414 SR
1,299 Elo+

VS

Team Averages
Level 95
1,692 SR
1,483 Elo+
Janus
Janus
JaMaeRealness
Janus
Level 123
God Stats
5W - 4L
1,879 SR
Queue Stats
163W - 159L
1,523 Elo+
Solo
Ymir
Ymir
Paragondor
Ymir
Level 64
God Stats
8W - 3L
1,876 SR
Queue Stats
20W - 19L
1,506 Elo+
Party 2
Hachiman
Hachiman
Soul20156
Hachiman
Level 79
God Stats
5W - 4L
1,774 SR
Queue Stats
56W - 43L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
Tokat360
Erlang Shen
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,432 Elo+
Party 3
Thanatos
Thanatos
X-BERG-36
Thanatos
Level 120
God Stats
10W - 11L
1,430 SR
Queue Stats
71W - 81L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aldotruk
Baron Samedi
13
2 / 3 / 1
7,807
601
5,042
8,273
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
CantaXDD
He Bo
13
6 / 0 / 3
7,826
602
7,975
9,355
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Stukje_eelt
Xing Tian
10
0 / 4 / 6
6,621
509
4,131
15,242
8,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
miguel_994342
Cernunnos
12
1 / 2 / 4
7,318
563
8,262
7,420
2,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
richard_rplm_
Cu Chulainn
13
4 / 1 / 1
8,649
665
8,077
10,068
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,679
514
4,236
7,419
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 4
6,677
514
4,725
11,299
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
Soul20156
Hachiman
11
2 / 2 / 4
5,945
457
8,168
8,590
3,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Tokat360
Erlang Shen
10
0 / 5 / 1
6,035
464
3,834
13,644
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
X-BERG-36
Thanatos
14
5 / 1 / 2
7,629
587
7,205
11,734
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
13
Kills
10
10
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aldotruk
Baron Samedi
2
3
1
0.83
W
He Bo
CantaXDD
He Bo
6
0
3
7.5
L
1
3
2
0.67
L
2
2
4
2
L
Hachiman
Soul20156
Hachiman
2
2
4
2
W
Xing Tian
Stukje_eelt
Xing Tian
0
4
6
0.75
L
Erlang Shen
Tokat360
Erlang Shen
0
5
1
0.1
L
Thanatos
X-BERG-36
Thanatos
5
1
2
6
W
Cernunnos
miguel_994342
Cernunnos
1
2
4
1.5
W
Cu Chulainn
richard_rplm_
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
28,168
50,358
Taken
52,686
26,968
Mitigated
26,146
16,471
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aldotruk
Baron Samedi
5,042
389
233
2,068
8,273
3,710
0
3,338
4,641
53,107
1,601
W
He Bo
CantaXDD
He Bo
7,975
383
0
4,724
9,355
2,865
38
707
8,630
50,264
758
L
4,236
422
0
1,260
7,419
2,884
0
4,525
2,894
39,170
9
L
4,725
1,108
0
2,734
11,299
7,962
0
2,465
8,741
27,431
0
L
Hachiman
Soul20156
Hachiman
8,168
5,730
0
1,474
8,590
3,198
0
3,595
4,995
0
34,473
W
Xing Tian
Stukje_eelt
Xing Tian
4,131
497
1,297
3,863
15,242
8,605
0
3,452
11,760
9,127
0
L
Erlang Shen
Tokat360
Erlang Shen
3,834
2,161
0
2,924
13,644
6,585
0
3,112
9,994
0
33,677
L
Thanatos
X-BERG-36
Thanatos
7,205
1,336
0
10,723
11,734
5,517
0
3,332
8,353
0
61,049
W
Cernunnos
miguel_994342
Cernunnos
8,262
3,802
0
2,288
7,420
2,896
1,046
708
6,712
0
69,845
W
Cu Chulainn
richard_rplm_
Cu Chulainn
8,077
847
0
1,998
10,068
8,892
323
1,103
8,965
0
62,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
32,965
395
Minions Killed
318
0
Camps Cleared
0
1,236,519
Distance Traveled
1,242,761
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,807
601
85
7
0
253,718
0
W
He Bo
7,826
602
82
6
0
268,063
0
L
Janus
6,679
514
73
6
0
198,953
0
L
Ymir
6,677
514
37
3
0
249,278
3
L
Hachiman
5,945
457
49
4
0
221,860
6
W
Xing Tian
6,621
509
12
1
0
264,296
0
L
Erlang Shen
6,035
464
59
5
0
250,971
2
L
Thanatos
7,629
587
100
8
0
321,699
0
W
Cernunnos
7,318
563
109
8
0
222,339
0
W
Cu Chulainn
8,649
665
107
8
0
228,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role